The King of Fighters XIII/Dark Ash: Difference between revisions

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{{Nutshell|
{{Nutshell|
Dark Ash is the final boss of the game.  It is well-known across the fighting game community that SNK's bosses are known for their undisputed cheapness, and Dark Ash is no exception.  He has no delay on his fireballs whatsoever, and he will endlessly spam them in an attempt to keep you out.  In addition, his Germinal, which used to require the Sans-Culotte to be used and disables your specials, can now be used freely.  His AI also command reads and is able to almost perfectly react to everything you do.  The secret to beating Dark Ash?  Sweeps.  Pressure him in the corner and sweep kick him until death.   
Dark Ash is the final boss of the game.  It is well-known across the fighting game community that SNK's bosses are known for their undisputed cheapness, and Dark Ash is no exception.  He has no delay on his fireballs whatsoever, and he will endlessly spam them in an attempt to keep you out.  In addition, his Germinal, which used to require the Sans-Culotte to be used and disables your specials, can now be used freely.  His AI also command reads and is able to almost perfectly react to everything you do.  The secret to beating Dark Ash?  Sweeps.  Pressure him in the corner and {{sweep}} kick him until death.   
}}
}}


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{{KOFXIIIMoveListHeader}}
{{KOFXIIIMoveListHeader}}
{{MoveListRow | Standing Light Punch | kof.lp | 15 | chaincancel cancel}}
{{MoveListRow | Standing Light Punch | {{kof.lp}} | 15 | {{chaincancel}} cancel}}
{{MoveListRow | Standing Light Kick | kof.lk | 18 | low cancel}}
{{MoveListRow | Standing Light Kick | {{kof.lk}} | 18 | {{low}} cancel}}
{{MoveListRow | Standing Heavy Punch | kof.sp | 42 | cancel}}
{{MoveListRow | Standing Heavy Punch | {{kof.sp}} | 42 | cancel}}
{{MoveListRow | Close Heavy Punch | kof.sp | 42 | cancel}}
{{MoveListRow | Close Heavy Punch | {{kof.sp}} | 42 | cancel}}
{{MoveListRow | Standing Heavy Kick | kof.sk | 48 |}}
{{MoveListRow | Standing Heavy Kick | {{kof.sk}} | 48 |}}
{{MoveListRow | Close Heavy Kick | kof.sk | 42 | low cancel}}
{{MoveListRow | Close Heavy Kick | {{kof.sk}} | 42 | {{low}} cancel}}
{{MoveListRow | Crouching Light Punch | d + kof.lp | 15 | chaincancel cancel}}
{{MoveListRow | Crouching Light Punch | {{d}} + {{kof.lp}} | 15 | {{chaincancel}} cancel}}
{{MoveListRow | Crouching Light Kick | d + kof.lk | 18 | low chaincancel cancel}}
{{MoveListRow | Crouching Light Kick | {{d}} + {{kof.lk}} | 18 | {{low}} {{chaincancel}} cancel}}
{{MoveListRow | Crouching Heavy Punch | d + kof.sp | 42 | cancel}}
{{MoveListRow | Crouching Heavy Punch | {{d}} + {{kof.sp}} | 42 | cancel}}
{{MoveListRow | Crouching Heavy Kick | d + kof.sk | 48 | low softknockdown cancel}}
{{MoveListRow | Crouching Heavy Kick | {{d}} + {{kof.sk}} | 48 | {{low}} {{softknockdown}} cancel}}
{{MoveListRow | Blowback Attack | kof.sp + kof.sk | 45 | softknockdown specialcancel}}
{{MoveListRow | Blowback Attack | {{kof.sp}} + {{kof.sk}} | 45 | {{softknockdown}} specialcancel}}
{{MoveListRow | Jumping Light Punch | air kof.lp | Jump: 27<br>Hop: 24 | high}}
{{MoveListRow | Jumping Light Punch | air {{kof.lp}} | Jump: 27<br>Hop: 24 | high}}
{{MoveListRow | Jumping Light Kick | air kof.lk | Jump: 27<br>Hop: 24 | high}}
{{MoveListRow | Jumping Light Kick | air {{kof.lk}} | Jump: 27<br>Hop: 24 | high}}
{{MoveListRow | Jumping Heavy Punch | air kof.sp | Jump: 43<br>Hop: 42 | high}}
{{MoveListRow | Jumping Heavy Punch | air {{kof.sp}} | Jump: 43<br>Hop: 42 | high}}
{{MoveListRow | Jumping Heavy Kick | air kof.sk | Jump: 42<br>Hop: 42 | high}}
{{MoveListRow | Jumping Heavy Kick | air {{kof.sk}} | Jump: 42<br>Hop: 42 | high}}
{{MoveListRow | Jumping Blowback Attack | air kof.sp + kof.sk | Jump: 54<br>Hop: 48 | softknockdown}}
{{MoveListRow | Jumping Blowback Attack | air {{kof.sp}} + {{kof.sk}} | Jump: 54<br>Hop: 48 | softknockdown}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Unique Attacks ===
=== Unique Attacks ===
{{KOFXIIIMoveListHeader}}
{{KOFXIIIMoveListHeader}}
{{MoveListRow | Floréal | b + kof.lk | 30 | specialcancel}}
{{MoveListRow | Floréal | {{b}} + {{kof.lk}} | 30 | specialcancel}}
{{MoveListRow | Floréal (backward) | b + kof.sk | 30 | specialcancel}}
{{MoveListRow | Floréal (backward) | {{b}} + {{kof.sk}} | 30 | specialcancel}}
{{MoveListFooter}}
{{MoveListFooter}}


