Mortal Kombat 9/Skarlet: Difference between revisions

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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Front Punch | fp | ?% | high bufferable }}
{{MK9MoveListRow | Front Punch | {{fp}} | ?% | {{high}} {{bufferable}} }}
{{MK9MoveListRow | Back Punch | bp | ?% | high bufferable }}
{{MK9MoveListRow | Back Punch | {{bp}} | ?% | {{high}} {{bufferable}} }}
{{MK9MoveListRow | Front Kick | fk | ?% | high bufferable }}
{{MK9MoveListRow | Front Kick | {{fk}} | ?% | {{high}} {{bufferable}} }}
{{MK9MoveListRow | Back Kick | bk | ?% | high bufferable }}
{{MK9MoveListRow | Back Kick | {{bk}} | ?% | {{high}} {{bufferable}} }}
{{MK9MoveListRow | Crouching Front Punch | d + fp | ?% | high bufferable }}
{{MK9MoveListRow | Crouching Front Punch | {{d}} + {{fp}} | ?% | {{high}} {{bufferable}} }}
{{MK9MoveListRow | Crouching Back Punch | d + bp | 12% | high uprcut }}
{{MK9MoveListRow | Crouching Back Punch | {{d}} + {{bp}} | 12% | {{high}} uprcut }}
{{MK9MoveListRow | Crouching Front Kick | d + fk | ?% | low bufferable }}
{{MK9MoveListRow | Crouching Front Kick | {{d}} + {{fk}} | ?% | {{low}} {{bufferable}} }}
{{MK9MoveListRow | Crouching Back Kick | d + bk | ?% | low bufferable }}
{{MK9MoveListRow | Crouching Back Kick | {{d}} + {{bk}} | ?% | {{low}} {{bufferable}} }}
{{MK9MoveListRow | Angled Jumping Punch | during angled jump, fp or bp | ?% | med }}
{{MK9MoveListRow | Angled Jumping Punch | during angled jump, {{fp}} or {{bp}} | ?% | {{med}} }}
{{MK9MoveListRow | Angled Jumping Kick | during angled jump, fk or bk | ?% | high knockdown }}
{{MK9MoveListRow | Angled Jumping Kick | during angled jump, {{fk}} or {{bk}} | ?% | {{high}} {{knockdown}} }}
{{MK9MoveListRow | Straight Up Jumping Punch | during straight up jump, fp or bp | ?% | med groundbounce }}
{{MK9MoveListRow | Straight Up Jumping Punch | during straight up jump, {{fp}} or {{bp}} | ?% | {{med}} {{groundbounce}} }}
{{MK9MoveListRow | Straight Up Jumping Kick | during straight up jump, fk or bk | ?% | med knockdown }}
{{MK9MoveListRow | Straight Up Jumping Kick | during straight up jump, {{fk}} or {{bk}} | ?% | {{med}} {{knockdown}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Dagger Slash | b + fp | ? |  }}
{{MK9MoveListRow | Dagger Slash | {{b}} + {{fp}} | ? |  }}
{{MK9MoveListRow | Rising Blade | b + bp | ? | bufferable stagger }}
{{MK9MoveListRow | Rising Blade | {{b}} + {{bp}} | ? | {{bufferable}} {{stagger}} }}
{{MK9MoveListRow | Backfist | f + bp | ? |  }}
{{MK9MoveListRow | Backfist | {{f}} + {{bp}} | ? |  }}
{{MK9MoveListRow | Upwards Knee | f + fk | ? |  }}
{{MK9MoveListRow | Upwards Knee | {{f}} + {{fk}} | ? |  }}
{{MK9MoveListRow | Roundhouse | f + bk | ? |  }}
{{MK9MoveListRow | Roundhouse | {{f}} + {{bk}} | ? |  }}
{{MK9MoveListRow | Lifting Leg | u + fk | ? | launch }}
{{MK9MoveListRow | Lifting Leg | {{u}} + {{fk}} | ? | {{launch}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Throw (Away) | b or n + fp + fk | 17% | throw }}
{{MK9MoveListRow | Throw (Away) | {{b}} or {{n}} + {{fp}} + {{fk}} | 17% | {{throw}} }}
{{MK9MoveListRow | Throw (Towards) | f + fp + fk | 12% | throw }}
{{MK9MoveListRow | Throw (Towards) | {{f}} + {{fp}} + {{fk}} | 11% | {{throw}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Krimson Bash | fp --- fp --- bp | ? | 2nd, 3rd hit: bufferable , 3rd hit: stagger }}
{{MK9MoveListRow | Krimson Bash | {{fp}} {{---}} {{fp}} {{---}} {{bp}} | ? | 2nd, 3rd hit: {{bufferable}} , 3rd hit: {{stagger}} }}
{{MK9MoveListRow | Red Pain | fp --- fp --- bk | ? | 2nd hit: bufferable last hit: stagger }}
{{MK9MoveListRow | Red Pain | {{fp}} {{---}} {{fp}} {{---}} {{bk}} | ? | 2nd hit: {{bufferable}} last hit: {{stagger}} }}
{{MK9MoveListRow | Blood Cot | b + fp --- f + fk | ? | 2nd hit: med }}
{{MK9MoveListRow | Blood Cot | {{b}} + {{fp}} {{---}} {{f}} + {{fk}} | ? | 2nd hit: {{med}} }}
{{MK9MoveListRow | Coagulation | b + fp --- fp --- fk | ? | 2nd hit: bufferable }}
{{MK9MoveListRow | Coagulation | {{b}} + {{fp}} {{---}} {{fp}} {{---}} {{fk}} | ? | 2nd hit: {{bufferable}} }}
{{MK9MoveListRow | Bad Blood | b + fp --- fp --- f + bk | ? | 2nd hit: bufferable , last hit: launch }}
{{MK9MoveListRow | Bad Blood | {{b}} + {{fp}} {{---}} {{fp}} {{---}} {{f}} + {{bk}} | ? | 2nd hit: {{bufferable}} , last hit: {{launch}} }}
{{MK9MoveListRow | Bloody Murder | b + fp --- fp --- b + bk | ? | 2nd hit: bufferable last hit: low }}
{{MK9MoveListRow | Bloody Murder | {{b}} + {{fp}} {{---}} {{fp}} {{---}} {{b}} + {{bk}} | ? | 2nd hit: {{bufferable}} last hit: {{low}} }}
{{MK9MoveListRow | Bloodshed | b + bp --- bk | ? |  }}
{{MK9MoveListRow | Bloodshed | {{b}} + {{bp}} {{---}} {{bk}} | ? |  }}
{{MK9MoveListRow | Punishment | bp --- fp --- bp | ? | last hit: knockdown }}
{{MK9MoveListRow | Punishment | {{bp}} {{---}} {{fp}} {{---}} {{bp}} | ? | last hit: {{knockdown}} }}
{{MK9MoveListRow | Bloodshot | bp --- fk | ? | last hit: stagger }}
{{MK9MoveListRow | Bloodshot | {{bp}} {{---}} {{fk}} | ? | last hit: {{stagger}} }}
{{MK9MoveListRow | Flesh and Blood | f + bp --- fp --- bp --- fp + bp | ? | 4th hit: med last hit: bufferable }}
{{MK9MoveListRow | Flesh and Blood | {{f}} + {{bp}} {{---}} {{fp}} {{---}} {{bp}} {{---}} {{fp}} + {{bp}} | ? | 4th hit: {{med}} last hit: {{bufferable}} }}
{{MK9MoveListRow | Blood Boil | f + fk --- fp --- bp | ? | last hit: groundbounce }}
{{MK9MoveListRow | Blood Boil | {{f}} + {{fk}} {{---}} {{fp}} {{---}} {{bp}} | ? | last hit: {{groundbounce}} }}
{{MK9MoveListRow | Slaughter | f + fk --- fk | ? | 2nd hit: low bufferable }}
{{MK9MoveListRow | Slaughter | {{f}} + {{fk}} {{---}} {{fk}} | ? | 2nd hit: {{low}} {{bufferable}} }}
{{MK9MoveListRow | Carnage | u + fk --- bk | ? |  }}
{{MK9MoveListRow | Carnage | {{u}} + {{fk}} {{---}} {{bk}} | ? |  }}
{{MK9MoveListRow | Thicker than Water | f + bk --- fk | ? |  }}
{{MK9MoveListRow | Thicker than Water | {{f}} + {{bk}} {{---}} {{fk}} | ? |  }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Transfusion | b + fp --- fp --- f + bk --- tg |  |  }}
{{MK9MoveListRow | Transfusion | {{b}} + {{fp}} {{---}} {{fp}} {{---}} {{f}} + {{bk}} {{---}} {{tg}} |  |  }}
{{MK9MoveListRow | Blood and Tears | f + bp --- fp --- bp --- fp + bp --- tg |  |  }}
{{MK9MoveListRow | Blood and Tears | {{f}} + {{bp}} {{---}} {{fp}} {{---}} {{bp}} {{---}} {{fp}} + {{bp}} {{---}} {{tg}} |  |  }}
