Street Fighter Alpha 3/Ryu/Combos

From SuperCombo Wiki
Basic Meterless Combos
Combo Position Damage Stun Difficulty Notes
2LK > 2LK > 2LK > 236HP Anywhere Easy Main hitconfirm from 2LK.
2LK > 2LK > 214HK/41236HP Anywhere Easy 214HK ender deals more stun.
2MK > 214HK/623HP Anywhere Easy Slightly harder hitconfirms from 2MK counterpoke
2MP > 214HK Anti-air Easy Anti-air 2MP followup
j.HP > 2MK > 214MK > 2LP > 214MK Corner Medium Corner combo, deals a lot of damage and stun
6MK > 623HP Anywhere Easy Hitconfirm from hopkick, A/V-ism only
j.HP > cl.HP > 214HK Anywhere Easy Basic jump-in combo
CH 2LP > 2MK > 236HP Anywhere Easy Basic counter hit confirm
CH 2LP/MP > 2HK Anywhere Easy Slightly more consistent counter hit combo
X/A-ism Super Combos
Combo Position Damage Stun Difficulty Notes
2LK > 2LK > 2LK > 236236P Anywhere Medium Main fireball super confirm from 2LK.
j.HP > cl.HP > 214214K > 2MP > 214HK Corner Medium Corner combo into tatsu super, lots of damage and stun, A-ism only.
Crouch Cancel Combos
Combo Position Damage Stun Difficulty Notes
CH j.MK > CC j.MP > CC 214HK Anywhere Medium Crouch cancel followup from an air counter hit.
CH j.MK > CC j.MP > CC walk back > cl.HP > 214HK Near corner Medium Harder crouch cancel extension, must be near corner for the cl.HP to connect.
CH j.MK > CC j.MP > 236236P Near corner Medium Crouch cancel extension into fireball super.
V-ism Custom Combos
Combo Position Damage Stun Difficulty Notes
VC1 Activate > 2LK > 41236HP > 6MK > [236HP > 6MK (whiff)]x3 > 236HP > 6MK > 236P (whiff) > [5HP > 236P (whiff)]x2 > (V-ism ends) > cl.HP > 623HP Anywhere Hard Fireball loop custom combo, good corner carry and damage.
VC1 Activate > 623LP > [236HP > 6MK (whiff)]x4 > 236HP > 6MK > 236P (whiff) > 5HP > 236HP (whiff) > (V-ism ends) > cl.HP > 623HP Anti-air Hard Anti-air activation into fireball loop.
VC1 Activate > [236HP > 5HP]x2 > 236HP > 6MK > [236HP > 2MK > 236P > 2MK > 236HP > 6MK]x2 > 236HP > 2MK > 236HP > 6MK > 236HP > (V-ism ends) > 2MP > 214HK Corner Hard Corner only custom combo.
VC1 Activate > 623HP > cl.HP > 236P (whiff) > [5HP > 236P (whiff)]x8 > (V-ism ends) > 2MP > 214HK Corner Hard 5HP loop.
CH 2MP > VC1 Activate > 2MK > 236HP > 6MK (whiff) > 236HP > 6MK > 236HP > 5HP > 236HP > 6MK > 236HP > 2MK > 236HP > 2MK > 236HP > 6MK > [236HP > 2MK > 236HP > 6MK]x2 > 236HP > (V-ism ends) > 2MP > 214MK Corner Hard Counter hit confirm into fireball loop.
CH j.MK > CC j.VC1 Activate > j.MK > [CC j.MK]x4 > CC j.MPxN Corner Very Hard Air to air counter hit custom combo into CC infinite, P1 only.

Reference Videos:

  • Basic Combos:
  • V-ISM Combos: