Introduction
Moves List
Normal Moves
Ground Normals
- Standing Jab:
Damage | ? | __x__ | File:Sf2hf-sagat-slp.png | __x__ |
Stun | ? | |||
Stun Timer | ? | |||
Chain Cancel | No | |||
Special Cancel | ? | |||
Frame Advantage | ? | |||
Frame Count | 4 | 4 | 4 |
- Standing Strong:
Damage | ? | __x__ | File:Sf2hf-sagat-smp.png | __x__ |
Stun | ? | |||
Stun Timer | ? | |||
Chain Cancel | No | |||
Special Cancel | ? | |||
Frame Advantage | ? | |||
Frame Count | 5 | 4 | 6 |
- Standing Fierce:
Damage | ? | __x__ | File:Sf2hf-sagat-shp.png | __x__ |
Stun | ? | |||
Stun Timer | ? | |||
Chain Cancel | No | |||
Special Cancel | ? | |||
Frame Advantage | ? | |||
Frame Count | 7 | 6 | 22 |
All frame data taken from T.Akiba's data. Will independently verify soon.
Special Moves
Tiger Shot: Quarter-Circle Forward + Punch (236 + Punch).
Tiger Uppercut: Forward, Down, Down-Forward + Punch (623 + Punch).
Tiger Knee: Down, Down-Forward, Forward, Up-Forward + Kick (2369 + Kick).