Dragon Ball Z: Budokai Tenkaichi 3/Goku End

From SuperCombo Wiki

Character Info

The "End" rendition of Goku, based on his appearance in the late Cell Saga and Buu Saga.

Transformations

Goku End SSJ.png Super Saiyan: 1 Blast Stock
Goku End SSJ2.png Super Saiyan 2: 2 Blast Stocks
Goku End SSJ3.png Super Saiyan 3: 3 Blast Stocks
Vegetto.png Potara (Vegito): 3 Blast Stocks (requires Vegeta (2nd Form) as partner, irreversible)

  • Adds both partner's health values together

Vegetto SSJ.png Potara (Super Vegeta): 4 Blast Stocks (requires Vegeta (2nd Form) as partner, irreversible)

  • Adds both partner's health values together

Gogeta SSJ.png Fusion (Super Gogeta): 4 Blast Stocks (requires Vegeta (2nd Form) as partner, irreversible)

  • Adds both partner's health values together

Moveset

Blasts

Blast 1
  • Instantaneous Transmission
  • 2 Blast Stocks
  • Causes opponent to lock off
  • Teleports behind opponent
  • Wild Sense
  • 2 Blast Stocks
  • Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2)
  • Auto-Evades all Beam B2s
  • Effect lasts until one evasion
Blast 2/Ultimate Blast
  • Kamehameha
  • 3 Ki Bars
  • Beam
  • Can be Charged
  • 7080 Damage Uncharged
  • 10200 Damage Overcharged
  • 11280 Damage Boosted
  • Meteor Smash
  • 3 Ki Bars
  • Target Rush
  • 6820 Damage Unboosted (+ 380 for impact on ground)
  • 7510 Damage Boosted (+ 380 for impact on ground)
  • Super Spirit Bomb
  • 5 Ki Bars
  • Max Power Mode only
  • Beam
  • Unblockable
  • Resets character positions
  • 14860 Damage Unboosted
  • 16320 Damage Boosted

Rushing Techniques

  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral