Breakers Revenge/Tia

From SuperCombo Wiki
< Breakers Revenge(Redirected from Tia (BR))

Introduction

Tia Langray is a kickboxer from Thailand searching for her brother (who, unbeknownst to her, met Bai-Hu and was brutally murdered). Sho bears a passing similarity to her brother, as she notes in the game.

Overview

Tia is a fast fighter that can quickly switch directions on opponents to slip through their defense. Her dash jab pressure is very strong and she has excellent conversions off of stray hits. Opponents will be forced to use a breaker to get out of her pressure or risk being put in the corner. Using 236236P she can be a threat from anywhere on the screen. She also has a good fireball and poke game.

Tia
Strengths Weaknesses
  • Smothers her opponents with dashing pressure
  • Excellent meter gain
  • Very strong high/low mixup game off her jump attacks
  • Fast dash that can be cancelled
  • Gets to press lots of buttons
  • Needs a lot of precise inputs to bring out her potential
  • Low defense
  • Weak projectiles
  • Weak overheads while grounded
Tia
BRTiaVictory.png
Defense 118
Stun 2976

Move List

Normals

Standing


Damage Guard Stun Properties
- Mid.png - Specialcancel.pngSupercancel.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- Mid.png - Specialcancel.pngSupercancel.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- Mid.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- Mid.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Crouching


Damage Guard Stun Properties
- Mid.png - Specialcancel.pngSupercancel.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- Low.png - Specialcancel.pngSupercancel.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- Low.png - Knockdown.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- Low.png - Knockdown.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Close


Damage Guard Stun Properties
- Mid.png - Specialcancel.pngSupercancel.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- Mid.png - Specialcancel.pngSupercancel.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- Mid.png - Specialcancel.pngSupercancel.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- Mid.png - Specialcancel.pngSupercancel.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Neutral Jumping


Damage Guard Stun Properties
- High.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- High.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- High.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- High.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Diagonal Jumping


Damage Guard Stun Properties
- High.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- High.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- High.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- High.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Command Normals

Damage Guard Stun Properties
- Mid.png - Specialcancel.pngSupercancel.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Damage Guard Stun Properties
- High.png - Ovrhd.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Uppercut
Jump, 7~9C
Damage Guard Stun Properties
- High.png - Specialcancel.pngSupercancel.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Throws

Damage Guard Stun Properties
- Unblockable.png - Throw.pngKnockdown.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Air Impulse
Jump, Any direction+C/D
Damage Guard Stun Properties
- Unblockable.png - Airthrow.pngKnockdown.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Specials

Rapid Gale
236P
TiaGale.gif
236A Damage Guard Stun Properties
- Mid.png - Proj.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Tia punches out a disc projectile, does not reach full screen. Good fireball for medium or medium-long range but risky up close because of startup time. LP version travels slower than HP version.

  • In the corner, Tia can combo from a spaced LP Rapid Gale into a dashing normal. 5HP and 2HK appear to be the most consistent; HP for cancels and HK for a knockdown.
236C Damage Guard Stun Properties
- Mid.png - Proj.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -


Rising Upper
623P
TiaUpper.gif
623A Damage Guard Stun Properties
- Mid.png - Startupinv.pngKnockdown.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Tia does a dragon punch. It has a ton of invulnerability. Great as an anti-air attack or breaker.

623C Damage Guard Stun Properties
- Mid.png - Knockdown.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Use the C version for combos.


Soul Spike
214K
TiaSpike.gif
214B Damage Guard Stun Properties
- Mid.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Tia pulls off a forward flip and drops her heel on the opponent's head. Can be done in the air and cancels from jumping attacks on hit or block. The air version is excellent for mixups and air combos. The ground version is much more unsafe, but can be used to close the distance between during a blockstring.

214D Damage Guard Stun Properties
- Mid.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

HK Soul Spike is awesome. When canceled from a jumping normal, you're plus enough to link into cr. LP, cr. LK, st. LP + HP xx HP Rising Upper. (breakable link)


Mirage Spear Kick
Kx5 (rapidly)
TiaMirage.gif
B Damage Guard Stun Properties
- Mid.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Does excellent chip damage.

D Damage Guard Stun Properties
- Mid.png - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Requires faster mash.

Supers

Rapid Charge
236236P
TiaCharge.gif
Damage Guard Stun Properties
- Mid.png - Hardknockdown.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Fast super. Low profiles moves at the start.


Burning Revolver
214214P
TiaRevolver.gif
Damage Guard Stun Properties
- Mid.png - Airok.pngHardknockdown.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

use 2/8 to steer. This move has startup invulnerability and is a decent reversal, although Rising Upper is probably better. The invulnerability doesn't last long and fireballs and a lot of air moves will beat it. Can also be used in combos.


Cutlass Flasher
236236K
TiaFlash.gif
Damage Guard Stun Properties
- High.png - Ovrhd.pngHardknockdown.png
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Overhead, can be used in juggles/combos. Also leaves Tia extremely vulnerable on whiff. This move is a total knowledge check outside of hit confirms. Since Tia's other two super moves are mids, an opponent who knows the matchup can block high after any super flash and net a punish.

Don't expect to hit many people with this.

Combos

  • Meterless Combos
    • 2B, 2B, 6AC (one hit) xx 623C
  • Combos with meter
    • 2B, 2B, 6AC (one hit) xx 236236P

Advanced Strategy

  • Tia can instantly block, attack, or jump out of forward dash.

Kara Cancels

  • You can Kara-Cancel 5C/D into Fireball to build slightly more meter. Both normals have audio cues to help with the timing.
  • Kara Rush Blow (5AC) is nuts. It gives Tia's uppercuts an extra character width worth of range, and allows her to throw fireballs that move her forward and build double the usual amount of meter.

Matchups

Matchup Table

Advantage
Great Maherl, Alsion III, Condor, Pielle
Good Sho, Rila
Even Dao-Long
Weak Saizo
Bad

Character Specific Tips


Alsion III


Condor


Dao-Long


Maherl


Pielle


Rila


Tia


Sho


Tia

Game Navigation

General
Controls
Notation
HUD
System
Strategy
FAQ
EXTRA
Characters
Sho
Pielle
Condor
Rila
Tia
Alsion III
Maherl
Dao-Long
Saizo
Bai-Hu