< Street Fighter 6 | M.Bison
(→6HPHK) |
No edit summary |
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(5 intermediate revisions by the same user not shown) | |||
Line 10: | Line 10: | ||
| throwRange = 0.8 | | throwRange = 0.8 | ||
| throwHurtbox = 0.33 | | throwHurtbox = 0.33 | ||
| fwdWalkSpd = | | fwdWalkSpd = 0.048 | ||
| bwdWalkSpd = | | bwdWalkSpd = 0.0312 | ||
| fwdDashSpd = 19 | | fwdDashSpd = 19 | ||
| bwdDashSpd = 23 | | bwdDashSpd = 23 | ||
| fwdDashDist = | | fwdDashDist = 1.54 | ||
| bwdDashDist = | | bwdDashDist = 0.754 | ||
| jumpSpd = 4+38+3 | | jumpSpd = 4+38+3 | ||
| jumpApex = 2.115 | | jumpApex = 2.115 | ||
| fwdJumpDist = 1.90 | | fwdJumpDist = 1.90 | ||
| bwdJumpDist = 1.52 | | bwdJumpDist = 1.52 | ||
| dRushMin = | | dRushMin = 0.593 | ||
| dRushBlock = | | dRushBlock = 2.650 | ||
| dRushMax = | | dRushMax = 4.425 | ||
}} | }} | ||
Line 79: | Line 79: | ||
| images = SF6_Mbison_5lp.png | | images = SF6_Mbison_5lp.png | ||
| hitboxes = SF6_Mbison_5lp_hitbox.png | | hitboxes = SF6_Mbison_5lp_hitbox.png | ||
| damage = | | damage = 300 | ||
| dmgScaling = | | dmgScaling = 20% Starter | ||
| startup = | | startup = 5 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 9 | ||
| total = | | total = 16 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Chn Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+8}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-10}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+5}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|M|-1}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|VP|+8}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|P|+2}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 116: | Line 116: | ||
| images = SF6_Mbison_5mp.png | | images = SF6_Mbison_5mp.png | ||
| hitboxes = SF6_Mbison_5mp_hitbox.png | | hitboxes = SF6_Mbison_5mp_hitbox.png | ||
| damage = | | damage = 600 | ||
| startup = 8 | |||
| startup = | | active = 3 | ||
| active = | | recovery = 15 | ||
| recovery = | | total = 25 | ||
| total = | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA TC | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|VP|+6}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|E|0}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+10}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-16}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+14}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|VP|+8}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|VP|+10}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|VP|+4}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
| driveDmgBlk = | | driveDmgBlk = | ||
Line 153: | Line 152: | ||
| images = SF6_Mbison_5hp.png | | images = SF6_Mbison_5hp.png | ||
| hitboxes = SF6_Mbison_5hp_hitbox.png | | hitboxes = SF6_Mbison_5hp_hitbox.png | ||
| damage = | | damage = 1000 | ||
| dmgScaling = | | dmgScaling = 20% Starter | ||
| startup = | | startup = 19 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 17 | ||
| total = | | total = 38 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|VP|+4(+6)}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|P|+1(+3)}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+17(+19)}} | ||
| perfParryAdv = {{sf6-adv|VM| | | perfParryAdv = {{sf6-adv|VM|-18(-16)}} | ||
| afterDRHit = {{sf6-adv|VP|+8(+10)}} | |||
| afterDRBlk = {{sf6-adv|VP|+5(+7)}} | |||
| afterDRHit = {{sf6-adv||}} | |||
| afterDRBlk = {{sf6-adv||}} | |||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 190: | Line 187: | ||
| images = SF6_Mbison_5lk.png | | images = SF6_Mbison_5lk.png | ||
| hitboxes = SF6_Mbison_5lk_hitbox.png | | hitboxes = SF6_Mbison_5lk_hitbox.png | ||
| damage = | | damage = 300 | ||
| dmgScaling = | | dmgScaling = 20% Starter | ||
| startup = | | startup = 4 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 10 | ||
| total = | | total = 15 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+7}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-10}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+5}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|P|+1}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|VP|+7}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|P|+3}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 227: | Line 224: | ||
| images = SF6_Mbison_5mk.png | | images = SF6_Mbison_5mk.png | ||
| hitboxes = SF6_Mbison_5mk_hitbox.png | | hitboxes = SF6_Mbison_5mk_hitbox.png | ||
| damage = | | damage = 700 | ||
| startup = 10 | |||
| startup = | | active = 4 | ||
| active = | | recovery = 16 | ||
| recovery = | | total = 29 | ||
| total = | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| hitAdv = {{sf6-adv|P|+2}} | |||
| hitAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| blockAdv = {{sf6-adv||}} | | punishAdv = {{sf6-adv|VP|+6}} | ||
| punishAdv = {{sf6-adv|VP|}} | | perfParryAdv = {{sf6-adv|VM|-18}} | ||
| perfParryAdv = {{sf6-adv|VM| | | afterDRHit = {{sf6-adv|VP|+6}} | ||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = | |||
| afterDRHit = {{sf6-adv||}} | | blockstun = | ||
| afterDRBlk = {{sf6-adv||}} | | hitstop = | ||
| hitstun = | | driveDmgBlk = | ||
| blockstun = | |||
| hitstop = | |||
| driveDmgBlk = | |||
| driveDmgHit = [] | | driveDmgHit = [] | ||
| driveGain = | | driveGain = | ||
Line 264: | Line 257: | ||
| images = SF6_Mbison_5hk.png | | images = SF6_Mbison_5hk.png | ||
| hitboxes = SF6_Mbison_5hk_hitbox.png | | hitboxes = SF6_Mbison_5hk_hitbox.png | ||
| damage = | | damage = 900 | ||
| startup = 13 | |||
| startup = | | active = 4 | ||
| active = | | recovery = 19 | ||
| recovery = | | total = 35 | ||
| total = | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| hitAdv = {{sf6-adv|VP|+6}} | |||
| hitAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| blockAdv = {{sf6-adv||}} | | punishAdv = KD +73 Crumple | ||
| punishAdv = | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| perfParryAdv = {{sf6-adv|VM| | | afterDRHit = {{sf6-adv|VP|+10}} | ||
| afterDRBlk = {{sf6-adv|P|+2}} | |||
| afterDRHit = {{sf6-adv||}} | |||
| afterDRBlk = {{sf6-adv||}} | |||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 292: | Line 281: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Punish Counter crumple is +7 before opponent goes airborne | ||
}} | }} | ||
Line 302: | Line 291: | ||
| images = SF6_Mbison_2lp.png | | images = SF6_Mbison_2lp.png | ||
| hitboxes = SF6_Mbison_2lp_hitbox.png | | hitboxes = SF6_Mbison_2lp_hitbox.png | ||
| damage = | | damage = 300 | ||
| dmgScaling = | | dmgScaling = 20% Starter | ||
| startup = | | startup = 4 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 10 | ||
| total = | | total = 15 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Chn Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+8}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-10}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+5}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|M|-1}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|VP|+8}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|P|+2}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 339: | Line 328: | ||
| images = SF6_Mbison_2mp.png | | images = SF6_Mbison_2mp.png | ||
| hitboxes = SF6_Mbison_2mp_hitbox.png | | hitboxes = SF6_Mbison_2mp_hitbox.png | ||
| damage = | | damage = 600 | ||
| startup = 6 | |||
| startup = | | active = 3 | ||
| active = | | recovery = 14(17) | ||
| recovery = | | total = 22(25) | ||
| total = | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+9}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-15}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+12}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|VP|+6}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|VP|+9}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|P|+3}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 367: | Line 355: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 3f extra recovery on whiff | ||
}} | }} | ||
Line 376: | Line 364: | ||
| images = SF6_Mbison_2hp.png | | images = SF6_Mbison_2hp.png | ||
| hitboxes = SF6_Mbison_2hp_hitbox.png | | hitboxes = SF6_Mbison_2hp_hitbox.png | ||
| damage = | | damage = 900 | ||
| startup = 10 | |||
| startup = | | active = 6 | ||
| active = | | recovery = 21 | ||
| recovery = | | total = 36 | ||
| total = | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|E|0}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|VM|-9}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+4}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-25}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+17}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|VP|+8}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|VP|+4}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|VM|-5}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 404: | Line 391: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Puts airborne opponents into limited juggle state on Counter-hit/Punish Counter | ||
}} | }} | ||
Line 413: | Line 400: | ||
| images = SF6_Mbison_2lk.png | | images = SF6_Mbison_2lk.png | ||
| hitboxes = SF6_Mbison_2lk_hitbox.png | | hitboxes = SF6_Mbison_2lk_hitbox.png | ||
| damage = | | damage = 200 | ||
| dmgScaling = | | dmgScaling = 20% Starter | ||
| startup = | | startup = 5 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 10 | ||
| total = | | total = 16 | ||
| guard = L | | guard = L | ||
| cancel = | | cancel = Chn | ||
| hitAdv = {{sf6-adv|VP|+4}} | |||
| hitAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| blockAdv = {{sf6-adv||}} | | punishAdv = {{sf6-adv|VP|+8}} | ||
| punishAdv = {{sf6-adv|VP|}} | | perfParryAdv = {{sf6-adv|VM|-10}} | ||
| perfParryAdv = {{sf6-adv|VM| | | afterDRHit = {{sf6-adv|VP|+8}} | ||
| afterDRBlk = {{sf6-adv|P|+2}} | |||
| hitstun = | |||
| afterDRHit = {{sf6-adv||}} | | blockstun = | ||
| afterDRBlk = {{sf6-adv||}} | |||
| hitstun = | |||
| blockstun = | |||
| hitstop = | | hitstop = | ||
| driveDmgBlk = | | driveDmgBlk = | ||
Line 450: | Line 434: | ||
| images = SF6_Mbison_2mk.png | | images = SF6_Mbison_2mk.png | ||
| hitboxes = SF6_Mbison_2mk_hitbox.png | | hitboxes = SF6_Mbison_2mk_hitbox.png | ||
| damage = | | damage = 500 | ||
| dmgScaling = | | dmgScaling = 20% Starter | ||
| startup = | | startup = 8 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 19 | ||
| total = | | total = 29 | ||
| guard = L | | guard = L | ||
| cancel = | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|M|-2}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
| punishAdv = {{sf6-adv| | | punishAdv = {{sf6-adv|P|+2}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-20}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+8}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|VP|+4}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|P|+2}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|M|-2}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 478: | Line 462: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Range: | | notes = Range: 1.482 | ||
}} | }} | ||
Line 487: | Line 471: | ||
| images = SF6_Mbison_2hk.png | | images = SF6_Mbison_2hk.png | ||
| hitboxes = SF6_Mbison_2hk_hitbox.png | | hitboxes = SF6_Mbison_2hk_hitbox.png | ||
| damage = | | damage = 900 | ||
| startup = 11 | |||
| startup = | | active = 3 | ||
| active = | | recovery = 26 | ||
| recovery = | | total = 39 | ||
| total = | |||
| guard = L | | guard = L | ||
| cancel = | | cancel = - | ||
| hitAdv = HKD +29 | |||
| hitAdv = | | blockAdv = {{sf6-adv|VM|-11}} | ||
| blockAdv = {{sf6-adv||}} | | punishAdv = HKD +45 | ||
| punishAdv = | |||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|}} | ||
| afterDRHit = HKD +29 | |||
| afterDRBlk = {{sf6-adv|VM|-7}} | |||
| afterDRHit = | |||
| afterDRBlk = {{sf6-adv||}} | |||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
Line 525: | Line 504: | ||
| images = SF6_Mbison_jlp.png | | images = SF6_Mbison_jlp.png | ||
| hitboxes = SF6_Mbison_jlp_hitbox.png | | hitboxes = SF6_Mbison_jlp_hitbox.png | ||
| damage = | | damage = 300 | ||
| startup = | | startup = 5 | ||
| active = | | active = 4 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
Line 555: | Line 533: | ||
| images = SF6_Mbison_jmp.png | | images = SF6_Mbison_jmp.png | ||
| hitboxes = SF6_Mbison_jmp_hitbox.png | | hitboxes = SF6_Mbison_jmp_hitbox.png | ||
| damage = | | damage = 700 | ||
| startup = | | startup = 8 | ||
| active = | | active = 4 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = TC | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