{{MK9MoveListRow | Butchery | f + fk --- fp --- bp --- tg |  |  }}
{{MK9MoveListRow | Butchery | {{f}} + {{fk}} {{---}} {{fp}} {{---}} {{bp}} {{---}} {{tg}} |  |  }}
{{MK9MoveListRow | Warfare | u + fk --- tg |  |  }}
{{MK9MoveListRow | Warfare | {{u}} + {{fk}} {{---}} {{tg}} |  |  }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Bloodthirsty | fp --- fp --- tg |  |  }}
{{MK9MoveListRow | Bloodthirsty | {{fp}} {{---}} {{fp}} {{---}} {{tg}} |  |  }}
{{MK9MoveListRow | Krimson Blades | b + fp --- fp --- tg |  |  }}
{{MK9MoveListRow | Krimson Blades | {{b}} + {{fp}} {{---}} {{fp}} {{---}} {{tg}} |  |  }}
{{MK9MoveListRow | Judgement | bp --- fp --- tg |  |  }}
{{MK9MoveListRow | Judgement | {{bp}} {{---}} {{fp}} {{---}} {{tg}} |  |  }}
{{MK9MoveListRow | Blood and Guts | f + bp --- fp --- tg |  |  }}
{{MK9MoveListRow | Blood and Guts | {{f}} + {{bp}} {{---}} {{fp}} {{---}} {{tg}} |  |  }}
{{MK9MoveListRow | Bloody Hell | f + fk --- fp --- tg |  |  }}
{{MK9MoveListRow | Bloody Hell | {{f}} + {{fk}} {{---}} {{fp}} {{---}} {{tg}} |  |  }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Tag Attack | d f + tg |  |  }}
{{MK9MoveListRow | Tag Attack | {{d}} {{f}} + {{tg}} |  |  }}
{{MK9MoveListRow | Tag Assist | d b + tg |  |  }}
{{MK9MoveListRow | Tag Assist | {{d}} {{b}} + {{tg}} |  |  }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Up Slash | d , f + bp  | ? | launch }}
{{MK9MoveListRow | Up Slash | {{d}} , {{f}} + {{bp}} | ? | {{launch}} }}
{{MK9MoveListRow | Down Slash | d , b + bp  | ? | med groundbounce }}
{{MK9MoveListRow | Down Slash | {{d}} , {{b}} + {{bp}} | ? | {{med}} {{groundbounce}} }}
{{MK9MoveListRow | Blood Drop | d , b + bk  | ? | airok }}
{{MK9MoveListRow | Blood Drop | {{d}} , {{b}} + {{bk}} | ? | {{airok}} }}
{{MK9MoveListRow | Red Dash | d , f + fk  | 0% |  }}
{{MK9MoveListRow | Red Dash | {{d}} , {{f}} + {{fk}} | 0% |  }}
{{MK9MoveListRow | Red Slide | bk | ? | During Red Dash, low sweep }}
{{MK9MoveListRow | Red Slide | {{bk}} | ? | During Red Dash, {{low}} {{sweep}} }}
{{MK9MoveListRow | Up Slash |  f + bp  | ? | During Red Dash, launch }}
{{MK9MoveListRow | Up Slash |  {{f}} + {{bp}} | ? | During Red Dash, {{launch}} }}
{{MK9MoveListRow | Down Slash | b + bp  | ? | During Red Dash, med groundbounce }}
{{MK9MoveListRow | Down Slash | {{b}} + {{bp}} | ? | During Red Dash, {{med}} {{groundbounce}} }}
{{MK9MoveListRow | Blood Ball | f , d , b + fp | ? | Drains Health. Can change the direction of the ball by pressing u or d }}
{{MK9MoveListRow | Blood Ball | {{f}} , {{d}} , {{b}} + {{fp}} | 15%, 6% block | Drains 7% Health. Can change the direction of the ball by pressing {{u}} or {{d}} }}
{{MK9MoveListRow | Dagger Toss | d , f + fp | ? | Hold fp to delay second dagger, Hold fp then dash to cancel }}
{{MK9MoveListRow | Dagger Toss | {{d}} , {{f}} + {{fp}} | ? | Hold {{fp}} to delay second dagger, Hold {{fp}} then dash to {{cancel}} }}
{{MK9MoveListRow | Air Dagger (Close) | d , b + fp | ? |  }}
{{MK9MoveListRow | Air Dagger (Close) | {{d}} , {{b}} + {{fp}} | ? |  }}
{{MK9MoveListRow | Air Dagger (Far) | d , f + fp | ? |  }}
{{MK9MoveListRow | Air Dagger (Far) | {{d}} , {{f}} + {{fp}} | ? |  }}
{{MoveListFooter}}
{{MoveListFooter}}


