Leon is a swordsman with the power to imbue electricity into the twin blades he wields.
An arrogant and narcissistic knight who comes from the same noble yet reclusive kingdom as Lightning, Leon is ordered by his king to investigate the mystery of the lost continent.
Leon plays similarly to Lightning in Asura Blade: Sword of Dynasty and is a defensive charge character with long reaching normals. He alternates between his shortsword for quick up-close attacks and his longsword at range, combining their use for his most iconic moves.
OverviewLeon is a charge character with solid range and disjoint. |
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Pros | Cons |
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Play Style | Charge |
Dash Type | Run |
Backdash Type | Airborne |
Defense Modifier | 1.0625 |
Air Options | None |
Meter Gauge | 80 |
Movelist
Normals
Standing Normals
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
8 | 5 | 6 | 3 | M | -A-, -B-, -C-, -SP-, -UM- | 4 | 3 | |
quick jab |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
16 | 9 | 6 | 13 | M | C, SP, UM | -2 | -3 | |
use this |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
12, 14 (23) | 7 | 4 (14) 8 | 31 | M | - | -16 | -17 | |
Big defensive normal |
Crouching Normals
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
8 | 5 | 4 | 5 | L | -A-, -B-, -C-, -SP-, -UM- | 4 | 3 | |
5A but low |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
16 | 7 | 4 | 19 | M | C, SP, UM | -6 | -7 | |
quick upward slash |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
16, 8 (22) | 9 | 6 (4) 2 | 11 | M, L | - | 0, knocks down | -1, 9 | |
Low double thrust and sweep to destroy the feet |
Air Normals
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
8 | 3 | 26 | 6 | H | -A-, -B-, -C-, -SP-, -UM- | N/A | N/A | |
Leon slashes his short-sword upward
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Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
16 | 5 | 10 | 19 | H | C, UM | N/A | N/A | |
Leon thrusts his sword |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
16 | 7 | 8 | 21 | H | C, UM | N/A | N/A | |
Same as j8.B but at a diagonal angle |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
24 | 7 | 8 | 7 | - | - | N/A | N/A | |
a powerful slice |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
24 | 15 | 6 | N/A | H | - | N/A | N/A | |
Leon pulls out the pac-man hitbox |
= Command Normals
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
16 | 23 | 9 | 3 | H | - | 5 | 4 | |
quick hop into overhead |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
20 | 11 | 8 | 22 | H | - | -7 | -8 | |
quick downward thrust |
Universal Mechanics
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
5 | 7 | 2 | 11 | M | - | Launches | 9 | |
on hit, Causes a big wall bounce and puts the opponent in indefinite hitstun until they hit the ground or use meter to tech it |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
5 | 7 | 4 | 9 | H | - | Launches | N/A | |
More active than the grounded version. Must be blocked standing. |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
1, 1 (2) | 5 | 4 | 33 | U | - | 23 | N/A | |
A quick, unblockable point blank attack that stuns grounded opponents. Throw function. |
Special Moves
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 24 / 26 / 28 | - | - | M | O | Knocks down | 4 / 3 / 2 | |
Leon performs a frontflip, then a cross slash
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Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 29 / 29 / 29 | - | - | H | O | Knocks down | - | |
Leon does a wide and fast horizontal slash
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Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 29 / 29 / 29 | - | - | M | O | Knocks down | - | |
Leon backflips and does a cross slash, spinning around and effectively covering half the screen in his hitboxes
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Supers
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 62(53+9) | - | - | M | O | Knocks down | inconsistent | |
Leon fills everything in a 5 mile radius with a hitbox. If he hits (not blocked) it deals enormous damage and causes a HKD.
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Boost Mode (22ABC)
Lighting Fast:
Leon becomes twice as fast and jumps higher.
Color Palettes