Line 576: | Line 553: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Puts airborne opponents into limited juggle state; shifts M. Bison's hurtbox upward during startup | ||
}} | }} | ||
Line 585: | Line 562: | ||
| images = SF6_Mbison_jhp.png | | images = SF6_Mbison_jhp.png | ||
| hitboxes = SF6_Mbison_jhp_hitbox.png | | hitboxes = SF6_Mbison_jhp_hitbox.png | ||
| damage = | | damage = 800 | ||
| startup = | | startup = 9 | ||
| active = | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
Line 606: | Line 582: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Spike knockdown vs. airborne opponents on Counter-hit/Punish Counter | ||
}} | }} | ||
Line 615: | Line 591: | ||
| images = SF6_Mbison_jlk.png | | images = SF6_Mbison_jlk.png | ||
| hitboxes = SF6_Mbison_jlk_hitbox.png | | hitboxes = SF6_Mbison_jlk_hitbox.png | ||
| damage = | | damage = 300 | ||
| startup = | | startup = 5 | ||
| active = | | active = 7 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
Line 636: | Line 611: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cross-up | ||
}} | }} | ||
Line 645: | Line 620: | ||
| images = SF6_Mbison_jmk.png | | images = SF6_Mbison_jmk.png | ||
| hitboxes = SF6_Mbison_jmk_hitbox.png | | hitboxes = SF6_Mbison_jmk_hitbox.png | ||
| damage = | | damage = 500 | ||
| startup = | | startup = 7 | ||
| active = | | active = 7 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
Line 666: | Line 640: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cross-up; shifts M. Bison's hurtbox upward during startup | ||
}} | }} | ||
Line 675: | Line 649: | ||
| images = SF6_Mbison_jhk.png | | images = SF6_Mbison_jhk.png | ||
| hitboxes = SF6_Mbison_jhk_hitbox.png | | hitboxes = SF6_Mbison_jhk_hitbox.png | ||
| damage = | | damage = 800 | ||
| startup = | | startup = 10 | ||
| active = | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
Line 1,094: | Line 1,067: | ||
| cancel = - | | cancel = - | ||
| driveGain = -10000(-30000) | | driveGain = -10000(-30000) | ||
| notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: | | notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.593 (min/throw), 2.650 (min/block), 4.425 (max/final DR frame) | ||
}} | }} | ||
Line 1,105: | Line 1,078: | ||
| images = SF6_Mbison_46lp.png | | images = SF6_Mbison_46lp.png | ||
| hitboxes = SF6_Mbison_46lp_hitbox.png | | hitboxes = SF6_Mbison_46lp_hitbox.png | ||
| damage = | | damage = 1200 | ||
| chip = | | chip = 300 | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,133: | Line 1,106: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Detonates Psycho Mine on hit/block | | notes = Detonates Psycho Mine on hit/block | ||
}} | }} | ||
Line 1,143: | Line 1,115: | ||
| images = SF6_Mbison_46mp.png | | images = SF6_Mbison_46mp.png | ||
| hitboxes = SF6_Mbison_46mp_hitbox.png | | hitboxes = SF6_Mbison_46mp_hitbox.png | ||
| damage = | | damage = 1400 | ||
| chip = | | chip = 350 | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,171: | Line 1,143: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Detonates Psycho Mine on hit/block | | notes = Detonates Psycho Mine on hit/block | ||
}} | }} | ||
Line 1,181: | Line 1,152: | ||
| images = SF6_Mbison_46hp.png | | images = SF6_Mbison_46hp.png | ||
| hitboxes = SF6_Mbison_46hp_hitbox.png | | hitboxes = SF6_Mbison_46hp_hitbox.png | ||
| damage = | | damage = 1600 | ||
| chip = | | chip = 400 | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,209: | Line 1,180: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Detonates Psycho Mine on hit/block | | notes = Detonates Psycho Mine on hit/block | ||
}} | }} | ||
Line 1,219: | Line 1,189: | ||
| images = SF6_Mbison_46pp.png | | images = SF6_Mbison_46pp.png | ||
| hitboxes = SF6_Mbison_46pp_hitbox.png | | hitboxes = SF6_Mbison_46pp_hitbox.png | ||
| damage = | | damage = 400x2,500 (1300) | ||
| chip = | | chip = 100x2,125 (325) | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,247: | Line 1,217: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Detonates Psycho Mine on hit/block | | notes = Detonates Psycho Mine on hit/block | ||
}} | }} | ||
==== Psycho Crusher (Mine) ==== | ==== Psycho Crusher (Mine) ==== | ||
===== [4] | ===== [4]6LP (Mine) ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_46lp_mine | moveType = Special | ||
| input = [4] | | input = [4]6LP | ||
| name = Psycho Crusher (Mine) | | name = Psycho Crusher (Mine) | ||
| images = | | images = SF6_Mbison_46lp_mine.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_46lp_mine_hitbox.png | ||
| damage = | | damage = 300,500x2 (1300) | ||
| chip = | | chip = 75,125x2 (325) | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,286: | Line 1,255: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = | ||
}} | }} | ||
===== [4] | ===== [4]6MP (Mine) ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_46mp_mine | moveType = Special | ||
| input = [4] | | input = [4]6MP | ||
| name = Psycho Crusher (Mine) | | name = Psycho Crusher (Mine) | ||
| images = | | images = SF6_Mbison_46mp_mine.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_46mp_mine_hitbox.png | ||
| damage = | | damage = 30,600,500 (1400) | ||
| chip = | | chip = 75,150,125 (350) | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,315: | Line 1,283: | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
| driveGain = | | driveGain = | ||
| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
Line 1,324: | Line 1,292: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = | ||
}} | }} | ||
=== | ===== [4]6HP (Mine) ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m.bison_46hp_mine | moveType = Special | |||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | | input = [4]6HP | ||
| input = | | name = Psycho Crusher (Mine) | ||
| name = | | images = SF6_Mbison_46hp_mine.png | ||
| images = | | hitboxes = SF6_Mbison_46hp_mine_hitbox.png | ||
| hitboxes = | | damage = 300,700,500 (1500) | ||
| damage = | | chip = 75,175,125 (375) | ||
| chip = | |||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,363: | Line 1,329: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = | ||
}} | }} | ||
===== | ===== [4]6PP (Mine) ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_46pp_mine | moveType = Special | ||