==== Enhanced Special Attacks ====
==== Enhanced Special Attacks ====
{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Dual Up Slash | d , f + bp + bl  | ? | launch }}
{{MK9MoveListRow | Dual Up Slash | {{d}} , {{f}} + {{bp}} + {{bl}} | ? | {{launch}} }}
{{MK9MoveListRow | Dual Down Slash | d , b + bp + bl  | ? | med groundbounce }}
{{MK9MoveListRow | Dual Down Slash | {{d}} , {{b}} + {{bp}} + {{bl}} | ? | {{med}} {{groundbounce}} }}
{{MK9MoveListRow | Blood Stomp | d , b + bk + bl  | ? | airok }}
{{MK9MoveListRow | Blood Stomp | {{d}} , {{b}} + {{bk}} + {{bl}} | ? | {{airok}} }}
{{MK9MoveListRow | Krimson Dash | d , f + fk + bl  | 0% | has armor }}
{{MK9MoveListRow | Krimson Dash | {{d}} , {{f}} + {{fk}} + {{bl}} | 0% | has armor }}
{{MK9MoveListRow | Red Slide | bk | ? | During Krimson Dash, low sweep }}
{{MK9MoveListRow | Red Slide | {{bk}} | ? | During Krimson Dash, {{low}} {{sweep}} }}
{{MK9MoveListRow | Dual Up Slash |  f + bp + bl  | ? | During Krimson Dash, launch }}
{{MK9MoveListRow | Dual Up Slash |  {{f}} + {{bp}} + {{bl}} | ? | During Krimson Dash, {{launch}} }}
{{MK9MoveListRow | Dual Down Slash | b + bp + bl  | ? | During Krimson Dash, med groundbounce }}
{{MK9MoveListRow | Dual Down Slash | {{b}} + {{bp}} + {{bl}} | ? | During Krimson Dash, {{med}} {{groundbounce}} }}
{{MK9MoveListRow | Double Dagger | d , f + fp + bl | ? |  }}
{{MK9MoveListRow | Double Dagger | {{d}} , {{f}} + {{fp}} + {{bl}} | ? |  }}
{{MK9MoveListRow | Tri Air Dagger (Close) | d , b + fp + bl | ? |  }}
{{MK9MoveListRow | Tri Air Dagger (Close) | {{d}} , {{b}} + {{fp}} + {{bl}} | ? |  }}
{{MK9MoveListRow | Tri Air Dagger (Far) | d , f + fp + bl | ? |  }}
{{MK9MoveListRow | Tri Air Dagger (Far) | {{d}} , {{f}} + {{fp}} + {{bl}} | ? |  }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Blood Bank | fk + bk + bl | 29% | med }}
{{MK9MoveListRow | Blood Bank | {{fk}} + {{bk}} + {{bl}} | 29% | {{med}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9FatalityHeader}}
{{MK9FatalityHeader}}
{{FatalityRow |Blood Bath|d b d d + bl|Touching }}
{{FatalityRow |Blood Bath|d {{b}} {{d}} d + bl|Touching }}
{{FatalityRow |Make It Rain|f b d d + bk|Jump }}
{{FatalityRow |Make It Rain|f {{b}} {{d}} d + bk|Jump }}
{{FatalityRow |Stage Fatality|f b f + fp|Varies }}
{{FatalityRow |Stage Fatality|f {{b}} {{f}} + fp|Varies }}
{{FatalityRow |Babality|d b d f + bp|Jump }}
{{FatalityRow |Babality|d {{b}} {{d}} {{f}} + bp|Jump }}
</div>
</div>


