Mortal Kombat 9/Kenshi

From SuperCombo Wiki

MK9Logo.png

Kenshi

MK9-Kenshi Face.jpg

Kenshi, a proud swordsman was promised the legendary Sentou sword by a strange old man, who was actually Shang Tsung in disguise. When he took the sword, Kenshi also released ancient warrior spirits that were all consume by Shang Tsung. He was then left to die in the dark. Blind but alive, Kenshi was guided out of the tomb by the mystical sword. Led by his senses, and fueled by revenge, Kenshi believes in an eye for an eye..



Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
Fp.png
 ?%
High.png Bufferable.png
Back Punch
Bp.png
 ?%
High.png Bufferable.png
Front Kick
Fk.png
 ?%
High.png Bufferable.png
Back Kick
Bk.png
 ?%
High.png Bufferable.png
Crouching Front Punch
D.png + Fp.png
 ?%
High.png Bufferable.png
Crouching Back Punch
D.png + Bp.png
12%
High.png uprcut
Crouching Front Kick
D.png + Fk.png
1%
Low.png Bufferable.png
Crouching Back Kick
D.png + Bk.png
 ?%
Low.png Bufferable.png
Angled Jumping Punch
during angled jump, Fp.png or Bp.png
 ?%
Med.png
Angled Jumping Kick
during angled jump, Fk.png or Bk.png
 ?%
High.png Knockdown.png
Straight Up Jumping Punch
during straight up jump, Fp.png or Bp.png
 ?%
Med.png Groundbounce.png
Straight Up Jumping Kick
during straight up jump, Fk.png or Bk.png
 ?%
Med.png Knockdown.png

Command Normals

Name
Command
Damage
Notes
Blade Stab
B.png + Bp.png
11%
Med.png
Blade Swipe
F.png + Bp.png
 ?
Shin Kick
F.png + Fk.png
 ?
Low.png
Snap Kick
F.png + Bk.png
 ?
Windmill
U.png + Bk.png
11%
Med.png
Sweep
B.png + Bk.png
 ?
Sweep.png

Throws

Name
Command
Damage
Notes
Throw (Away)
B.png or N.png + Fp.png + Fk.png
Throw.png
Throw (Towards)
F.png + Fp.png + Fk.png
Throw.png

Kombo Attacks

Name
Command
Damage
Notes
Telekinetic Rush
Fp.png ---.png Fp.png ---.png Fp.png
 ?
2nd hit: Bufferable.png
Blind Justice
Fp.png ---.png Fp.png ---.png Bp.png
 ?
2nd hit: Bufferable.png
Off Balance
Fp.png ---.png Fp.png ---.png Bk.png
 ?
2nd, 3rd hit: Bufferable.png
Heightened Senses
Bp.png ---.png Fp.png ---.png B.png + Bp.png
 ?
2nd, 3rd hit: Bufferable.png 3rd hit: Med.png , minor Groundbounce.png
Stolen Soul
Bp.png ---.png Fp.png ---.png F.png + Bk.png
 ?
2nd hit: Bufferable.png , 3rd hit: Low.png
Absentminded
F.png + Bp.png ---.png Bp.png ---.png B.png + Fp.png
 ?
2nd hit: Bufferable.png 3rd hit: Launch.png
Shortsighted
F.png + Bp.png ---.png Bp.png ---.png B.png + Bp.png
 ?
2nd hit: Bufferable.png 3rd hit: med
Brainpower
F.png + Fk.png ---.png Bp.png
 ?
1st hit: Low.png 2nd hit: Bufferable.png

Fast Tags

Name
Command
Damage
Notes
Concentration
Bp.png ---.png Fp.png ---.png B.png + Bp.png ---.png Tg.png
Gray Matter
F.png + Bp.png ---.png Bp.png ---.png B.png + Fp.png ---.png Tg.png
Blind Fury
F.png + Fk.png ---.png Bp.png ---.png Tg.png

Tag Kombos

Name
Command
Damage
Notes
Blind Swordsman
Bp.png ---.png Fp.png ---.png Tg.png
Farsighted
F.png + Bp.png ---.png Bp.png ---.png Tg.png

Tag Specials

Name
Command
Damage
Notes
Tag Assist
D.png B.png + Tg.png
Tag Attack
D.png F.png + Tg.png

Special Attacks

Name
Command
Damage
Notes
Spirit Charge
B.png F.png + Bp.png
 ?
Rising Karma
D.png B.png + Fp.png
 ?
Launch.png
Telekinetic Slash (Close)
D.png B.png + Bk.png
 ?
Med.png
Telekinetic Slash (Medium)
D.png F.png + Bk.png
 ?
Med.png
Telekinetic Slash (Far)
D.png B.png F.png + Bk.png
 ?
Med.png
Tele-Flurry
B.png F.png + Fk.png
 ?
Blade Reflect
D.png B.png + Bp.png
 ?
reflect projectiles

