Marvel vs Capcom/Chun Li: Difference between revisions

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* Fast normals and Magic Series combos
* Fast normals and Magic Series combos
* Can hit OTG with her Jump ins,Lightning Kicks and Hyper Moves
* Can hit OTG with her Jump ins, Lightning Kicks and Hyper Moves
* Lots of aerial rave options
* Lots of aerial rave options
* Kikoushou is a great zoning Hyper Combo
* Kikoushou is a great zoning Hyper Combo
* New Level 3 Hyper Combo
* New Level 3 Hyper Combo
* Small hitbox
* Small hitbox
* Triple jump
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* Low Stamina
* Low Stamina

Revision as of 16:41, 31 December 2020

Mvc1chunli.gif

Introducion

Pros Cons
  • Fast normals and Magic Series combos
  • Can hit OTG with her Jump ins, Lightning Kicks and Hyper Moves
  • Lots of aerial rave options
  • Kikoushou is a great zoning Hyper Combo
  • New Level 3 Hyper Combo
  • Small hitbox
  • Triple jump
  • Low Stamina
  • Rushdown Hyper Combo is very unsafe
  • Her Kikoken is just plain bad
  • Hard to learn and master, requires execution

Basic Tips

Launchers:
RK

Magic Series:
Ground Magic Series: Hunter Series
Jump Magic Series: Hunter Series
Super Jump Magic Series: Hunter Series

AC Finisher:
FP, RK, Lightning Legs

Move List

Ground Normals

s.LP

s.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.MP

s.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.HP

s.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.LK

s.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.MK

s.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.HK

s.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground, Launcher

c.LP

c.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.MP

c.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.HP

c.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.LK

c.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.MK

c.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.HK

c.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Air Normals

j.LP

j.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.MP

j.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.HP

j.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.LK

j.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.MK

j.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.HK

j.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Command Normals

Flip Over Kick: DF + HK

Chun-Li leaps up to the air and lands behind the opponent.

Reishiki Kikoken: F + HP

Chun-Li unleashes a stalling projectiles which resembles a mini-version of her Kikou-Shou.


Special Moves

Hyakuretsu Kyaku: Press K rapidly

Chun-Li swings her leg rapidly.

Kikoken: HCF + P

Chun-Li throws a fireball from her palms.

Hazan Shu: HCB + K

Chun-Li does a flip kick which serves as an overhead and can advance her rushing or verticality on the move.

Tensho Kyaku: Charge D, U + K

Chun-Li rises up as he does vertical spin kick in the air.

Hyper Combos

Kikou-Shou: QCF + Px2

Chun-Li unleashes a large spherical projectile that surrounds her.

Senretsu-Kyaku: QCF + Kx2

Chun-Li moves forward fast as she does a series of Hyakuretsu Kyaku's and finishes off with a flying kick.

Tensho-Senkuu-Kyaku: QCB + Kx2

Chun-Li does an extended version of her Tensho Kyaku.

Seichisei Senkuu-Kyaku: QCF + Kx2 (only in air)

Introduced in MvC, Chun-Li does an air-dash and when it connects, does a strong aerial MK which freezes the screen as random chinese symbols come up which lands the opponent to the other side of the screen.

Combos

Combo Damage Notes
Easy Combos - -
c.MK, c.HK, Lightning Legs (OTG)
c.MK, c.HK, Senretsu Kyaku
j.LP, j.MP, s.LK, s.HK, sj.LP, sj.LK, Shichi Sei Sen Kuu Kyaku
j.LP, j.MP, c.LK, c.MK, c.HP, Senretsu Kyaku, Lightning Legs
j.LP, j.LK, j.MP, dash, s.LK, s.HK, Hazan Tenshou Kyaku, c.LK (OTG), s.HK, sj.LP, sj.LK, sj.MP, Stomp Kick, Stomp Kick, Lightning Legs
j.LP, j.LK, j.MK, dash, s.LP, s.LK, s.HK, sj.LP, sj.LK, sj.MP, Stomp Kick, sj.LP, sj.LK, Shichi Sei Sen Kuu Kyaku
Launcher, sj.LP, sj.LK, sj.MP, sj.MK, sj.HK, sj.LK (OTG), s.LK, s.MK, s.HK

Game Navigation

General
Controls
Notation
HUD
Assists
System
FAQ
Capcom Characters
Captain Commando
Chun Li
Jin
Lilith
Mega Man
Morrigan
Roll
Ryu
Shadow Lady
Strider
Zangief
Marvel Characters
Captain America
Gambit
Gold War Machine
Hulk
Hyper Venom
Orange Hulk
Spider Man
Venom
War Machine
Wolverine