Command |
Hit level |
Damage |
Startup (impact frames) |
Block |
Hit |
Counter hit |
Recovery |
Total |
Notes |
Function
|
1 |
h |
5 |
10 |
+1 |
+4 |
+4 |
18 |
28 |
No f+1 variant (like Heihachi) |
Poke
|
1,2 |
h |
10 |
12 |
0 |
+7 |
+7 |
18 |
40 |
1 jails |
Poke, Punish
|
1,2,3 |
l |
10 |
25 |
-17 |
-6 |
+3 |
36 |
83 |
|
|
1,2,4 |
m |
25 |
29 |
-7 |
KND |
KND |
47 |
98 |
4 is interruptible / steppable to both sides |
|
2 |
h |
10 |
10 |
0 |
+8 |
+8 |
19 |
|
|
|
2,3 |
l |
|
|
|
|
|
|
|
|
|
2,4 |
h |
24 |
22 |
0 |
KND |
KND |
|
|
4 is duckable |
Punish
|
1+2 |
m |
21 |
12 |
-11 |
KND |
KND |
|
|
|
Punish
|
3+4 |
m |
33 |
37 |
-6 |
JG |
JG |
31 |
|
|
|
3+4 (far) |
m |
10 |
36 |
-7 |
KND |
KND |
32 |
|
|
|
f+2 |
h |
18 |
16 |
+3 |
+3 (hit analysis shows -18) |
+8 |
|
|
|
Plus frames, Frame trap
|
f+2,1+2 |
m |
26 |
25 |
-10 |
KND |
KND |
|
|
CH confirmable? |
|
f+3 |
m |
30 |
20 |
-10 |
KND |
KND |
|
|
Tracks left |
|
f+4 |
h |
25 |
19 |
+5 |
KND |
KND |
|
|
|
Plus frames
|
f+1+2 |
m |
21 |
|
|
|
|
|
|
|
|
f+3+4 |
m,m |
21 |
18 |
-6 |
KND |
KND |
|
|
|
|
f+3+4~3 |
m,m |
27 |
37~38 |
-7 |
KND |
KND |
|
|
|
|
(f+3+4)~3 |
m,m |
27 |
37~38 |
-7 |
JG |
JG |
|
|
If f+3+4 whiffs and only 3 hits |
|
f+3+4~3,4 |
m |
41 |
21 |
-22 (-20 if f+3+4~3 whiffs) |
KND |
KND |
|
|
Pushback on block, Multiple active frames (maybe 3?) |
|
d/f+1 |
m |
15 |
13 |
+1 |
+7 |
+7 |
23 |
36 |
|
Poke
|
d/f+2 |
m |
13 |
16 |
-7 |
JG |
JG |
29 |
45 |
Launches crouched opponents |
Punish
|
d/f+3 |
m |
23 |
20 |
-3c |
+8c |
JG |
|
|
Opponent recovers crouching |
|
d/f+4 |
m |
18 |
15 |
-7 |
+5 |
+5 |
|
|
|
|
d/f+4,4 |
l |
21 |
26 |
-21 |
-2c |
KND |
|
|
Opponent recovers crouching |
|
d/f+3+4 |
m |
21 |
24 |
-3 |
JG |
JG |
|
|
Into Backturned stance (BT) |
|
d/f+3+4,3+4 |
m,m |
21 |
34 |
-3 |
KND |
KND |
|
|
Into Backturned stance (BT) |
|
d+1 |
l |
10 |
18 |
-11 |
0 (hit analysis show -14) |
0 |
30 |
48 |
|
Poke, High crushes, Jails immediate crouch, but not attack, delayed crouch is possible too |
|
d+1,2 |
h |
8 |
19 |
-1 |
+7 |
+7 |
|
|
2 is duckable / blockable (even if d+1 hit) |
Poke
|
d+1,2,4 |
m |
28 |
31 |
-15 |
KND |
KND |
|
|
|
|
d+2 |
m |
18 |
16 |
-7 |
-1 |
-1 |
|
|
d+2 jails |
|
d+2,2 |
h |
10 |
20 |
-10 |
-2 |
-2 |
|
|
Second 2 is not duckable |
|
d+2,2,3 |
h |
21 |
26 |
-2 |
KND |
KND |
|
|
3 is duckable |
|
d+2,2,4 |
m |
22 |
23 |
-17 |
KND |
KND |
|
|
Pushback on block |
|
d+3 |
l |
12 |
16 |
-17 |
-3 |
-3 |
33 |
49 |
High crushes, Leaves player crouching |
Poke
|
d+4 |
l |
7 |
