Marvel vs Capcom 2/Hulk

From SuperCombo Wiki

Introduction

Moves List

Normal Moves

Special Moves

Gamma Slam
qcf + P

Gamma Tornado
hcb + P (only hits when close)

Gamma Charge (ground)
Charge b,f + K (After you complete the motion, hit another direction again and push K

Gamma Charge (air)
Charge d,u + K (After you complete the motion, hit another direction again and push K)

Super Moves

Gamma Wave
qcf + PP

Gamma Quake
qcf + KK

Gamma Crush
qcb + PP, move b / f

Assist Moves

The Basics

ARCADE STICK LEGEND


         BUTTONS LEGEND

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JB = Jump Backwards JP = Jab Punch JU = Jump Up SK = Short Kick JF = Jump Forward FP = Fierce Punch B = Walk Backward RK = Roundhouse Kick F = Walk Forward A1 = Assist 1 DB = Down Back A2 = Assist 2 DF = Down Forward D = Down

Advanced Strategy