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Shoots 2 daggers. Not safe up close. They build a lot of super meter when blocked. The second toss can be delayed by holding down FP, to trick opponents.
Shoots 2 daggers. Not safe up close. They build a lot of super meter when blocked. The second toss can be delayed by holding down FP, to trick opponents.
Air Daggers can be Instant aired, like Kitana or Mileena. Far Air Daggers is solid because of fast ground recovery and meter building. Use daggers only at midscreen. They are about as fast as Kano's knifes, which are fast themselves.
Air Daggers can be Instant aired, like Kitana or Mileena. Far Air Daggers is solid because of fast ground recovery and meter building. Use daggers only at midscreen. They are about as fast as Kano's knifes, which are fast themselves.
<br>
 
<br>
Enhanced ground daggers shoots 4 daggers at opponent. Enhanced Air does 3 daggers.
Enhanced ground daggers shoots 4 daggers at opponent. Enhanced Air does 3 daggers.


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Think of this move like a mini Reptile Elbow Dash. It does not hit the opponent by itself but it has 3 followups that you can use. Using the move alone it lunges toward the opponent very fast. This is great to use in mixups because of the speed. You can even use it in combos. The 3 followups you can use after Dash is Upslash, Downslash, and Slide.
Think of this move like a mini Reptile Elbow Dash. It does not hit the opponent by itself but it has 3 followups that you can use. Using the move alone it lunges toward the opponent very fast. This is great to use in mixups because of the speed. You can even use it in combos. The 3 followups you can use after Dash is Upslash, Downslash, and Slide.
Slide is a low sweep that is safe on block. You can perform Upslash by just pressing Forward + 2, remember it's not safe on block. Downslash can be performed by pressing Back + 2, again not safe on block but it is a overhead. So basically she has a High, Mid, and Low option after dashing.
Slide is a low sweep that is safe on block. You can perform Upslash by just pressing Forward + 2, remember it's not safe on block. Downslash can be performed by pressing Back + 2, again not safe on block but it is a overhead. So basically she has a High, Mid, and Low option after dashing.
<br>
 
<br>
The Enhanced Red Dash has armor. Great to punish pokers or to go through projectiles.
The Enhanced Red Dash has armor. Great to punish pokers or to go through projectiles.


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== Matchups ==
== Matchups ==
N/A
N/A
[[Category:Mortal Kombat 9]]

Latest revision as of 01:01, 9 December 2020

MK9Logo.png

Skarlet

MK9-Skarlet Face.jpg

Shao Khan trusts few, except the fighters of his own creation. Collecting the blood of countless warriors and infusing it with sorcery, he created the blood thirsty Skarlet. Gaining strength from the blood of her opponents, Shao Kahn only releases her as a last resort. Her new mission is to uncover Quan Chi's true intentions. If Skarlet discovers a plot to betray her creator, there will be hell to pay...



Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
Fp.png
 ?%
High.png Bufferable.png
Back Punch
Bp.png
 ?%
High.png Bufferable.png
Front Kick
Fk.png
 ?%
High.png Bufferable.png
Back Kick
Bk.png
 ?%
High.png Bufferable.png
Crouching Front Punch
D.png + Fp.png
 ?%
High.png Bufferable.png
Crouching Back Punch
D.png + Bp.png
12%
High.png uprcut
Crouching Front Kick
D.png + Fk.png
 ?%
Low.png Bufferable.png
Crouching Back Kick
D.png + Bk.png
 ?%
Low.png Bufferable.png
Angled Jumping Punch
during angled jump, Fp.png or Bp.png
 ?%
Med.png
Angled Jumping Kick
during angled jump, Fk.png or Bk.png
 ?%
High.png Knockdown.png
Straight Up Jumping Punch
during straight up jump, Fp.png or Bp.png
 ?%
Med.png Groundbounce.png
Straight Up Jumping Kick
during straight up jump, Fk.png or Bk.png
 ?%
Med.png Knockdown.png

Command Normals

Name
Command
Damage
Notes
Dagger Slash
B.png + Fp.png
 ?
Rising Blade
B.png + Bp.png
 ?
Bufferable.png Stagger.png
Backfist
F.png + Bp.png
 ?
Upwards Knee
F.png + Fk.png
 ?
Roundhouse
F.png + Bk.png
 ?
Lifting Leg
U.png + Fk.png
 ?
Launch.png

Throws

Name
Command
Damage
Notes
Throw (Away)
B.png or N.png + Fp.png + Fk.png
17%
Throw.png
Throw (Towards)
F.png + Fp.png + Fk.png
11%
Throw.png

Kombo Attacks

Name
Command
Damage
Notes
Krimson Bash
Fp.png ---.png Fp.png ---.png Bp.png
 ?
2nd, 3rd hit: Bufferable.png , 3rd hit: Stagger.png
Red Pain
Fp.png ---.png Fp.png ---.png Bk.png
 ?
2nd hit: Bufferable.png last hit: Stagger.png
Blood Cot
B.png + Fp.png ---.png F.png + Fk.png
 ?
2nd hit: Med.png
Coagulation
B.png + Fp.png ---.png Fp.png ---.png Fk.png
 ?
2nd hit: Bufferable.png
Bad Blood
B.png + Fp.png ---.png Fp.png ---.png F.png + Bk.png
 ?
2nd hit: Bufferable.png , last hit: Launch.png
Bloody Murder
B.png + Fp.png ---.png Fp.png ---.png B.png + Bk.png
 ?
2nd hit: Bufferable.png last hit: Low.png
Bloodshed
B.png + Bp.png ---.png Bk.png
 ?
Punishment
Bp.png ---.png Fp.png ---.png Bp.png
 ?
last hit: Knockdown.png
Bloodshot
Bp.png ---.png Fk.png
 ?
last hit: Stagger.png
Flesh and Blood
F.png + Bp.png ---.png Fp.png ---.png Bp.png ---.png Fp.png + Bp.png
 ?
4th hit: Med.png last hit: Bufferable.png
Blood Boil
F.png + Fk.png ---.png Fp.png ---.png Bp.png
 ?
last hit: Groundbounce.png
Slaughter
F.png + Fk.png ---.png Fk.png
 ?
2nd hit: Low.png Bufferable.png
Carnage
U.png + Fk.png ---.png Bk.png
 ?
Thicker than Water
F.png + Bk.png ---.png Fk.png
 ?

Fast Tags

Name
Command
Damage
Notes
Transfusion
B.png + Fp.png ---.png Fp.png ---.png F.png + Bk.png ---.png Tg.png
Blood and Tears
F.png + Bp.png ---.png Fp.png ---.png Bp.png ---.png Fp.png + Bp.png ---.png Tg.png
Butchery
F.png + Fk.png ---.png Fp.png ---.png Bp.png ---.png Tg.png
Warfare
U.png + Fk.png ---.png Tg.png

