Introduction
Moves List
Normal Moves
Close Normals
Damage | Stun | Cancel | Chain | Guard | Parry | Invul | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | 3 | Yes | yes | Mid | Mid | - | ||||||
Startup | Active | Recovery | Total | Adv Hit | Adv Block | Adv Parry | ||||||
- | - | - | - | - | - | - | ||||||
A very quick jab that can be chained into 5 |
Damage | Stun | Cancel | Chain | Guard | Parry | Invul | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | 8 | Yes | No | Mid | Mid | - | ||||||
Startup | Active | Recovery | Total | Adv Hit | Adv Block | Adv Parry | ||||||
- | - | - | - | - | - | - | ||||||
Ryu preforms a hook that can be special cancelled. |
Special Moves
Hadoken
- Quarter Circle Forward + Punch
Shoryuken
- Forward, Down, Down-Forward + Punch
Tatsumaki Senpukyaku
- Quarter Circle Back + Kick
- Also usable in air
Super Moves
Shinku Hadoken
- Double Quarter Circle Forward + Punch
Shin Shoryuken
- Double Quarter Circle Forward + Kick