Street Fighter Alpha 2/Sagat: Difference between revisions

From SuperCombo Wiki
Line 135: Line 135:


== Custom Combos ==
== Custom Combos ==
If you ever dont knock them down (ex. you mess up a sweep, so they are still standing) the cc still works.
lvl 1- c.rh cc hk tiger knee, hp tiger uppercut
c.rh xx hp tiger uppert cut x2
if you have JUST A LITTLE more than a lvl 1, you can get 2 hk tiger knees in, then dp.
lvl 2- hk tiger knee x3, hp tiger uppercut
lvl 3- tiger knee x5, hp tiger uppercut
^^ hard as hell to do, better off doing 4 knees. either way it hurrts, even if you go for 5 knees into hp tiger uppercut.
Anti-air custom combo:
OH so nice. Since sagat has such a far reaching s,mk, you can AA from far as hell away and get his full custom.
Close aa cc: s.lp xx hk tiger knees xN, hp tiger uppercut.
far aa cc: s.mk xx hk tiger knees xN, hp tiger uppercut.


Lv1:
Lv1:

Revision as of 01:16, 1 March 2019

Sagat-stance.gif

Introduction

Feared throughout his homeland and beyond, Sagat reigned supreme until his narrow defeat at Ryu's hands. Humiliated and honorless, Sagat vows revenge at any cost. The tenacious tiger now stands on a new battlefield.

Sagat Alpha2 colors.PNG

Sagat isnt easy to use, but is very good once you get him down. He more for someone who likes to zone/turtle, he doesnt really have much of a rush down ability. But when he hits you it hurts. Pros:

  • Far reach
  • Great anti-air
  • Pure Power
  • Versatile CC

Cons:

  • Big
  • Slow speed
  • Normal are laggy and slow

Moves List

Normal Moves

STANDING

Lp.png- slow elnow to the face, not any real frame advantage.

Mp.png- use up close to combo into tiger uppercut, most characters can duck this, doubles as a close anti-air, but comes out a bit slow.

Hp.png- Anti-jump and anti-air. Very good priority. Use to smack someone jumping from afar.

Lk.png- good range, but slow to come out and no real frame advantage, decent poke

Mk.png- far ranged poke, real use as a far anti-air. Be careful because if blocked on the ground (or hit) it can be reversal cc’s.

Hk.png- far reaching anti-air.

CROUCHING

cr.Lp.png- slow useless jab.

cr.Mp.png- decent priority, cancels into specials or super.

cr.Hp.png- powerful hit with decent priority.

cr.Lk.png- offers small frame adavantage and can link into itself, usefule poke up close.

cr.Mk.png- far reaching low hit, slow recovery, good fram afar.

cr.Hk.png- slow sweep, main use as a cc starter.

JUMPING Jumping U.png (Neutral jump)

nj.Lp.png-

nj.Mp.png- has great air to air priority when out.

nj.Hp.png-

nj.Lk.png-

nj.Mk.png-

nj.Hk.png- great air-to-air, jump in, his universal air move.

Jumping Ub.png Uf.png (Diagonal jump)

dj.Lp.png- His cross up, must be close.

dj.Mp.png- has great air to air priority when out.

dj.Hp.png-

dj.Lk.png-

dj.Mk.png-

dj.Hk.png- great air-to-air, jump in, his universal air move.

Command Moves

Mk.png,Mk.png- (must be done QUICK)Fake Kick. No real use, and hard as hell to do. Basically a Mk.png fake (only does first half of his Mk.png animation)

Normal Throws

F.png/B.png+Mp.pngHp.png - Mash to get more hit, pathetic damage.

Alpha Counters

B.pngDb.pngD.png+P.png- A hard hitting, one hit, tiger uppercut. Use when close or vs air attacks.

B.pngDb.pngD.png+K.png- A very fast mid kicks, safer than his punch ac, but not as strong, use on ground or vs air.

Special Moves

Qcf.png+P.png- Tiger Shot (high). unch version goes high (actually goes over Sakura's fireball).

Qcf.png+K.png- Tiger Shot (low). Kick version goes low. Kick version will be used the most, and is his main zoning tool from afar. Starts far in front of sagat because of his animation, and does good damage.

Dp.png+P.png- Tiger Blow, formerly known as Tiger Uppercut. Hp does massive damage when done deep as AA or on the ground, I wanna say roughly 20% damage. Always to deep tiger uppercuts for AA when possible.

Dp.png+K.png- Tiger Crush, formerly known as Tiger Knee. Use to advance quickly, or combo into. 2-hits blocked is safe, 1-hit blocked (or hit) can be punished, but is extrememly hard to, leading to set-ups.

Super Combos

Qcf.png,Qcf.png+P.png- Tiger Cannon. Awesome super to use in fireballs fights, not much use other than that.

Qcf.png,Qcf.png+K.png- Tiger Genocide. Only lvl 3 is worth it when comboed into, does massive damage.

Qcb.png,Qcb.png+K.png- Tiger Raid. Safe super to wake up with at lvl 2 or higher, very comboable. Safe on block.

Combos

cr. lk, cr. lk

cr. lk, cr. lk xx super

cr.lk xx uppercut

(meaty) cr. hp xx raid super

(meaty) cr. hp xx CC

Cr.MP, HK Groun Tiger Sshot

Cross up j.LK,s.MP,HP Tiger Blow

Croner j.HK,cr.MP,LVl 1 Raid,HP Blow

The Basics

Advanced Strategy

Custom Combos

If you ever dont knock them down (ex. you mess up a sweep, so they are still standing) the cc still works.

lvl 1- c.rh cc hk tiger knee, hp tiger uppercut c.rh xx hp tiger uppert cut x2

if you have JUST A LITTLE more than a lvl 1, you can get 2 hk tiger knees in, then dp. lvl 2- hk tiger knee x3, hp tiger uppercut

lvl 3- tiger knee x5, hp tiger uppercut

^^ hard as hell to do, better off doing 4 knees. either way it hurrts, even if you go for 5 knees into hp tiger uppercut.

Anti-air custom combo:

OH so nice. Since sagat has such a far reaching s,mk, you can AA from far as hell away and get his full custom.

Close aa cc: s.lp xx hk tiger knees xN, hp tiger uppercut.

far aa cc: s.mk xx hk tiger knees xN, hp tiger uppercut.

Lv1:

[CC]c.HK,HK TKx2,HP TB[/CC]

[CC]HK TKx3[/CC]

Lv3:

[CC]c.HK,HP TBx3[/CC]

[CC]c.HK,HK TKx6[/CC]

[CC]c.HK,HK TKx5,HP TB[/CC]


Sagat: lvl 1- c.rh xx hp tiger uppercut x2

lvl 1- c.rh xx hk tiger knee, hp tiger uppercut

lvl 2/3- c.rh xx hk tiger knee xN, hp tiger uppercut

Match-ups

Vs. Adon:


Vs. Akuma:


Vs. Birdie:


Vs. Charlie:


Vs. Chun-Li:


Vs. Dan:


Vs. Dhalsim:


Vs. Gen:


Vs. Guy:


Vs. Ken:


Vs. M. Bison (dictator):


Vs. Rolento:


Vs. Rose:


Vs. Ryu:


Vs. Sagat (self):


Vs. Sakura:


Vs. Sodom:


Vs. Zangief:

Street Fighter Alpha 2
Characters
Adon - Akuma - Birdie - Charlie - Chun-Li - Dan - Dhalsim - Evil Ryu - Gen - Guy - Ken - M.Bison - Rolento - Rose - Ryu - Sagat - Sakura - Sodom - Zangief