Introduction
Strengths | Weaknesses |
---|---|
|
|
Movelist
THROWS-------------------------------------------------------------------------
Hatsugane >> When close - b / f + C
Issetsu Seoi Nage >> When close - b / f + D
COMMAND ATTACKS----------------------------------------------------------------
Kuro Gami >> f + A >> Can be cancelled into a special move.
Honofuri >> f + B >> Overhead.
Evades several normal attacks and projectiles. Can be cancelled into a special move.
Migiri Udachi >> df + C >> Stuns opponent when hit.
Hits opponents on the ground.
SPECIAL MOVES------------------------------------------------------------------
Yami Barai >> qcf + P >> Evades several normal attacks.
Hits opponents on the ground.
Oboroguruma >> f, d, df + K >> Knockdown (D) (3).
75 Shiki : Kai >> qcf + K, K >> Juggles (2).
Aoki >> qcb + P
DESPERATION MOVES--------------------------------------------------------------
Orochi Nagi >> qcb, hcf + P, hold P to delay move >> Evades low attacks (A) (DM).
Evades high attacks and projectiles (C) (DM). The flame negates projectiles (C) (SDM). Causes damage when touched (SDM).
Combos
Normal Combos
- cr.B > B > dp+K > df C.
- j.D > cl.C > dp+D > df+C or qcf+P.
- cl.C > f+A > dp+D> qcf P
Corner Combos
- j.B, cl.C > qcf+D,D > qcb P [2] > df+C or qcf+A
- j.B, cl.C > qcf+D,D > dp+D > df+C or qcf+A
- j.B, cl.C > qcf+D,D > qcb,hcf+P