Marvel Super Heroes vs Street Fighter/Armored Spider-man: Difference between revisions

From SuperCombo Wiki
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{{MoveData
{{MoveData
| name    = Web Ball
| name    = Web Ball
| input    = QCF + P
| input    = {{Motion|236}} + {{Icon-Capcom|p}}
| subtitle =  
| subtitle =  
| image    =  
| image    =  
Line 84: Line 84:
| data  =  
| data  =  
   {{AttackData-MSHXSF
   {{AttackData-MSHXSF
   | version    = QCF + LP
   | version    = {{Icon-Capcom|lp}}
   | subtitle    = LP Version
   | subtitle    = LP Version
   | Damage      =  
   | Damage      =  
Line 95: Line 95:
   | Block Adv  =  
   | Block Adv  =  
   | Property    = Ground/air
   | Property    = Ground/air
   | description = Spider-Man shoots out a large webbing from his wrists and when it connects, it captures the opponent in a large web for a very short amount of time. If it hits on the ground, you can begin a ground combo, but not with air starters since the opponent recovers too fast.
   | description =  
  }}
  }}
   {{AttackData-MSHXSF
   {{AttackData-MSHXSF
   | header      = no
   | header      = no
   | version    = QCF + MP
   | version    = {{Icon-Capcom|mp}}
   | subtitle    = MP Version
   | subtitle    = MP Version
   | Damage      =  
   | Damage      =  
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   {{AttackData-MSHXSF
   {{AttackData-MSHXSF
   | header      = no
   | header      = no
   | version    = QCF + HP
   | version    = {{Icon-Capcom|hp}}
   | subtitle    = HP Version
   | subtitle    = HP Version
   | Damage      =  
   | Damage      =  
Line 125: Line 125:
   | Block Adv  =  
   | Block Adv  =  
   | Property    = Ground/air
   | Property    = Ground/air
   | description =  
   | description = Spider-Man shoots out a large webbing from his wrists and when it connects, it captures the opponent in a large web for a very short amount of time. If it hits on the ground, you can begin a ground combo, but not with air starters since the opponent recovers too fast.
  }}
  }}
}}
}}
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{{MoveData
{{MoveData
| name    = Web Swing
| name    = Web Swing
| input    = QCB + P
| input    = {{Motion|214}} + {{Icon-Capcom|k}}
| subtitle =  
| subtitle =  
| image    =  
| image    =  
Line 139: Line 139:
| data  =  
| data  =  
   {{AttackData-MSHXSF
   {{AttackData-MSHXSF
   | version    = QCB + LK
   | version    = {{Icon-Capcom|lk}}
   | subtitle    = LK Version
   | subtitle    = LK Version
   | Damage      =  
   | Damage      =  
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   | Block Adv  =  
   | Block Adv  =  
   | Property    = Air
   | Property    = Air
   | description = Spider-Man arcs forward as he does a swinging kick while holding on to a web.
   | description =  
  }}
  }}
   {{AttackData-MSHXSF
   {{AttackData-MSHXSF
   | header      = no
   | header      = no
   | version    = QCB + MK
   | version    = {{Icon-Capcom|mk}}
   | subtitle    = MK Version
   | subtitle    = MK Version
   | Damage      =  
   | Damage      =  
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   {{AttackData-MSHXSF
   {{AttackData-MSHXSF
   | header      = no
   | header      = no
   | version    = QCB + HK
   | version    = {{Icon-Capcom|hk}}
   | subtitle    = HK Version
   | subtitle    = HK Version
   | Damage      =  
   | Damage      =  
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   | Block Adv  =  
   | Block Adv  =  
   | Property    = Air
   | Property    = Air
   | description =  
   | description = Spider-Man arcs forward as he does a swinging kick while holding on to a web.
  }}
  }}
}}
}}
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{{MoveData
{{MoveData
| name    = Spider Sting
| name    = Spider Sting
| input    = DP + P~P
| input    = {{Motion|623}} + {{Icon-Capcom|p}} ~ {{Icon-Capcom|p}}
| subtitle =  