| input = | | input = [4]6PP | ||
| name = | | name = Psycho Crusher (Mine) | ||
| images = | | images = SF6_Mbison_46pp_mine.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_46pp_mine_hitbox.png | ||
| damage = | | damage = 400,500,400x2 (1700) | ||
| chip = | | chip = 100,125,100x2 (425) | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,392: | Line 1,357: | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
| driveGain = | | driveGain = -20000 | ||
| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
Line 1,401: | Line 1,366: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = | ||
}} | }} | ||
===== | === Double Knee Press === | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | ===== 236LK ===== | ||
| input = | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_236lk | moveType = Special | ||
| input = 236LK | |||
| name = Double Knee Press | | name = Double Knee Press | ||
| images = | | images = SF6_Mbison_236lk.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_236lk_hitbox.png | ||
| damage = | | damage = 300,500 (800) | ||
| chip = | | chip = 75,125 (200) | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,439: | Line 1,404: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = | ||
}} | }} | ||
===== | ===== 236MK ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_236mk | moveType = Special | ||
| input = | | input = 236MK | ||
| name = Double Knee Press | | name = Double Knee Press | ||
| images = | | images = SF6_Mbison_236mk.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_236mk_hitbox.png | ||
| damage = | | damage = 300,600 (900) | ||
| chip = | | chip = 75,150 (225) | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,468: | Line 1,432: | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
| driveGain = | | driveGain = | ||
| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
Line 1,477: | Line 1,441: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | |||
| notes = | |||
}} | }} | ||
=== | ===== 236HK ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m.bison_236hk | moveType = Special | |||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | | input = 236HK | ||
| input = | | name = Double Knee Press | ||
| name = | | images = SF6_Mbison_236hk.png | ||
| images = | | hitboxes = SF6_Mbison_236hk_hitbox.png | ||
| hitboxes = | | damage = 500,700 (1200) | ||
| damage = | | chip = 125,175 (300) | ||
| chip = | |||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,516: | Line 1,478: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | |||
| notes = | |||
}} | }} | ||
===== | ===== 236KK ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_236kk | moveType = Special | ||
| input = | | input = 236KK | ||
| name = | | name = Double Knee Press | ||
| images = | | images = SF6_Mbison_236kk.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_236kk_hitbox.png | ||
| damage = | | damage = 250x2,300 (800) | ||
| chip = | | chip = 62x2,75 (199) | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,545: | Line 1,506: | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
| driveGain = | | driveGain = -20000 | ||
| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
Line 1,554: | Line 1,515: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Puts opponent into limited juggle state | |||
| notes = | |||
}} | }} | ||
===== | === Backfist Combo === | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | ===== 214LP ===== | ||
| input = | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_214lp | moveType = Special | ||
| input = 214LP | |||
| name = Backfist Combo | | name = Backfist Combo | ||
| images = | | images = SF6_Mbison_214lp.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_214lp_hitbox.png | ||
| damage = | | damage = 300,400 (700) | ||
| chip = | | chip = 75,100 (175) | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,592: | Line 1,553: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Plants Psycho Mine onto opponent; detonates Psycho Mine on hit/block | | notes = Plants Psycho Mine onto opponent; detonates Psycho Mine on hit/block | ||
}} | }} | ||
===== | ===== 214MP ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_214mp | moveType = Special | ||
| input = | | input = 214MP | ||
| name = Backfist Combo | | name = Backfist Combo | ||
| images = | | images = SF6_Mbison_214mp.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_214mp_hitbox.png | ||
| damage = | | damage = 300,500 (800) | ||
| chip = | | chip = 75,125 (200) | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,621: | Line 1,581: | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
| driveGain = | | driveGain = | ||
| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
Line 1,630: | Line 1,590: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Plants Psycho Mine onto opponent; detonates Psycho Mine on hit/block | | notes = Plants Psycho Mine onto opponent; detonates Psycho Mine on hit/block | ||
}} | }} | ||
==== | ===== 214HP ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m.bison_214hp | moveType = Special | |||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | | input = 214HP | ||
| input = | | name = Backfist Combo | ||
| name = Backfist Combo | | images = SF6_Mbison_214hp.png | ||
| images = | | hitboxes = SF6_Mbison_214hp_hitbox.png | ||
| hitboxes = | | damage = 300,600 (900) | ||
| damage = | | chip = 75,150 (225) | ||
| chip = | |||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,669: | Line 1,627: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Plants Psycho Mine onto opponent; detonates Psycho Mine on hit/block | |||
| notes = | |||
}} | }} | ||
===== 214PP | ===== 214PP ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_214pp | moveType = Special | ||
| input = 214PP | | input = 214PP | ||
| name = Backfist Combo | | name = Backfist Combo | ||
| images = | | images = SF6_Mbison_214pp.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_214pp_hitbox.png | ||
| damage = | | damage = 400x3 (1200) | ||
| chip = | | chip = 100x3 (300) | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,707: | Line 1,664: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Plants Psycho Mine onto opponent; detonates Psycho Mine on hit/block | |||
| notes = | |||
}} | }} | ||
=== | ==== Backfist Combo (Mine) ==== | ||
