Drilldown: T3FrameData

T3FrameData > throw: None & impact : i10 or i11

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stance:
damage:
hitlevel:
hits:
escape:
throw: (Click arrow to add another value)
impact: (Click arrow to add another value)
recovery:
total:
hitadv:
blockadv:
-1 (2) · -2 (2) · -3 (1) · -4 (4) · -6 (1) · +1 (1) · +3 (1) · 0 (2) · 1+ (1) · 2 (1) · 2- (2) · 2+ (2) · 3 (1) · 6- (1)
chadv:

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