Drilldown: T3FrameData

T3FrameData > hits: None & blockadv : -10 or 0

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cat:
stance:
damage:
hitlevel:
hits: (Click arrow to add another value)
escape:
throw:
recovery:
total:
hitadv:
None (2) · -1 (1) · +10 (1) · +2 (1) · +7 (1) · 0 (2) · 1 (2) · 2 (1) · 4 (1) · 5 (1) · 6 (1) · KD (2)
blockadv: (Click arrow to add another value)
chadv:

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