All public logs

Combined display of all available logs of SuperCombo Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
  • 21:48, 30 December 2024 Crowspaceboy talk contribs created page Giant Gram 2000/Mitsuharu Misawa (Created page with "==Introduction== ===Overview=== MI-SA-WA MI-SA-WA One of the FOUR PILLARS OF HEAVEN in the world of AJPW, Misawa is the ace of AJPW and this game.He's got incredible attacks that give him both good combo options and easy access to his hold mini-game on block/hit, and huge comeback potential thanks to MAX only throws. Misawa is a stable character with interesting tech/combos and the ability to take control of the match from just about any situation. {{ ProConTable | pro...")
  • 14:28, 29 December 2024 Crowspaceboy talk contribs created page Template:ThrowDataHeader-GG2K (Created page with "{{#if:{{{version|}}}|! Version }} ! height="25px" |Damage ! Startup ! Hit Adv ! Special Property ! Meter Build ! Reversal Window <noinclude> ==Usage== Determines the columns to be used for Giant Gram 2000's throws. Category:Giant Gram 2000 </noinclude>")
  • 14:26, 29 December 2024 Crowspaceboy talk contribs created page Template:ThrowkData-GG2K (Created page with "{{#ifeq:{{{header|yes}}}|yes|{{ThrowDataHeader-GG2K |version={{{version|}}} }} |}} |- {{#if:{{{version|}}}|! {{{version|}}}{{#if:{{{subtitle|}}}|<br/><small>{{{subtitle|}}}</small>}} }} | height="25px"| {{#if:{{{Damage|}}}|{{{Damage|}}}|-}} | {{#if:{{{Startup|}}}|{{{Startup|}}}|-}} | {{#if:{{{Hit Adv|}}}|{{{Hit Adv|}}}|-}} | {{#if:{{{Special Property|}}}|{{{Special Property|}}}|-}} | {{#if:{{{Meter Build|}}}|{{{Meter Build|}}}|-}} | {{#if:{{{Reversal Window|}}}|{{{Revers...")
  • 04:09, 27 December 2024 Crowspaceboy talk contribs created page Template:AttackDataHeader-GG2K (Created page with "{{#if:{{{version|}}}|! Version }} ! height="25px" |Damage ! Startup ! Hit Adv ! Block Adv ! Special Property ! Meter Build <noinclude> ==Usage== Determines the columns to be used for Giant Gram attack move lists. Category:Giant Gram 2000 </noinclude>")
  • 04:04, 27 December 2024 Crowspaceboy talk contribs created page Template:AttackData-GG2K (Created page with "{{#ifeq:{{{header|yes}}}|yes|{{AttackDataHeader-GG2K |version={{{version|}}} }} |}} |- {{#if:{{{version|}}}|! {{{version|}}}{{#if:{{{subtitle|}}}|<br/><small>{{{subtitle|}}}</small>}} }} | height="25px"| {{#if:{{{Damage|}}}|{{{Damage|}}}|-}} | {{#if:{{{Guard|}}}|{{{Guard|}}}|-}} | {{#if:{{{Startup|}}}|{{{Startup|}}}|-}} | {{#if:{{{Hit Adv|}}}|{{{Hit Adv|}}}|-}} | {{#if:{{{Block Adv|}}}|{{{Block Adv|}}}|-}} | {{#if:{{{Special Property|}}}|{{{Special Property|}}}|-}} | {{#...")
  • 03:53, 27 December 2024 Crowspaceboy talk contribs created page Giant Gram 2000/Akira Taue (Created page with "==Introduction== ===Overview=== One of the FOUR PILLARS OF HEAVEN in the world of AJPW, Akira Taue has a pretty despicable combination of normals—6A for turn around combos, 8A for unholdable staggers, 2A stomach kick crouch stun, and a drop kick panic button just cuz. He also has some reasonably strong throws, namely his 64T chokeslam. {{ ProConTable | pros= * '''Chokeslam:''' Chokeslam (64T) does a ton of damage and can easily swing the match back into Akira's favo...")
  • 03:31, 27 December 2024 Crowspaceboy talk contribs uploaded File:Akira Taue.png
  • 03:31, 27 December 2024 Crowspaceboy talk contribs created page File:Akira Taue.png
  • 13:42, 26 December 2024 Crowspaceboy talk contribs created page Template:Navbox-GG2K (Created page with "{{Navbox| title= Giant Gram 2000: All Japan Pro Wrestling 3 | link=Giant Gram 2000 | rows= {{Navbox/Row| text=General | textwidth=56 | maxlines=1 | data= {{Navbox/Icon| image=icon faq.png | text=FAQ}} {{Navbox/Icon| image=icon controls.png | text=Controls}} {{Navbox/Icon| image=icon system.png | text=System}} }} {{Navbox/Separator}} {{Navbox/Row| text=Default/Mirror Characters | iconwidth=70 | data= {{Navbox/Icon| image=placeholder.png...")
  • 04:21, 26 December 2024 Crowspaceboy talk contribs created page Giant Gram 2000 (Created page with "{{Infobox Game | gamename = Giant Gram 2000: All Japan Pro Wrestling 3 | abbreviation = GG2K | image = | developer = Sega AM2 | system = Arcade (ZN-2)<br>JP: March 1998<br>WW: 1998 | system2 = Sega Dreamcast<br>JP: December 9, 1999<br>NA: April 2000<br>PAL:August 25, 2000 | netcode = Rollback (Flycast on Fightcade, PC) | community = [https://discord.gg/ZDz5GkeVKb Giant Gram 2000 Community Discord] }} ==Introduction== Giant Gram 2000: Al...")
