
Basic Strategy
Universal Movement:
1) Back dash/Forward dash canceling-
2) Sidestep canceling-
Advanced Strategy
Instant States: 1)While Standing:
a)Universal- b)qcf,uf- c)Last one?
2)Running-
3)Character specific movements-
a)Wave dash/snake dash- b)Back sway- c)Mist step- d)Fox step- e)Stances-