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==Special Moves== | ==Special Moves== | ||
Captain Fire | ===== <span class="invisible-header"></span> ===== | ||
{{MoveData | |||
| name = Captain Fire | |||
| input = QCF + P | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| linkname = QCF | |||
| data = | |||
{{AttackData-Marvel vs Capcom | |||
| version = QCF + LP | |||
| subtitle = LP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground/air | |||
| description = Captain Commando shoots out a quick flaming attack from his fist. | |||
}} | |||
{{AttackData-Marvel vs Capcom | |||
| header = no | |||
| version = QCF + MP | |||
| subtitle = MP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground/air | |||
| description = | |||
}} | |||
{{AttackData-Marvel vs Capcom | |||
| header = no | |||
| version = QCF + HP | |||
| subtitle = HP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground/air | |||
| description = | |||
}} | |||
}} | |||
Captain Commando | ===== <span class="invisible-header"></span> ===== | ||
{{MoveData | |||
| name = Captain Corridor | |||
| input = QCB + P | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| linkname = QCB | |||
| data = | |||
{{AttackData-Marvel vs Capcom | |||
| version = QCB + LP | |||
| subtitle = LP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = Captain Commando slams his fist to the ground as it does a large and fast lightning attack which surrounds Captain Commando also. | |||
}} | |||
{{AttackData-Marvel vs Capcom | |||
| header = no | |||
| version = QCB + MP | |||
| subtitle = MP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = | |||
}} | |||
{{AttackData-Marvel vs Capcom | |||
| header = no | |||
| version = QCB + HP | |||
| subtitle = HP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = | |||
}} | |||
}} | |||
Captain | ===== <span class="invisible-header"></span> ===== | ||
{{MoveData | |||
| name = Captain Kick | |||
| input = QCB + K | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| linkname = QCB | |||
Captain Commando leaps forward as he does a thrusting | | data = | ||
kick attack with his foot in flames. | {{AttackData-Marvel vs Capcom | ||
| version = QCB + LK | |||
| subtitle = LP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = Captain Commando leaps forward as he does a thrusting kick attack with his foot in flames. | |||
}} | |||
{{AttackData-Marvel vs Capcom | |||
| header = no | |||
| version = QCB + MK | |||
| subtitle = MP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = | |||
}} | |||
{{AttackData-Marvel vs Capcom | |||
| header = no | |||
| version = QCB + HK | |||
| subtitle = HP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | |||
| name = Commando Strike | |||
| input = QCF + K | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| linkname = QCF | |||
| data = | |||
{{AttackData-Marvel vs Capcom | |||
| version = QCF + LK | |||
| subtitle = Commando Strike: Sho | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = Captain Commando summons a member of his team to attack. LK version summons Ninja Commando Sho, who does a sword slash for above in front of Captain Commando. | |||
}} | |||
{{AttackData-Marvel vs Capcom | |||
| header = no | |||
| version = QCF + MK | |||
| subtitle = Commando Strike: Genity | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = MK version summons Mummy Commando Genity, who does a spinning blade attack from one side to the screen to the other from above. | |||
}} | |||
{{AttackData-Marvel vs Capcom | |||
| header = no | |||
| version = QCF + HK | |||
| subtitle = Commando Strike: Hoover | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = HK version summons Baby Commando Hoover, who does a slow-moving missile attack in front of Captain Commando. | |||
}} | |||
}} | |||
==Hyper Combos== | ==Hyper Combos== |
Revision as of 17:38, 14 January 2021
Introduction
Pros | Cons |
---|---|
|
|
Basic Tips
Launchers:
c. SP, RK
AC Finisher:
FP, RK, Captain Fire
Magic Series:
Ground Magic Series: Hunter Series
Jump Magic Series: Weakest to Strongest
Super Jump Magic Series: Hunter Series
Move List
Ground Normals
s.LP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.MP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.HP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.LK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.MK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.HK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground, Launcher |
c.LP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.MP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.HP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.LK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.MK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.HK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Air Normals
j.LP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.MP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.HP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.LK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.MK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.HK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Special Moves
Version | Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
QCF + LP LP Version |
- | - | - | - | - | - | - | - | - | Ground/air | |
Captain Commando shoots out a quick flaming attack from his fist. | |||||||||||
QCF + MP MP Version |
- | - | - | - | - | - | - | - | - | Ground/air | |
QCF + HP HP Version |
- | - | - | - | - | - | - | - | - | Ground/air |
Version | Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
QCB + LP LP Version |
- | - | - | - | - | - | - | - | - | Ground | |
Captain Commando slams his fist to the ground as it does a large and fast lightning attack which surrounds Captain Commando also. | |||||||||||
QCB + MP MP Version |
- | - | - | - | - | - | - | - | - | Ground | |
QCB + HP HP Version |
- | - | - | - | - | - | - | - | - | Ground |
Version | Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
QCB + LK LP Version |
- | - | - | - | - | - | - | - | - | Ground | |
Captain Commando leaps forward as he does a thrusting kick attack with his foot in flames. | |||||||||||
QCB + MK MP Version |
- | - | - | - | - | - | - | - | - | Ground | |
QCB + HK HP Version |
- | - | - | - | - | - | - | - | - | Ground |
Version | Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
QCF + LK Commando Strike: Sho |
- | - | - | - | - | - | - | - | - | Ground | |
Captain Commando summons a member of his team to attack. LK version summons Ninja Commando Sho, who does a sword slash for above in front of Captain Commando. | |||||||||||
QCF + MK Commando Strike: Genity |
- | - | - | - | - | - | - | - | - | Ground | |
MK version summons Mummy Commando Genity, who does a spinning blade attack from one side to the screen to the other from above. | |||||||||||
QCF + HK Commando Strike: Hoover |
- | - | - | - | - | - | - | - | - | Ground | |
HK version summons Baby Commando Hoover, who does a slow-moving missile attack in front of Captain Commando. |
Hyper Combos
Captain Sword: QCF + Px2
Captain Commando assembles his team as they all stand together and do a laser attack starting from above which moves down as it resembles a sword.
Captain Storm: QCF + Kx2
Captain Commando rushes forward with an uppercut and if it connects, the rest of his team attacks while the opponent is in the air and Captain Commando ends it using a Captain Corridor. The team poses after that.
Combos
Combo | Damage | Notes |
c.LK, c.MK, s.HP, Captain Corridor | ||
s.LK, s.HK, Captain Sword | ||
j.HP, c.LP, c.MK, c.HP, s.LP, Commando Strike/Captain Fire | ||
j.LK, j.HP, dash, s.LP, s.LK, s.HK, Captain Sword, c.LK (OTG), s.HK, sj.LP, sj.LK, sj.MP, sj.MK, AC Finisher | ||
j.LK, j.HP, dash, c.LK, c.HP, Captain Storm, c.LK (OTG), s.HK, Captain Sword, c.LK (OTG), s.HK, Captain Sword, c.LK (OTG), s.HK, sj.LP, sj.LK, sj,MP, sj.MK, AC Finisher | ||
j.HP, dash, c.LK, c.HP, Captain Storm, OTG, etc. |