Introduction
Ryu doesn't wear shoes. Ryu has unblockables. Ryu can kill anyone in two midscreen combos.
Despite appearances, Capcom's poster boy plays the same game he always has in Street Fighter EX. Ryu is a great example of just what Arika changed in SFEX. Some decisions enhance, others tweak, but very little keeps Ryu from feeling like himself.
- Uppercuts in SFEX are crazy good. Longer Kara Cancel windows
Moves List
Normals Moves
Seoi Nage When close, b / f + MP / HP
Tomoe Nage When close, b / f + MK / HK
Special Moves
Hadou Ken qcf + P
Shouryuu Ken f,d,df + P
Tatsumaki Senpuu Kyaku qcb + K (perform 3 times)
Senpuu Kyaku f + MK
Super Moves
Shinkuu Hadou Ken qcf,qcf + P
Shinkuu Tatsumaki Senpuu Kyaku qcb,qcb + K (air)
The Basics
Advanced Strategy
Unblockables
Throwing the opponent "Off Axis" is far easier in EXA than EX2+.
Any time Ryu cancels a confirm or Anti Air to Air Shin Tatsumaki (STK), he's in position to hit his opponent with unblockable Oki. Midscreen, meaty j. MK will either OS an ambiguous crossup or hit the opponent off axis on their wakeup. This often leads to a full combo, an unscaled backturned super, or can be routed to loop unblockables.
Midscreen Setup:
Anti Air 623P xx 214214K, Sideswitch, (Hold Forward/Macrowalk), j. MK Unblockable
(Punish) / Corner Setup:
(j. 5HP), 5LK xx 623HP xx 214214K, Sideswitch, (Hold Forward/Macrowalk), j. MK Unblockable
Match-Ups
General | Introduction | Game Mechanics | |
The Characters | Akuma | Allen Snider | Blair Dame | Kairi | Chun-Li | Jack | Darun Mister | Dhalsim | Doctrine Dark | Garuda | Guile | Hokuto | Ken | M.Bison | Pullum Purna | Ryu | Sakura | Skullomania | Zangief | Evil Ryu | Evil Hokuto |