| subtitle =  
| image    =  
| image    =  
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| data  =  
| data  =  
   {{AttackData-MSHXSF
   {{AttackData-MSHXSF
   | version    = DP + LP~P
   | version    = {{Icon-Capcom|lp}} ~ {{Icon-Capcom|lp}}
   | subtitle    = LP Version
   | subtitle    = LP Version
   | Damage      =  
   | Damage      =  
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   | Block Adv  =  
   | Block Adv  =  
   | Property    = Ground
   | Property    = Ground
   | description = Spider-Man does a rising punch similar to his standing MP and ends with a standing HP in the air if the first part of the attack hits.
   | description =  
  }}
  }}
   {{AttackData-MSHXSF
   {{AttackData-MSHXSF
   | header      = no
   | header      = no
   | version    = DP + MP~P
   | version    = {{Icon-Capcom|mp}} ~ {{Icon-Capcom|mp}}
   | subtitle    = MP Version
   | subtitle    = MP Version
   | Damage      =  
   | Damage      =  
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   {{AttackData-MSHXSF
   {{AttackData-MSHXSF
   | header      = no
   | header      = no
   | version    = DP + HP~P
   | version    = {{Icon-Capcom|hp}} ~ {{Icon-Capcom|hp}}
   | subtitle    = HP Version
   | subtitle    = HP Version
   | Damage      =  
   | Damage      =  
Line 235: Line 235:
   | Block Adv  =  
   | Block Adv  =  
   | Property    = Ground
   | Property    = Ground
   | description =  
   | description = Spider-Man does a rising punch similar to his standing MP and ends with a standing HP in the air if the first part of the attack hits.
  }}
  }}
}}
}}
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{{MoveData
{{MoveData
| name    = Web Throw
| name    = Web Throw
| input    = HCB + P
| input    = {{Motion|63214}} + {{Icon-Capcom|p}}
| subtitle =  
| subtitle =  
| image    =  
| image    =  
Line 249: Line 249:
| data  =  
| data  =  
   {{AttackData-MSHXSF
   {{AttackData-MSHXSF
   | version    = HCB + LP
   | version    = {{Icon-Capcom|lp}}
   | subtitle    = LP Version
   | subtitle    = LP Version
   | Damage      =  
   | Damage      =  
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   | Block Adv  =  
   | Block Adv  =  
   | Property    = Ground
   | Property    = Ground
   | description = Spider-Man throws out a web from his wrist and when it connects, he twirls the opponent like a lasso then swings them to the other side of the screen. P strength varies upon how up the web will shoot.
   | description =  
  }}
  }}
   {{AttackData-MSHXSF
   {{AttackData-MSHXSF
   | header      = no
   | header      = no
   | version    = HCB + MP
   | version    = {{Icon-Capcom|mp}}
   | subtitle    = MP Version
   | subtitle    = MP Version
   | Damage      =  
   | Damage      =  
Line 279: Line 279:
   {{AttackData-MSHXSF
   {{AttackData-MSHXSF
   | header      = no
   | header      = no
   | version    = HCB + HP
   | version    = {{Icon-Capcom|hp}}
   | subtitle    = HP Version
   | subtitle    = HP Version
   | Damage      =  
   | Damage      =  
Line 290: Line 290:
   | Block Adv  =  
   | Block Adv  =  
   | Property    = Ground
   | Property    = Ground
   | description =  
   | description = Spider-Man throws out a web from his wrist and when it connects, he twirls the opponent like a lasso then swings them to the other side of the screen. P strength varies upon how up the web will shoot.
  }}
  }}
}}
}}
{| border="1em" cellpadding="5" cellspacing="0" width="400" border-style: solid; border-collapse:collapse;" border="1"
|-
| Web Ball || {{Motion|236}} + {{Icon-Capcom|p}} (AIR OK)
|-
| Web Throw || {{Motion|63214}} + {{Icon-Capcom|p}}  ({{Icon-Capcom|lp}} fires Forward, {{Icon-Capcom|mp}} fires Diagonal, {{Icon-Capcom|hp}} fires Upward)
|-
| Web Swing || {{Motion|214}} + {{Icon-Capcom|k}} (AIR OK)
|-
| Spider Sting || {{Motion|623}} + {{Icon-Capcom|p}} , {{Icon-Capcom|p}}
|}


=== Super Moves ===
=== Super Moves ===
{| border="1em" cellpadding="5" cellspacing="0" width="400" border-style: solid; border-collapse:collapse;" border="1"
===== <span class="invisible-header"></span> =====
|-
<font style="visibility:hidden" size="0"></font>
| Maximum Spider || {{Motion|236}} + {{Icon-Capcom|p}}{{Icon-Capcom|p}}, then aim with {{Motion|8}}, {{Motion|6}} or {{Motion|2}} (AIR OK)
{{MoveData
|-
|image=
| Crawler Assault || {{Motion|214}} + {{Icon-Capcom|k}}{{Icon-Capcom|k}}
|subtitle={{Motion|236}} + {{Icon-Capcom|p}}{{Icon-Capcom|p}}
|}
|caption=
|name=Maximum Spider
|data=
{{AttackData-MSHXSF
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground/air super
|description=Spider-Man jumps to the nearest wall and does a fast punch to the opponent. Once it connects, it chains out to other rushing attacks as Spider-Man bounces from wall to wall.
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle={{Motion|236}} + {{Icon-Capcom|k}}{{Icon-Capcom|k}}
|caption=
|name=Crawler Assault
|data=
{{AttackData-MSHXSF
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground super
|description=Spider-Man rushes down with a barrage normals on the ground.
}}
}}


== Strategies ==
== Strategies ==

Revision as of 19:51, 26 February 2021

MSHvsSF Armored Spiderman.png

Introduction

How to Select Armored Spiderman

Hold Start, move to Ryu, hold D.png for five seconds, than press either Mp.png + Hp.png or Mk.png + Hk.png

Strengths and Weaknesses

Pros Cons
  • Has one piece of super armor similar to Zangief and Hulk
  • One of the shortest hitboxes due to his stance, allowing him to low profile many things
  • Lower damage output than normal Spider Man

Character Traits

Ground Combo Chain Weak to Strong
Air Combo Chain Weak to Strong
Super Jump Chain Hunter Series Lp.png , Lk.png , Mp.png , Mk.png , Hp.png or Hk.png
Ariel Rave Combo Launcher N.png+Mp.png / D.png+Hk.png
Ariel Rave Combo Finishers Hp.png / Hk.png / Qcb.png+K.png (Web Swing)
Knockback Attack N.png + Hp.png
Knockdown Attack D.png+Hk.png or N.png+Mp.png (Lifts the opponent up slightly)

Variables

Variable Assist Lp.png Web Swing
Variable Counter Mp.png Spider Sting (Can add follow up)
Variable Combination Crawler Assault

Movelist

Normal Moves

Command Normals

Sankaku Tobi

Sankaku Tobi
Does whatever a spider can
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Jumping against the wall, press Ub.png ~ Df.png

Special Moves

Special Moves

Web Ball
Qcf.png + P.png
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
Lp.png
LP Version
- - - - - - - - - Ground/air
Mp.png
MP Version
- - - - - - - - - Ground/air
Hp.png
HP Version
- - - - - - - - - Ground/air

Spider-Man shoots out a large webbing from his wrists and when it connects, it captures the opponent in a large web for a very short amount of time. If it hits on the ground, you can begin a ground combo, but not with air starters since the opponent recovers too fast.

Web Swing
Qcb.png + K.png
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
Lk.png
LK Version
- - - - - - - - - Air
Mk.png
MK Version
- - - - - - - - - Air
Hk.png
HK Version
- - - - - - - - - Air

Spider-Man arcs forward as he does a swinging kick while holding on to a web.

Spider Sting
Dp.png + P.png ~ P.png
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
Lp.png ~ Lp.png
LP Version
- - - - - - - - - Ground
Mp.png ~ Mp.png
MP Version
- - - - - - - - - Ground
Hp.png ~ Hp.png
HP Version
- - - - - - - - - Ground

Spider-Man does a rising punch similar to his standing MP and ends with a standing HP in the air if the first part of the attack hits.