===== | ===== 214LP (Mine) ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_214lp_mine | moveType = Special | ||
| input = | | input = 214LP | ||
| name = | | name = Backfist Combo (Mine) | ||
| images = | | images = SF6_Mbison_214lp_mine.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_214lp_mine_hitbox.png | ||
| damage = | | damage = 300,500x2 (1300) | ||
| chip = | | chip = 75,125x2 (325) | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,725: | Line 1,681: | ||
| recovery = | | recovery = | ||
| total = | | total = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| punishAdv = | | punishAdv = | ||
| perfParryAdv = | | perfParryAdv = | ||
Line 1,746: | Line 1,702: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | |||
| notes = | |||
}} | }} | ||
===== | ===== 214MP (Mine) ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_214mp_mine | moveType = Special | ||
| input = | | input = 214MP | ||
| name = | | name = Backfist Combo (Mine) | ||
| images = | | images = SF6_Mbison_214mp_mine.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_214mp_mine_hitbox.png | ||
| damage = | | damage = 300,600,500 (1400) | ||
| chip = | | chip = 75,150,125 (350) | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,763: | Line 1,718: | ||
| recovery = | | recovery = | ||
| total = | | total = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| punishAdv = | | punishAdv = | ||
| perfParryAdv = | | perfParryAdv = | ||
Line 1,778: | Line 1,733: | ||
| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
| invuln = | | invuln = | ||
| armor = | | armor = | ||
| airborne = | | airborne = | ||
Line 1,784: | Line 1,739: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | |||
| notes = | |||
}} | }} | ||
==== | ===== 214HP (Mine) ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m.bison_214hp_mine | moveType = Special | |||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | | input = 214HP | ||
| input = | | name = Backfist Combo (Mine) | ||
| name = | | images = SF6_Mbison_214hp_mine.png | ||
| images = | | hitboxes = SF6_Mbison_214hp_mine_hitbox.png | ||
| hitboxes = | | damage = 300,700,500 (1500) | ||
| damage = | | chip = 75,175,125 (375) | ||
| chip = | |||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,802: | Line 1,755: | ||
| recovery = | | recovery = | ||
| total = | | total = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
Line 1,823: | Line 1,776: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | |||
| notes = | |||
}} | }} | ||
===== | ===== 214PP (Mine) ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_214pp_mine | moveType = Special | ||
| input = | | input = 214PP | ||
| name = | | name = Backfist Combo (Mine) | ||
| images = | | images = SF6_Mbison_214pp_mine.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_214pp_mine_hitbox.png | ||
| damage = | | damage = 400,500,400x2 (1700) | ||
| chip = | | chip = 100,125,100x2 (425) | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
Line 1,840: | Line 1,792: | ||
| recovery = | | recovery = | ||
| total = | | total = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
Line 1,852: | Line 1,804: | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
| driveGain = | | driveGain = -20000 | ||
| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
Line 1,861: | Line 1,813: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | |||
| notes = | |||
}} | }} | ||
=== | === Shadow Rise === | ||
===== [2]8K ===== | |||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_28k | moveType = Special | ||
| input = [2]8K | | input = [2]8K | ||
| name = | | name = Shadow Rise | ||
| images = | | images = SF6_Mbison_28k.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_28k_hitbox.png | ||
| damage = | | damage = - | ||
| startup = | | startup = | ||
| active = | | active = - | ||
| recovery = | | recovery = | ||
| total = | | total = | ||
| guard = | | guard = - | ||
| cancel = | | cancel = - | ||
| hitAdv = - | |||
| hitAdv = | | blockAdv = - | ||
| blockAdv = | |||
| invuln = | | invuln = | ||
| airborne = | | airborne = | ||
| notes = Button strength determines trajectory | |||
| notes = | |||
}} | }} | ||
====== [2]8KK | ===== [2]8KK ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_28kk | moveType = Special | ||
| input = [2] | | input = [2]8KK | ||
| name = Devil Reverse | | name = Shadow Rise | ||
| images = | | images = SF6_Mbison_28kk.png | ||
| hitboxes = | | hitboxes = SF6_Mbison_28kk_hitbox.png | ||
| damage = | | damage = - | ||
| chip = | | startup = | ||
| active = - | |||
| recovery = | |||
| total = | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | |||
| blockAdv = - | |||
| driveGain = -20000 | |||
| invuln = 1-? Throw | |||
| airborne = | |||
| notes = Automatically tracks opponent's location | |||
}} | |||
==== Devil Reverse ==== | |||
===== [2]8K~P ===== | |||
{{FrameData-SF6 | chara = M.Bison | moveId = m.bison_28k_p | moveType = Special | |||
| input = [2]8K~P | |||
| name = Devil Reverse | |||
| images = SF6_Mbison_28k_p.png | |||
| hitboxes = SF6_Mbison_28k_p_hitbox.png | |||
| damage = 800 | |||
| chip = 200 | |||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
| active = | | active = - | ||
| recovery = | | recovery = | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| punishAdv = | | punishAdv = | ||
| perfParryAdv = | | perfParryAdv = | ||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
Line 1,933: | Line 1,885: | ||
| superGainBlk = () | | superGainBlk = () | ||
| invuln = | | invuln = | ||
| airborne = | | airborne = | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Can be steered left/right | |||
| notes = | |||
}} | }} | ||
===== [2]8KK~P or [2]8K~PP ===== | |||
===== [2]8K~ | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_28kk_p | moveType = Special | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | | input = [2]8KK~P or [2]8K~PP | ||
| input = [2]8K~ | | name = Devil Reverse | ||
| name = | | images = SF6_Mbison_28kk_p.png | ||
| images = | | hitboxes = SF6_Mbison_28kk_p_hitbox.png | ||
| hitboxes = | | damage = 700x2 (1400) | ||
| damage = | | chip = 175x2 (350) | ||
| chip = | |||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
| active = | | active = - | ||
| recovery = | | recovery = | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| punishAdv = | | punishAdv = | ||