Tag Kombos

Name
Command
Damage
Notes
Bloodthirsty
Fp.png ---.png Fp.png ---.png Tg.png
Krimson Blades
B.png + Fp.png ---.png Fp.png ---.png Tg.png
Judgement
Bp.png ---.png Fp.png ---.png Tg.png
Blood and Guts
F.png + Bp.png ---.png Fp.png ---.png Tg.png
Bloody Hell
F.png + Fk.png ---.png Fp.png ---.png Tg.png

Tag Specials

Name
Command
Damage
Notes
Tag Attack
D.png F.png + Tg.png
Tag Assist
D.png B.png + Tg.png

Special Attacks

Name
Command
Damage
Notes
Up Slash
D.png , F.png + Bp.png
 ?
Launch.png
Down Slash
D.png , B.png + Bp.png
 ?
Med.png Groundbounce.png
Blood Drop
D.png , B.png + Bk.png
 ?
Airok.png
Red Dash
D.png , F.png + Fk.png
0%
Red Slide
Bk.png
 ?
During Red Dash, Low.png Sweep.png
Up Slash
F.png + Bp.png
 ?
During Red Dash, Launch.png
Down Slash
B.png + Bp.png
 ?
During Red Dash, Med.png Groundbounce.png
Blood Ball
F.png , D.png , B.png + Fp.png
15%, 6% block
Drains 7% Health. Can change the direction of the ball by pressing U.png or D.png
Dagger Toss
D.png , F.png + Fp.png
 ?
Hold Fp.png to delay second dagger, Hold Fp.png then dash to Cancel.png
Air Dagger (Close)
D.png , B.png + Fp.png
 ?
Air Dagger (Far)
D.png , F.png + Fp.png
 ?

Enhanced Special Attacks

Name
Command
Damage
Notes
Dual Up Slash
D.png , F.png + Bp.png + Bl.png
 ?
Launch.png
Dual Down Slash
D.png , B.png + Bp.png + Bl.png
 ?
Med.png Groundbounce.png
Blood Stomp
D.png , B.png + Bk.png + Bl.png
 ?
Airok.png
Krimson Dash
D.png , F.png + Fk.png + Bl.png
0%
has armor
Red Slide
Bk.png
 ?
During Krimson Dash, Low.png Sweep.png
Dual Up Slash
F.png + Bp.png + Bl.png
 ?
During Krimson Dash, Launch.png
Dual Down Slash
B.png + Bp.png + Bl.png
 ?
During Krimson Dash, Med.png Groundbounce.png
Double Dagger
D.png , F.png + Fp.png + Bl.png
 ?
Tri Air Dagger (Close)
D.png , B.png + Fp.png + Bl.png
 ?
Tri Air Dagger (Far)
D.png , F.png + Fp.png + Bl.png
 ?

Wake Up Moves

Name
Command
Damage
Notes

X-Ray Attack

Name
Command
Damage
Notes
Blood Bank
Fk.png + Bk.png + Bl.png
29%
Med.png

Finishing Moves

Fatality
Kode
Distance From Opponent
Blood Bath
d B.png D.png d + bl
Touching
Make It Rain
f B.png D.png d + bk
Jump
Stage Fatality
f B.png F.png + fp
Varies
Babality
d B.png D.png F.png + bp
Jump

Move Analysis

Basic Attacks

Back Throw

Skarlet's back throw does a whopping 17%! I'm sure this is a glitch and will be fixed. Enjoy it for now.


Command Normals

B.png+Bp.png

Bufferable stagger move. Good for mixup / safejumps. Easy to hit confirm because its 2 hits.


Kombo Attacks

Fp.png , Fp.png , Bp.png

Stagger string, use in mixups / safe jumps.


Bp.png , Fk.png

Stagger string, use in mixups / safe jumps.


F.png+Bp.png, Fp.png, Bp.png, Fp.png+Bp.png

Main launcher string. Bufferable and 4th hit is a mid.


F.png + Fk.png , Fp.png , Bp.png

Another launcher string. Good in corners.


F.png + Fk.png , Fk.png

Bufferable low string. Great in mixups.


Special Attacks

Upslash

Launches opponent for juggle. Not safe on block. Can be used as anti-air if timed right.


Downslash

Ground bounces opponent for juggle. Its a overhead but not safe on block.