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{{KOFXIIIMoveListHeader}}
{{KOFXIIIMoveListHeader}}
{{MoveListRow | Récompenses | f or b + kof.sp or kof.sk (while close) | 100 | throw hardknockdown}}
{{MoveListRow | Récompenses | {{f}} or {{b}} + {{kof.sp}} or {{kof.sk}} (while close) | 100 | {{throw}} hardknockdown}}
{{MoveListFooter}}
{{MoveListFooter}}


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{{KOFXIIIMoveListHeader}}
{{KOFXIIIMoveListHeader}}
{{MoveListRow | Ventôse | b f + p | kof.lp : 36<br> kof.sp : 13+34+24+35<br> ex : 48+45+43+40 | supercancel <br> ex : softknockdown}}
{{MoveListRow | Ventôse | {{b}} {{f}} + {{p}} | {{kof.lp}} : 36<br> {{kof.sp}} : 13+34+24+35<br> {{ex}} : 48+45+43+40 | {{supercancel}} <br> {{ex}} : softknockdown}}
{{MoveListRow | Nivôse | d u + k | kof.lk : 30+18<br> kof.sk : 39+18x2<br> ex : 48+24x3 | startupinv softknockdown drivecancel}}
{{MoveListRow | Nivôse | {{d}} {{u}} + {{k}} | {{kof.lk}} : 30+18<br> {{kof.sk}} : 39+18x2<br> {{ex}} : 48+24x3 | {{startupinv}} {{softknockdown}} drivecancel}}
{{MoveListRow | Germinal Caprice | b f + k | kof.lk : 36<br> kof.sk : 45<br> ex : 12x3+48 | softknockdown drivecancel}}
{{MoveListRow | Germinal Caprice | {{b}} {{f}} + {{k}} | {{kof.lk}} : 36<br> {{kof.sk}} : 45<br> {{ex}} : 12x3+48 | {{softknockdown}} drivecancel}}
{{MoveListRow | Génie | qcb + p or k | p / k : 18<br> ex : 24x2+30 | supercancel}}
{{MoveListRow | Génie | {{qcb}} + {{p}} or {{k}} | {{p}} / {{k}} : 18<br> {{ex}} : 24x2+30 | supercancel}}
{{MoveListFooter}}
{{MoveListFooter}}


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{{KOFXIIIMoveListHeader}}
{{KOFXIIIMoveListHeader}}
{{MoveListRow | Thermidor | qcf qcf + p | 12x7+24 | softknockdown}}
{{MoveListRow | Thermidor | {{qcf}} qcf + {{p}} | 12x7+24 | softknockdown}}
{{MoveListRow | Pluviôse | qcf qcf + k | k : 12x6+18x3<br> ex : 12x9+24x3 | softknockdown maxcancel}}
{{MoveListRow | Pluviôse | {{qcf}} qcf + {{k}} | {{k}} : 12x6+18x3<br> {{ex}} : 12x9+24x3 | {{softknockdown}} maxcancel}}
{{MoveListRow | Germinal | qcb hcf + kof.lp + kof.sp | 15x8 | softknockdown}}
{{MoveListRow | Germinal | {{qcb}} {{hcf}} + {{kof.lp}} + {{kof.sp}} | 15x8 | softknockdown}}
{{MoveListRow | Fructidor | hcb hcb + kof.lk + kof.sk | 288 | throw hardknockdown | level3}}
{{MoveListRow | Fructidor | {{hcb}} hcb + {{kof.lk}} + {{kof.sk}} | 288 | {{throw}} {{hardknockdown}} | level3}}
{{MoveListFooter}}
{{MoveListFooter}}


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=== Frame Data ===
=== Frame Data ===
-->
-->
{{Navbox-KOF13}}
[[Category:The King of Fighters XIII]]

Latest revision as of 02:18, 6 January 2021

The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png



Dark Ash

KOFXIII-Dark Ash Face.png

In a nutshell

Dark Ash is the final boss of the game. It is well-known across the fighting game community that SNK's bosses are known for their undisputed cheapness, and Dark Ash is no exception. He has no delay on his fireballs whatsoever, and he will endlessly spam them in an attempt to keep you out. In addition, his Germinal, which used to require the Sans-Culotte to be used and disables your specials, can now be used freely. His AI also command reads and is able to almost perfectly react to everything you do. The secret to beating Dark Ash? Sweeps. Pressure him in the corner and Sweep.png kick him until death.


Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light Punch
Kof.lp.png
15
Chaincancel.png cancel
Standing Light Kick
Kof.lk.png
18
Low.png cancel
Standing Heavy Punch
Kof.sp.png
42
cancel
Close Heavy Punch
Kof.sp.png
42
cancel
Standing Heavy Kick
Kof.sk.png
48
Close Heavy Kick
Kof.sk.png
42
Low.png cancel
Crouching Light Punch
D.png + Kof.lp.png
15
Chaincancel.png cancel
Crouching Light Kick
D.png + Kof.lk.png
18
Low.png Chaincancel.png cancel
Crouching Heavy Punch
D.png + Kof.sp.png
42
cancel
Crouching Heavy Kick
D.png + Kof.sk.png
48
Low.png Softknockdown.png cancel
Blowback Attack
Kof.sp.png + Kof.sk.png
45
Softknockdown.png specialcancel
Jumping Light Punch
air Kof.lp.png
Jump: 27
Hop: 24
high
Jumping Light Kick
air Kof.lk.png
Jump: 27
Hop: 24
high
Jumping Heavy Punch
air Kof.sp.png
Jump: 43
Hop: 42
high
Jumping Heavy Kick
air Kof.sk.png
Jump: 42
Hop: 42
high
Jumping Blowback Attack
air Kof.sp.png + Kof.sk.png
Jump: 54
Hop: 48
softknockdown

Unique Attacks

Name
Command
Damage
Special Properties (glossary)
Floréal
B.png + Kof.lk.png
30
specialcancel
Floréal (backward)
B.png + Kof.sk.png
30
specialcancel

Throw

Name
Command
Damage
Special Properties (glossary)
Récompenses
F.png or B.png + Kof.sp.png or Kof.sk.png (while close)
100
Throw.png hardknockdown

Special Moves

Name
Command
Damage
Special Properties (glossary)
Ventôse
B.png F.png + P.png
Kof.lp.png : 36
Kof.sp.png : 13+34+24+35
Ex.png : 48+45+43+40
Supercancel.png
Ex.png : softknockdown
Nivôse
D.png U.png + K.png
Kof.lk.png : 30+18
Kof.sk.png : 39+18x2
Ex.png : 48+24x3
Startupinv.png Softknockdown.png drivecancel
Germinal Caprice
B.png F.png + K.png
Kof.lk.png : 36
Kof.sk.png : 45
Ex.png : 12x3+48
Softknockdown.png drivecancel
Génie
Qcb.png + P.png or K.png
P.png / K.png : 18
Ex.png : 24x2+30
supercancel

Desperation Moves

Name
Command
Damage
Special Properties (glossary)
Thermidor
Qcf.png qcf + P.png
12x7+24
softknockdown
Pluviôse
Qcf.png qcf + K.png
K.png : 12x6+18x3
Ex.png : 12x9+24x3
Softknockdown.png maxcancel
Germinal
Qcb.png Hcf.png + Kof.lp.png + Kof.sp.png
15x8
softknockdown
Fructidor
Hcb.png hcb + Kof.lk.png + Kof.sk.png
288
Throw.png Hardknockdown.png


Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Kyo
Benimaru
Daimon
Terry
Andy
Joe
Billy
Ash
Saiki
EX Iori
EX Kyo
Mr. Karate
Ryo
Robert
Takuma
Iori
Mature
Vice
Elisabeth
Duo Lon
Shen
Kim
Hwa Jai
Raiden
Mai
King
Yuri
K'
Kula
Maxima
Athena
Kensou
Chin
Ralf
Clark
Leona
Saiki (Boss)
Dark Ash