| perfParryAdv = | | perfParryAdv = | ||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
| driveGain = | | driveGain = -20000 | ||
| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
| invuln = | | invuln = | ||
| airborne = | | airborne = | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Can be steered left/right; 2 hits | |||
| notes = | |||
}} | }} | ||
===== | ===== Devil Reverse (Mine) ===== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m. | ====== [2]8K~P (Mine) ====== | ||
| input = | {{FrameData-SF6 | chara = M.Bison | moveId = m.bison_28k_p_mine | moveType = Special | ||
| name = | | input = [2]8K~P | ||
| images = | | name = Devil Reverse (Mine) | ||
| hitboxes = | | images = SF6_Mbison_28k_p_mine.png | ||
| damage = | | hitboxes = SF6_Mbison_28k_p_mine_hitbox.png | ||
| chip = | | damage = 800,700,500 (2000) | ||
| chip = 200,175,125 (500) | |||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = | ||
| active = | | active = - | ||
| recovery = | | recovery = | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| punishAdv = | | punishAdv = | ||
| perfParryAdv = | | perfParryAdv = | ||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
Line 2,009: | Line 1,951: | ||
| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
| invuln = | | invuln = | ||
| | | airborne = | ||
| airborne = | | jugStart = | ||
| jugStart = | | jugIncrease = | ||
| jugIncrease = | | jugLimit = | ||
| jugLimit = | | notes = Detonates Psycho Mine on hit/block | ||
| | }} | ||
| notes = Can also be input after meterless Shadow Rise; transitions to cinematic follow-up on hit; lands near opponent on block (does not bounce like meterless version) | |||
}} | ====== [2]8KK~P or [2]8K~PP (Mine) ====== | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m.bison_28kk_p_mine | moveType = Special | |||
===== Somersault Skull Diver ===== | | input = [2]8KK~P or [2]8K~PP | ||
====== [2]8K~K~P ====== | | name = Devil Reverse (Mine) | ||
{{FrameData-SF6 | chara = M.Bison | moveId = m.bison_28k_k_p | moveType = Special | | images = SF6_Mbison_28kk_p_mine.png | ||
| input = [2]8K~K~P | | hitboxes = SF6_Mbison_28kk_p_mine_hitbox.png | ||
| name = Somersault Skull Diver | | damage = 700x3,500 (2600) | ||
| images = SF6_Mbison_28k_k_p.png | | chip = 175x3,125 (650) | ||
| hitboxes = SF6_Mbison_28k_k_p_hitbox.png | | dmgScaling = | ||
| damage = | | startup = | ||
| chip = | | active = - | ||
| dmgScaling = | | recovery = | ||
| startup = | | guard = H | ||
| active = | | cancel = - | ||
| recovery | | hitAdv = | ||
| blockAdv = | |||
| guard = H | | punishAdv = | ||
| cancel = | | perfParryAdv = | ||
| blockstun = | |||
| hitstop = | |||
| driveDmgBlk = | |||
| driveDmgHit = [] | |||
| driveGain = | |||
| superGainHit = () | |||
| superGainBlk = () | |||
| invuln = | |||
| airborne = | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Detonates Psycho Mine on hit/block | |||
}} | |||
==== Head Press ==== | |||
===== [2]8K~K ===== | |||
{{FrameData-SF6 | chara = M.Bison | moveId = m.bison_28k_k | moveType = Special | |||
| input = [2]8K~K | |||
| name = Head Press | |||
| images = SF6_Mbison_28k_k.png | |||
| hitboxes = SF6_Mbison_28k_k_hitbox.png | |||
| damage = 800 | |||
| chip = 200 | |||
| dmgScaling = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = | |||
| blockAdv = | |||
| punishAdv = | |||
| perfParryAdv = | |||
| hitstun = | |||
| blockstun = | |||
| hitstop = | |||
| driveDmgBlk = | |||
| driveDmgHit = [] | |||
| driveGain = | |||
| superGainHit = () | |||
| superGainBlk = () | |||
| invuln = | |||
| airborne = | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Bounces off opponent's head on hit/block (can steer left/right after bounce) | |||
}} | |||
===== [2]8KK~K or [2]8K~KK ===== | |||
{{FrameData-SF6 | chara = M.Bison | moveId = m.bison_28kk_k | moveType = Special | |||
| input = [2]8KK~K or [2]8K~KK | |||
| name = Head Press | |||
| images = SF6_Mbison_28kk_k.png | |||
| hitboxes = SF6_Mbison_28kk_k_hitbox.png | |||
| damage = 2000 | |||
| chip = 100 | |||
| dmgScaling = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = | |||
| blockAdv = | |||
| punishAdv = | |||
| perfParryAdv = | |||
| blockstun = | |||
| hitstop = | |||
| driveDmgBlk = | |||
| driveDmgHit = [] | |||
| driveGain = -20000 | |||
| superGainHit = () | |||
| superGainBlk = () | |||
| invuln = | |||
| airborne = | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Can also be input after meterless Shadow Rise; transitions to cinematic follow-up on hit; lands near opponent on block (does not bounce like meterless version); causes planted Psycho Mine to disappear | |||
}} | |||
===== Somersault Skull Diver ===== | |||
====== [2]8K~K~P ====== | |||
{{FrameData-SF6 | chara = M.Bison | moveId = m.bison_28k_k_p | moveType = Special | |||
| input = [2]8K~K~P | |||
| name = Somersault Skull Diver | |||
| images = SF6_Mbison_28k_k_p.png | |||
| hitboxes = SF6_Mbison_28k_k_p_hitbox.png | |||
| damage = 800 | |||
| chip = 200 | |||
| dmgScaling = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
Line 2,049: | Line 2,089: | ||
| superGainBlk = () | | superGainBlk = () | ||
| invuln = | | invuln = | ||
| airborne = | | airborne = | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Can only be performed after meterless Head Press after bouncing on hit/block | | notes = Can only be performed after meterless Head Press after bouncing on hit/block | ||
}} | }} | ||
Line 2,065: | Line 2,103: | ||
| images = SF6_Mbison_236236k.png | | images = SF6_Mbison_236236k.png | ||
| hitboxes = SF6_Mbison_236236k_hitbox.png | | hitboxes = SF6_Mbison_236236k_hitbox.png | ||
| damage = | | damage = 300x4,800 (2000) | ||
| chip = | | chip = 100x3,200 (500) | ||
| dmgScaling = 30% Minimum | | dmgScaling = 30% Minimum | ||
| startup = | | startup = | ||
Line 2,090: | Line 2,128: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = causes planted Psycho Mine to disappear | ||
}} | }} | ||
Line 2,099: | Line 2,137: | ||
| images = SF6_Mbison_214214k.png | | images = SF6_Mbison_214214k.png | ||
| hitboxes = SF6_Mbison_214214k_hitbox.png | | hitboxes = SF6_Mbison_214214k_hitbox.png | ||
| damage = | | damage = 3000 | ||
| chip = | | chip = 750 | ||