Web Throw
Hcb.png + P.png
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
Lp.png
LP Version
- - - - - - - - - Ground
Mp.png
MP Version
- - - - - - - - - Ground
Hp.png
HP Version
- - - - - - - - - Ground

Spider-Man throws out a web from his wrist and when it connects, he twirls the opponent like a lasso then swings them to the other side of the screen. P strength varies upon how up the web will shoot.

Super Moves

Maximum Spider
Qcf.png + P.pngP.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground/air super

Spider-Man jumps to the nearest wall and does a fast punch to the opponent. Once it connects, it chains out to other rushing attacks as Spider-Man bounces from wall to wall.

Crawler Assault
Qcf.png + K.pngK.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground super

Spider-Man rushes down with a barrage normals on the ground.

Strategies

Best Partners

Combos/Infinites

# Combo Notes
#1 j.Hk.png > F.pngF.png Lk.png > Mk.png > Hk.png XX Lp.png Web Ball
#2 j.Hk.png, Lp.png > Mp.png XX Dp.png+Hp.png (Only 1 hit)
#3 F.pngF.png D.pngLk.png > Mk.png XX Dp.png+Hp.png
#4 D.pngHk.png XX Qcb.pngHk.png
#5 j.Hk.png, Mp.png > Sj.Lk.png > Sj.Mp.png > Sj.Mk.png > Sj.Hk.png (FS) Flying Screen Ender
#6 j.Lk.png > j.Hk.png, Mp.png > Sj.Lp.png > Sj.Mp.png > Sj.Hp.png (FS) Flying Screen Ender
#7 j.Lp.png > j.Mp.png, Lk.png > Mp.png > Sj.Lp.png > Sj.Lk.png > Sj.Mp.png > Sj.Mk.png > Sj.Hk.png (FS) Flying Screen Ender
#8 F.pngF.png2Lk.png > D.pngMk.png > Hk.png > Sj.Lp.png > Sj.Lk.png > Sj.Mp.png > Sj.Mk.png XX Qcb.pngLk.png
#9 F.pngF.png D.pngLk.png > D.pngMk.png > Hk.png > Dp.pngHp.png (One Hit)
#10 j.Lp.png > j.Mp.png > j.Hp.png > F.pngF.png D.pngLk.png > D.pngMk.png > Hk.png > Sj.Lp.png > Sj.Lk.png > Sj.Mp.png > Sj.Mk.png > Sj.Hk.png (FS) Flying Screen Ender
#11 j.Lk.png > j.Hk.png > F.pngF.png D.pngLk.png > D.pngMk.png > Hk.png > Hcb.pngHp.png (FS) Flying Screen Ender
#12 F.pngF.png D.pngLk.png > D.pngMk.png > Hk.png > Sj. Air Throw
#13 F.pngF.png D.pngLk.png > Mk.png > D.pngHk.png > Qcb.pngHk.png (OTG)
#14 F.pngF.png D.pngLk.png > D.pngHk.png > Qcb.png + K.pngK.png (OTG)
#15 j.Lp.png > j.Mp.png > j.Hp.png > F.pngF.png D.pngLk.png > D.pngMk.png > Hk.png > Dp.png+Hp.png (Only 1 hit) > D.pngLk.png > Hk.png > Sj.Lp.png > Sj.Lk.png > Sj.Mp.png > Sj.Mk.png > Sj.Hp.png (FS) > Sj.Hk.png

Game Navigation

General
Controls
HUD
System
FAQ
Marvel Characters
Blackheart
Captain America
Cyclops
Hulk
Omega Red
Shuma Gorath
Spider-man
Wolverine
Capcom Characters
Akuma (Gouki)
Chun-Li
Dan
Dhalsim
Ken
M. Bison
Ryu
Sakura
Zangief
Secret Characters
Armored Spider-man
Dark Sakura
Mech Zangief
Mephisto
Shadow
U.S. Agent
Bosses
Apocalypse
Cyber Akuma
Region Specific
Norimaro