Introduction
To select EX Billy, hover over Billy on the character select screen and, while holding start, press B, B, C, C, hold down B then start holding C (without releasing B), then press A or D.
Movelist
Command Moves
Move Name | Motion | Nickname | Description | Adv on Block |
---|---|---|---|---|
Slide Palm | 66~2P | 0 | ||
Ground Slash | 2S on downed opponent | - | ||
Crunch Kick | 6P during proximity guard | -5 |
Throw Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Uhcimata | close 4/6S |
Special Moves
Move Name | Motion | Nickname | Description | Adv on Block |
---|---|---|---|---|
San Setsu Kon | [4]6P | absorb projectiles | +1 | |
└Flame San Setsu Kon | 46S | Follow Up | - | |
Sparrow Drop | 214P | - | ||
Senpu Kon | Mash P | -33 | ||
Karyu Tsuigeki Kon | 214K | Breakshot high reversal | - | |
Suiryu Tsuigeki Kon | 214S | Breakshot jump in and special reversal | - | |
Power Hi Sho Bonk | 1236K | can control descent with b/f | +2 |
S-Power Move
Move Name | Motion | Nickname | Description | Adv on Block |
---|---|---|---|---|
Super Fire Wheel | 2363214K+S | -81 |
P-Power Move
Move Name | Motion | Nickname | Description | Adv on Block |
---|---|---|---|---|
Scarlet Uppercut | 632S | -53 |
Chains
--- 3hits ---
[Ac/2+Ac/2+Bc],Bc,C
[Ac/2+Ac/2+Bc],[Bc/2+Bc],2+C
--- 4hits ---
[Ac/2+Ac/2+Bc]Bc,6+CcP,4+CcP
[Ac/2+Ac],Cc(3hit)
--- 5hits ---
B(3hit),Bc,C
B(3hit),[Bc/2+Bc],2+C
--- 6hits ---
B(3hit),Bc,6+CcP,4+CcP
2+C(1hit),Cc,2+C(3hit),46+C
Combos
1)Jump C, crouching Cx2, HCB + C, <== ==> A, Pursue Attack
2)Jump C, standing B, ==> C (three hits), tap A repeatedly
3)Jump B, C, crouching A, <== C (three hits), <== ~ ==> A, <== ==> C, Pursue Attack
4)Jump C, crouching B, ==> B, C, <== C, <== ~ ==> A, <== ==> C, Pursue Attack
5)Far C, standing C, <== ~ ==> A, <== ==> C, Pursue Attack
6)2nd Plane (Billy's stage), standing C, HCF + B (corner)
7)2nd Plane, standing C, Super Move
8)Jump C, ==> A, B, C, <== C, Power Move, Pursue Attack
9)2nd Plane with opponent (Billy's stage), Jump C, crouching B, ==> B, C, <== C, Super Move (corner)
10)Far C, ==> A, B, C, <== C, Power Move