Introduction

Released in arcades in 2005, The King of Fighters XI is SNK's latest and hotly anticipated 2D fighting exploit. Featuring a roster of over 40 characters, XI continues the saga set out by KoF 2003 as Ash Crimson continues his hunt for power. Featuring a series of new gameplay systems such as Skill Stocks and Dream Cancels, KoF XI shakes up the established King of Fighters formula. Add onto that the 3-man tag system from KoF 2003 and SNK strikes back with an A+ title in an age of dying 2D fighters.
Game Versions
- Arcade (Atomiswave)
- Playstation 2
Game Mechanics
press Start (select for PS2) Taunt opponent tap forward,forward(hold) Forward dash tap b,b Backstep tap ub,u or uf Low jump (hop) press ub,u or uf Normal jump tap df-db then lightly ub-uf Fast hop tap db-df then ub-uf High Jump press b when attacked Standing Block press db when attacked Crouching block AB Emergency Evade (forward roll) b+AB Emergency Evade (backwards) AB while blocking (1 stock) Guard Cancel Emergency Evade (backward) f+AB while blocking (1 stock) Guard Cancel Emergency Evade (forward) AB while attacking (1 stock) Quick Emergency Evade AB when knocked down Fallbreaker (recovery roll) f+AB when knocked down Forward Fallbreaker (recovery roll) E while blocking (1 stock) Guard Cancel Blowback Attack b/f + C/D (near) Basic Throw (unblockable) b/f + C/D when grabbed Throw Escape AC/BD on ground Tag out AC/BD while attacking Quick Shift (uses 1 skill bar) AC/BD when hit Saving Shift (uses both skill bars)
Basic Strategy
Advanced Strategy
Tiers
S tier
Gato > Kula ≧Oswald
A tier Kim > Eiji ≧ Kyo
B tier Clark > Duck ≧ Ash = K` ≧ Jenet > Maxima
C tier Ralf > Terry ≧ DL ≧ Kensou > Shen ≧ Iori > Vanessa > Beni = Adel > Malin ≧ Yuri ≧ Kasumi > Ryo ≧ Gai > Jyazu > Elizabeth > Silber
D tier King > Shingo ≧ Ramon ≧ Mary > Athena ≧ Griffon
E tier Whip ≧ Momoko > Syo
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