  • 04:11, 26 December 2024 Crowspaceboy talk contribs uploaded File:Giant Gram 2000 Arcade.webp
  • 04:11, 26 December 2024 Crowspaceboy talk contribs created page File:Giant Gram 2000 Arcade.webp
  • 03:30, 3 July 2024 Crowspaceboy talk contribs created page Plasma Sword/System (Created page with "<big>ESOTERICS</big> <br> <big>Box Step Dash Speeds</big> <br> There's a sometimes massive difference in box step speeds depending upon which direction your character is facing, something of which directly ties into the fact several characters can change thier direction-facing with 4B or other moves. Each character has a different animation that plays depending upon wether they dash in the direction thier model is facing or away, and this animation determines how qu...")
  • 16:07, 29 June 2024 Crowspaceboy talk contribs created page Plasma Sword/Gerelt (Created page with "==Introduction== ===Story=== ===Overview=== (Insert brief description about character and how they play, other details) {{ ProConTable | pros= * '''Incredible 2B:''' For all the faults of Gerelt and Claire have, they have one of the best anti-step lows in the game in the form of a i9, special cancelable 2B. * '''Easy Mid/Low:''' 2B/214+B allows Claire and Gerelt to run a continual coin flip on the opponent over and over again. * '''Good Safe Chip Special:''' 236+B is...")
  • 15:42, 29 June 2024 Crowspaceboy talk contribs created page Plasma Sword/Gamof (Created page with "==Introduction== ===Story=== ===Overview=== (Insert brief description about character and how they play, other details) {{ ProConTable | pros= * '''Shocking Mobility:''' Throw everything you think you know about grapplers out the window. Gamof and Gantetsu have some of the fastest, lowest angle jump arcs in the game, allowing them to bully nearly everyone in the cast with relative easy and instantly force a strong grab/strike mixup. * '''Command Grabs:''' They're grapp...")
  • 15:25, 29 June 2024 Crowspaceboy talk contribs created page Plasma Sword/Blood (Created page with "==Introduction== ===Story=== ===Overview=== (Insert brief description about character and how they play, other details) {{ ProConTable | pros= * '''Great mid-range neutral:''' Blood has a big sword that eats up the mid range, and this, combined with his easy to confirm special moves, allow him to dictate the pace of the match at most ranges except point blank and max screen. * '''High Damage Without Meter:''' Blood's meterless combos are among the highest damage in the...")
  • 14:40, 29 June 2024 Crowspaceboy talk contribs created page Plasma Sword/Gore (Created page with "==Introduction== ===Story=== ===Overview=== (Insert brief description about character and how they play, other details) {{ ProConTable | pros= * '''i10 Launcher:''' Gore's 4K is a backwards moving i10 launcher that confirms into super. For perspective, Zelkin's fastest poke tools are i10. * '''Fast Low Confirm Super:''' Gore's 2AK is a relatively stable super confirm that allows him to stay competitive with other characters. * '''Horizontal Chain:''' Gore can chain 5B...")
  • 14:13, 28 June 2024 Crowspaceboy talk contribs created page Plasma Sword/Saturn (Created page with "==Introduction== ===Story=== ===Overview=== (Insert brief description about character and how they play, other details) {{ ProConTable | pros= * '''236 K Drill:''' Saturn's Drill is one of the most annoying and potent mid-range pokes in the game, capable of crossing up standing and crouching opponents depending upon range, and is completely safe if blocked. It hurts pretty bad for a single hit special move and, if that wasn't enough, the air version has invincibility a...")
  • 16:39, 26 June 2024 Crowspaceboy talk contribs created page Plasma Sword/Vector (Created page with "==Introduction== ===Story=== ===Overview=== (Insert brief description about character and how they play, other details) {{ ProConTable | pros= * '''Strong Neutral:''' Vector is the Sagat of this game. He has a strong high/low fireball, a semi-gimmicky DP and great singular buttons. There are few characters with as simple and effective of a gameplan as Vector/Omega. * '''Satellite Oki:''' Vector can convert a lot of his knockdowns into lockdowns thanks to his 214A+B sup...")
  • 14:25, 26 June 2024 Crowspaceboy talk contribs created page Plasma Sword/Ghost Bilstein (Created page with "==Introduction== ===Story=== ===Overview=== (Insert brief description about character and how they play, other details) {{ ProConTable | pros= * '''Great mid-range neutral:''' Bilstein has a big sword that eats up the mid range, and this, combined with his limited-range fireball, allow him to dictate the pace of the match at most ranges except point black and max screen. * '''High Damage:''' Both Bilstein versions can easily convert any cancelable poke into their super...")
  • 10:53, 23 June 2024 Crowspaceboy talk contribs created page Plasma Sword/Zelkin (Created page with "==Introduction== ===Story=== ===Overview=== (Insert brief description about character and how they play, other details) {{ ProConTable | pros= * '''Air Maneuverability:''' Zelkin can air stall, air dash, and has strong air-to-air normals in the form of a extremely active j.K and a strong late j.A hitbox | cons= * '''High Execution:''' Even sub-optimal Zelkin combos requires flight cancelling to be effective, and messing up any angle on air dashes can leave Zelkin open...")
  • 02:46, 23 June 2024 User account Crowspaceboy talk contribs was created