Daggers

Shoots 2 daggers. Not safe up close. They build a lot of super meter when blocked. The second toss can be delayed by holding down FP, to trick opponents. Air Daggers can be Instant aired, like Kitana or Mileena. Far Air Daggers is solid because of fast ground recovery and meter building. Use daggers only at midscreen. They are about as fast as Kano's knifes, which are fast themselves.

Enhanced ground daggers shoots 4 daggers at opponent. Enhanced Air does 3 daggers.


Blood Ball

The Blood Ball does 15% of damage and 6% of block damage, but Skarlet loses 7% of her life. Can guide it up or down.


Blood Drop

Mileena-like drop down attack. Very unsafe on block. Good for punishing spammers in projectile wars.


Red Dash

Think of this move like a mini Reptile Elbow Dash. It does not hit the opponent by itself but it has 3 followups that you can use. Using the move alone it lunges toward the opponent very fast. This is great to use in mixups because of the speed. You can even use it in combos. The 3 followups you can use after Dash is Upslash, Downslash, and Slide. Slide is a low sweep that is safe on block. You can perform Upslash by just pressing Forward + 2, remember it's not safe on block. Downslash can be performed by pressing Back + 2, again not safe on block but it is a overhead. So basically she has a High, Mid, and Low option after dashing.

The Enhanced Red Dash has armor. Great to punish pokers or to go through projectiles.


Enhanced Special Attacks

N/A


X-Ray Attack

A unique looking Xray because of the fact she low flips toward the opponent. Sadly it's a very low damaging Xray. It does only 29% damage. Although it is a Mid (overhead), probably not worth using.


Basic Strategy

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

33%: F.png+Bp.png , Fp.png , Bp.png , Fp.png + Bp.png ---.png Red Dash ---.png F.png + Bp.png ---.png Dash ---.png F.png + Fk.png ---.png Dagger Toss

34%: F.png+Bp.png , Fp.png , Bp.png ---.png Up Slash ---.png B.png + Bp.png ---.png F.png + Bp.png , Fp.png , Bp.png, Fp.png + Bp.png

39%: U.png+Fk.png ---.png Air Dagger (Far) ---.png F.png+Bp.png ---.png Flesh and Blood ---.png Upslash ---.png F.png+Bp.png ---.png Dash ---.png F.png+Bk.png , Fk.png

40%: B.png+Bp.png ---.png Down Slash ---.png Dash ---.png B.png+Bp.png ---.png Down Slash ---.png Dash ---.png Bp.png , Up Slash ---.png Dash ---.png Fp.png , Dagger Toss

42%: B.png+Bp.png ---.png Downslash ---.png Dash ---.png Bp.png , Fk.png ---.png Red Dash, B.png+Bp.png ---.png Dash ---.png Bp.png , Fk.png ---.png Red Dash, Bk.png

46%: B.png+Bp.png ---.png Downslash ---.png Dash ---.png B.png+Bp.png ---.png Downslash ---.png Dash ---.png Bp.png , Fk.png ---.png Dagger (1st hit), cancel ---.png Dash ---.png Bp.png , Fk.png ---.png Red Dash Bk.png

Jump-in Combos

Jump in Punch ---.png B.png+Bp.png ---.png Down Slash ---.png dash ---.png Fp.png,Fp.png ---.png Up Slash ---.png dash ---.png Fp.png,Fp.png ---.png Up Slash ---.png dash ---.png F.png+Bp.png, Fp.png, Bp.png, Fp.png+Bp.png (Flesh and Blood)

40%: Jump in Punch ---.png B.png+Bp.png ---.png Downslash ---.png Dash ---.png Flesh and Blood ---.png Upslash ---.png F.png + Bp.png ---.png Jump Kick ---.png Blood Drop

Combos With Enhanced Specials

Combos With X-Ray Attacks

Corner-Only Combos

35%: F.png + Fk.png , Fp.png , Bp.png ---.png Down Slash ---.png B.png + Fp.png , Fp.png , F.png + Bk.png ---.png Fp.png , Fp.png , Dagger Toss

Style

Zoner, Mixup

Matchups

N/A