| dmgScaling = 40% Minimum | | dmgScaling = 40% Minimum | ||
| startup = | | startup = | ||
Line 2,124: | Line 2,162: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Can steer left/right during startup | | notes = Can steer left/right during startup; causes planted Psycho Mine to disappear | ||
}} | }} | ||
Line 2,133: | Line 2,171: | ||
| images = SF6_Mbison_236236p.png | | images = SF6_Mbison_236236p.png | ||
| hitboxes = SF6_Mbison_236236p_hitbox.png | | hitboxes = SF6_Mbison_236236p_hitbox.png | ||
| damage = | | damage = 4000 | ||
| chip = | | chip = 1000 | ||
| dmgScaling = 50% Minimum; 10% Immediate (Sp) | | dmgScaling = 50% Minimum; 10% Immediate (Sp) | ||
| startup = | | startup = | ||
Line 2,158: | Line 2,196: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Cinematic time regenerates ~? Drive bars for M. Bison | | notes = Cinematic time regenerates ~? Drive bars for M. Bison; causes planted Psycho Mine to disappear | ||
}} | }} | ||
Line 2,167: | Line 2,205: | ||
| images = SF6_Mbison_236236p_ca.png | | images = SF6_Mbison_236236p_ca.png | ||
| hitboxes = SF6_Mbison_236236p_hitbox.png | | hitboxes = SF6_Mbison_236236p_hitbox.png | ||
| damage = | | damage = 4500 | ||
| chip = | | chip = 1250 | ||
| dmgScaling = 50% Minimum; 10% Immediate (Sp) | | dmgScaling = 50% Minimum; 10% Immediate (Sp) | ||
| startup = | | startup = | ||
Line 2,192: | Line 2,230: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Available at 25% HP or below; cinematic time regenerates ~? Drive bars for M. Bison | | notes = Available at 25% HP or below; cinematic time regenerates ~? Drive bars for M. Bison; causes planted Psycho Mine to disappear | ||
}} | }} | ||
Revision as of 10:18, 26 June 2024
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
6HP
4HK
3HK
Target Combos
5MP~6HP
M.Bison
m.bison_5mp_6hp
|
|||||
---|---|---|---|---|---|
5MP~6HP Shadow Hammer
|
|||||
File:SF6 Mbison 5mp 6hp.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
Puts airborne opponents into limited juggle OTG bounce state |
5MP~2HK
j.MP~j.MP
Throws
Forward Throw
Back Throw
M.Bison
m.bison_4lplk
|
|||||
---|---|---|---|---|---|
4LPLK Death Tower
|
|||||
File:SF6 Mbison 4lplk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 (2040) | - | 20% Immediate | T | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 3 | 23 | 30 | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | [10000] | 2000 | 2000(1400) [4000(2800)] | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
HKD + | KD + | - | |||
Notes | |||||
Drive Moves
HPHK
M.Bison
m.bison_hphk
|
|||||
---|---|---|---|---|---|
HPHK Hell Twist
|
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | 20% Starter | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2 | 35 | 62 | - | 34 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
5000 | 10000 [15000] | -10000 | [3000(2100)] | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | 1-27 | - | 0 | 1 | 0 |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-35 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
Crumple (Standing +21, Juggle +46, HKD +104) | KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | |||
Notes | |||||
See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height. |
6HPHK
M.Bison
m.bison_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Hell Drive (Block)
|
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 3 | 26(31) | 48(53) | - | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | -20000 | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 Full | Break | - | 200 | 100 | 1 |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-27 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +23 | KD +23 | -6 | |||
Notes | |||||
Performed by inputting 6HPHK during blockstun; 5f extra recovery on hit; freezes the screen for 4f during startup; see Drive Reversal. |
M.Bison
m.bison_6hphk_recovery
|
|||||
---|---|---|---|---|---|
6HPHK Hell Drive (Recovery)
|
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
18 | 3 | 26(31) | 46(51) | - | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | -20000 | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-20 Full | Break | - | 200 | 100 | 1 |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-27 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +23 | KD +23 | -6 | |||
Notes | |||||
Performed by holding 6HPHK on wakeup; 5f extra recovery on hit; does not have any screen freeze; see Drive Reversal. |
MPMK
M.Bison
m.bison_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 50% Multiplier (Perfect) | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
1 | 12 or until released | 33(1)(11) | 45(3) | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | -5000,250~ | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6 Full (after Perfect Parry) | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo. |
66
M.Bison
m.bison_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 15% Multiplier (Mid-Combo) | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9(11) | 45(46) | 24(23) | - | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | -10000(-30000) | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.593 (min/throw), 2.650 (min/block), 4.425 (max/final DR frame) |
Special Moves
Psycho Crusher Attack
[4]6LP
[4]6MP
M.Bison
m.bison_46mp
|
|||||
---|---|---|---|---|---|
[4]6MP Psycho Crusher Attack
|
|||||
File:SF6 Mbison 46mp.png File:SF6 Mbison 46mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1400 | 350 | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
Detonates Psycho Mine on hit/block |
[4]6HP
M.Bison
m.bison_46hp
|
|||||
---|---|---|---|---|---|
[4]6HP Psycho Crusher Attack
|
|||||
File:SF6 Mbison 46hp.png File:SF6 Mbison 46hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1600 | 400 | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
Detonates Psycho Mine on hit/block |
[4]6PP
M.Bison
m.bison_46pp
|
|||||
---|---|---|---|---|---|
[4]6PP Psycho Crusher Attack
|
|||||
File:SF6 Mbison 46pp.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400x2,500 (1300) | 100x2,125 (325) | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | -20000 | () | () | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
Detonates Psycho Mine on hit/block |
Psycho Crusher (Mine)
[4]6LP (Mine)
M.Bison
m.bison_46lp_mine
|
|||||
---|---|---|---|---|---|
