Killer Instinct (2013)/Tusk/Character Intro

From SuperCombo Wiki

Introduction

Tusk PLACEHOLDER CHARACTER STORY

Tusk PLACEHOLDER GAMEPLAY OVERVIEW

Strengths Weaknesses
  • Chunky Damage: Tusk's damage output in and out of combos is among the highest in the game.
  • Large Buttons: Tusk's has some of the longest range buttons in the game.
  • Big Confirm Windows: Tusk's buttons have a large amount of hitstun allowing easy confirms.
  • Very Difficult to Zone: Tusk's run and long range buttons allow him to get around zoning very effectively.
  • Easy to Break: Tusk's linkers have an extra hit allowing for easier reaction breaks and he has distinctive and slow autodoubles.
  • High Execution Instinct: Getting the most out of Tusk's instinct demands a significantly higher execution investment than most characters.
  • Weak Light Confirms: Tusk can't confirm into anything except Moose Jaw off his lights without meter and can't punish certain moves with a combo due to his 2LK not confirming unless point blank.