12 |
-13 |
-2 (hit analysis shows -23) |
-2 |
32 |
44 |
High crushes?, Leaves player crouching |
Poke
|
d+3+4 |
m |
23 |
17 |
-18 |
JG |
JG |
|
|
|
Punish
|
d/b+1 |
sm |
5 |
10 |
-5 |
+6 (hit analysis shows -15) |
+6 |
24 |
34 |
High crushes, Leaves player crouching |
Interruption
|
d/b+3 |
l |
20 |
|
KND |
KND |
|
|
|
|
|
d/b+4 |
l |
23 |
|
|
JG |
|
|
|
|
|
b+1 |
m |
21 |
17 |
+3 |
0 |
JG |
|
|
Opponent recovers crouching? |
Plus frames
|
b+2 |
h |
|
|
|
|
|
|
|
|
|
b+2,1 |
h |
|
|
|
|
|
|
|
1 is duckable |
|
b+2,1~b |
|
|
|
|
|
|
|
|
Into Backturned stance (BT) |
|
b+3 |
h |
|
|
|
|
|
|
|
|
|
b+4 |
|
|
|
|
|
|
|
|
Feisty rabbit stance (FR) |
|
b+4~f |
|
|
|
|
|
|
|
|
Feisty rabbit stance (FR) into Dew glide stance (DEW) |
|
b+4~3 |
l |
|
|
|
|
|
|
|
|
|
b+4~4 |
m |
|
|
|
|
|
|
|
|
|
b+1+2 |
m |
|
|
|
|
|
|
|
|
|
b+1+4 |
m |
60 |
|
|
|
|
|
|
Unblockable |
|
b+3+4 |
|
|
|
|
|
|
|
|
Backturned Stance (BT) |
|
u+3 or u/f+3 |
m |
15 |
15 |
-12 |
JG |
JG |
31 |
46 |
|
Punish
|
u+3+4 or u/f+3+4 |
m |
|
|
|
|
|
|
|
|
|
u+3+4,3+4 or u/f+3+4,3+4 |
m |
|
|
|
|
|
|
|
|
|
u/f+4 |
m |
|
|
|
|
|
|
|
|
|
u/f+4,3 |
m |
|
|
|
|
|
|
|
|
|
f,f+2 |
m |
28 |
17 |
-11 |
CS |
CS |
|
|
|
|
f,f+3 |
m |
|
|
|
|
|
|
|
|
|
f,f+3,3+4 |
m,m |
|
|
|
|
|
|
|
|
|
f,f+4 |
l |
21 |
21 |
-11 |
-21 (odd) |
+15g |
|
|
Opponent can guard on CH |
Plus frames
|
f,f+3+4 |
m |
|
|
|
|
|
|
|
|
|
QCF |
|
|
|
|
|
|
|
|
Dew glide stance (DEW) |
|
DEW 1 |
m |
18 |
15 |
-12 |
JG |
JG |
|
|
|
|
DEW 2 |
m |
24 |
16 |
-6 |
+9 |
CS |
|
|
Pushback on block |
|
WS+1 |
m |
12 |
|
|
|
JG |
|
|
|
|
WS+2 |
m |
18 |
18 |
|
JG |
JG |
|
|
|
|
WS+3 or DEW 3 |
m |
21 |
|
|
KND |
KND |
|
|
|
|
(WS+3,)4 |
m |
25 |
|
|
JG |
JG |
|
|
If WS+3 whiffs and only 4 hits |
|
WS+3,4 |
m |
17 |
|
|
|
|
|
|
|
|
WS+4 or DEW 4 |
m |
|
|
|
|
|
|
|
|
Poke
|
FC,d/f+3 or d,d/f+3 |
l |
16 |
|
|
|
JG |
|
|
|
|
FC,d/f+3 (far) or d,d/f+3 (far) |
l |
16 |
|
|
|
JG |
|
|
|
|
SS+3 |
m |
17 |
|
|
JG |
JG |
|
|
|
|
SS+1+2 |
m |
|
|
|
|
|
|
|
|
|
BT 4 |
m,m |
|
|
|
|
|
|
|
Into Backturned stance (BT) |
|
BT 4,3+4 |
m,m |
|
|
|
|
|
|
|
Into Backturned stance (BT) |
|
BT 1+2 |
m,m |
31 |
|
|
KND |
KND |
|
|
|
|
BT 3+4 |
m |
33 |
|
|
JG |
JG |
|
|
Into Backturned stance (BT) |
|
BT 3+4 (far) |
m |
10 |
|
|
KND |
KND |
|
|
Into Backturned stance (BT) |
|
BT d+3 |
l |
|
|
|
|
|
|
|
|
|
BT d+3,4 |
l,m |
19 |
|
|
KND |
KND |
|
|
|
|
BT d+3+4 |
l |
22 |
|
|
JG |
JG |
|
|
Into Backturned stance (BT) |
|
BT d+3+4~f |
l |
22 |
|
|
JG |
JG |
|
|
Into Forward stance |
|