Enhanced Special Attacks

Name
Command
Damage
Notes
Spirit Vengeance
B.png F.png + Bp.png + Bl.png
 ?
has armor
Karma Eruption
D.png B.png + Fp.png + Bl.png
 ?
Launch.png has armor
Telekinetic Blade (Close)
D.png B.png + Bk.png + Bl.png
 ?
Med.png , has armor , Launch.png in corner
Telekinetic Blade (Medium)
D.png F.png + Bk.png + Bl.png
 ?
Med.png , has armor , Launch.png in corner
Telekinetic Blade (Far)
D.png B.png F.png + Bk.png + Bl.png
 ?
Med.png , has armor , Launch.png in corner
Tele-Beatdown
B.png F.png + Fk.png + Bl.png
 ?
Blade Absorb
D.png B.png + Bp.png + Bl.png
 ?
gain life

X-Ray Attack

Name
Command
Damage
Notes
Soul Blade
Fk.png + Bk.png + Bl.png
32%

Finishing Moves

Fatality
Kode
Distance From Opponent
Fatality 1
U.png D.png U.png D.png + Bl.png
Jump
Fatality 2
B.png F.png D.png F.png + Bp.png
Jump
Stage Fatality
D.png F.png D.png + Fk.png
Varies
Babality
D.png B.png D.png + Fp.png
Jump

Move Analysis

Basic Attacks

N/A


Command Normals

B.png+Bp.png

Overhead. Advantage on block.


Kombo Attacks

F.png+Bp.png , Bp.png , B.png+Fp.png

Launcher. Safe on block.


Bp.png , Fp.png , B.png+Bp.png

Safe on block. Advantage on block. 3rd hit overheads and leads to a small groundbounce to continue comboing.


Bp.png , Fp.png , F.png+Bk.png

Reset string. Safe on block, Reptile can only punish with elbow dash. The opponent MUST block after being hit by the low.


F.png+Fk.png , Bp.png

Low starter string, bufferable 2nd hit. Mixup this with Blade Stab.


F.png+Bp.png , Bp.png , B.png+Bp.png

Advantage on block.


Fp.png , Fp.png , Bk.png

Good corner combo string. Can follow up on hit in open space with Med Tele Slash. If blocked, tack on a Spirit Charge or Rising Karma to make the string safe.
Also this string is great to build meter.


Special Attacks

Rising Karma

Unsafe on block. Mostly used in combos. Decent anti-air.


Spirit Charge

Very fast special. Safe on block. Has invincibility frames when used as wake-up. This is punished by full combo if the opponent jumps over it.


Telekinetic Slash

Overhead Slashes. Can stop jumpers with the correct spacing. Not safe upclose if it whiffs.


Tele-Flurry

Fast special that tracks the opponent anywhere on screen. Not safe upclose. Good for meter building.


Enhanced Special Attacks

Karma Eruption

Safe on block. Has armor. Good for wake-up.


Spirit Vengeance

Has armor.


Telekinetic Blade

Has armor. Juggles in corner.


X-Ray Attack

Has a hit of armor, goes full screen and counters projectiles.


Basic Strategy

N/A


Advanced Strategy

Combos

Bread and Butters

29%: F.png+Fk.png , Bp.png ---.png Rising Karma ---.png Dash ---.png F.png+Fk.png , Bp.png ---.png Spirit Charge

34%: F.png+Bp.png , Bp.png , B.png+Fp.png ---.png Dash ---.png F.png+Fk.png , Bp.png ---.png Rising Karma ---.png Dash ---.png F.png+Bp.png , Bp.png ---.png Tele-Flurry

34%: F.png+Bp.png , Bp.png , B.png+Fp.png ---.png Dash ---.png F.png+Bp.png , Bp.png ---.png Rising Karma ---.png Dash ---.png F.png+Bp.png , Bp.png , B.png+Bp.png

36%: F.png+Bp.png , Bp.png , B.png+Fp.png ---.png Dash ---.png Bp.png , Fp.png ---.png Rising Karma ---.png Dash ---.png F.png+Fk.png , Bp.png ---.png Spirit Charge

Jump-in Combos

  • N/A

Combos With Enhanced Specials

Combos With X-Ray Attacks

50% Corner: F.png+Bp.png , Bp.png , B.png+Fp.png ---.png Bp.png , Fp.png , B.png+Bp.png ---.png Fk.png , Rising Karma ---.png Bp.png , Xray

Corner-Only Combos

43%: F.png+Bp.png , Bp.png , B.png+Fp.png ---.png Bp.png , Fp.png , B.png+Bp.png ---.png Fk.png , Rising Karma ---.png F.png+Bp.png , Bp.png , B.png+Bp.png

Style

  • Keep-away

Matchups

N/A