[4]6LP Psycho Crusher (Mine)
|
|||||
File:SF6 Mbison 46lp mine.png File:SF6 Mbison 46lp mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300,500x2 (1300) | 75,125x2 (325) | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
[4]6MP (Mine)
M.Bison
m.bison_46mp_mine
|
|||||
---|---|---|---|---|---|
[4]6MP Psycho Crusher (Mine)
|
|||||
File:SF6 Mbison 46mp mine.png File:SF6 Mbison 46mp mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
30,600,500 (1400) | 75,150,125 (350) | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
[4]6HP (Mine)
M.Bison
m.bison_46hp_mine
|
|||||
---|---|---|---|---|---|
[4]6HP Psycho Crusher (Mine)
|
|||||
File:SF6 Mbison 46hp mine.png File:SF6 Mbison 46hp mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300,700,500 (1500) | 75,175,125 (375) | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
[4]6PP (Mine)
M.Bison
m.bison_46pp_mine
|
|||||
---|---|---|---|---|---|
[4]6PP Psycho Crusher (Mine)
|
|||||
File:SF6 Mbison 46pp mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400,500,400x2 (1700) | 100,125,100x2 (425) | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | -20000 | () | () | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
Double Knee Press
236LK
236MK
M.Bison
m.bison_236mk
|
|||||
---|---|---|---|---|---|
236MK Double Knee Press
|
|||||
File:SF6 Mbison 236mk.png File:SF6 Mbison 236mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300,600 (900) | 75,150 (225) | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
236HK
M.Bison
m.bison_236hk
|
|||||
---|---|---|---|---|---|
236HK Double Knee Press
|
|||||
File:SF6 Mbison 236hk.png File:SF6 Mbison 236hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500,700 (1200) | 125,175 (300) | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
236KK
Backfist Combo
214LP
214MP
M.Bison
m.bison_214mp
|
|||||
---|---|---|---|---|---|
214MP Backfist Combo
|
|||||
File:SF6 Mbison 214mp.png File:SF6 Mbison 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300,500 (800) | 75,125 (200) | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
Plants Psycho Mine onto opponent; detonates Psycho Mine on hit/block |
214HP
M.Bison
m.bison_214hp
|
|||||
---|---|---|---|---|---|
214HP Backfist Combo
|
|||||
File:SF6 Mbison 214hp.png File:SF6 Mbison 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300,600 (900) | 75,150 (225) | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
Plants Psycho Mine onto opponent; detonates Psycho Mine on hit/block |
214PP
Backfist Combo (Mine)
214LP (Mine)
M.Bison
m.bison_214lp_mine
|
|||||
---|---|---|---|---|---|
214LP Backfist Combo (Mine)
|
|||||
File:SF6 Mbison 214lp mine.png File:SF6 Mbison 214lp mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300,500x2 (1300) | 75,125x2 (325) | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
214MP (Mine)
M.Bison
m.bison_214mp_mine
|
|||||
---|---|---|---|---|---|
214MP Backfist Combo (Mine)
|
|||||
File:SF6 Mbison 214mp mine.png File:SF6 Mbison 214mp mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300,600,500 (1400) | 75,150,125 (350) | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
214HP (Mine)
M.Bison
m.bison_214hp_mine
|
|||||
---|---|---|---|---|---|
214HP Backfist Combo (Mine)
|
|||||
File:SF6 Mbison 214hp mine.png File:SF6 Mbison 214hp mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300,700,500 (1500) | 75,175,125 (375) | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
214PP (Mine)
M.Bison
m.bison_214pp_mine
|
|||||
---|---|---|---|---|---|
214PP Backfist Combo (Mine)
|
|||||
File:SF6 Mbison 214pp mine.png File:SF6 Mbison 214pp mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400,500,400x2 (1700) | 100,125,100x2 (425) | LH | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | -20000 | () | () | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
Shadow Rise
[2]8K
[2]8KK
M.Bison
m.bison_28kk
|
|||||
---|---|---|---|---|---|
[2]8KK Shadow Rise
|
|||||
File:SF6 Mbison 28kk.png File:SF6 Mbison 28kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | - | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | -20000 | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Throw | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
Automatically tracks opponent's location |
Devil Reverse
[2]8K~P
[2]8KK~P or [2]8K~PP
Devil Reverse (Mine)
[2]8K~P (Mine)
M.Bison
m.bison_28k_p_mine
|
|||||
---|---|---|---|---|---|
[2]8K~P Devil Reverse (Mine)
|
|||||
File:SF6 Mbison 28k p mine.png File:SF6 Mbison 28k p mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800,700,500 (2000) | 200,175,125 (500) | H | - | - | |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | - | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | |||||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
Detonates Psycho Mine on hit/block |
[2]8KK~P or [2]8K~PP (Mine)
M.Bison
m.bison_28kk_p_mine
|
|||||
---|---|---|---|---|---|
[2]8KK~P or [2]8K~PP Devil Reverse (Mine)
|
|||||
File:SF6 Mbison 28kk p mine.png File:SF6 Mbison 28kk p mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700x3,500 (2600) | 175x3,125 (650) | H | - | - | |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | - | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | () | () | - | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | |||||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
Detonates Psycho Mine on hit/block |
Head Press
[2]8K~K
[2]8KK~K or [2]8K~KK
M.Bison
m.bison_28kk_k
|
|||||
---|---|---|---|---|---|
[2]8KK~K or [2]8K~KK Head Press
|
|||||
File:SF6 Mbison 28kk k.png File:SF6 Mbison 28kk k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
2000 | 100 | H | - | - | |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | - | ||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
[] | -20000 | () | () | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | |||||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | ||
Punish Advantage | Hit Advantage | Block Advantage | |||
Notes | |||||
Can also be input after meterless Shadow Rise; transitions to cinematic follow-up on hit; lands near opponent on block (does not bounce like meterless version); causes planted Psycho Mine to disappear |
Somersault Skull Diver
[2]8K~K~P
Super Arts
236236K
214214K
236236P
236236P (CA)
Taunts
5PPPKKK
6PPPKKK
4PPPKKK