Thrill Kill/Cleetus

From SuperCombo Wiki

Overview

 Cleetus, thanks to a developer oversight, is the most broken character in the game. Thanks to his Front Snap Kick being +5 on hit, SquareTK-input-comma.pngSquareTK-input-comma.pngTriangleTK-input-comma.pngCircle is an infinite combo if you buffer it over and over again. This means your opponent cannot make any mistakes with their attacks, lest they be put in the Cleetus blender. The only defense against it is crouching, as the string consists of only high attacks.

 If that wasn't enough, Cleetus also has access to some great special moves you can abuse for fun and profit - Over The Barb has some invulnerability making it a great move to attack through pressure, Dashing Elbow has great range and active frames to reward good spacing, and Backwoods Beating has a crazy amount of invulnerability. If his moves don't give him invulnerability, they probably give him frame advantage as a lot of his moves are extremely plus on hit.

At a glance:
Pros Cons
  • Infinite Combo: Landing his 5f jab is an instant round win most of the time. Your opponents will have to spend nearly the whole match in crouch in order to play against this.
  • Frame advantage: Moves like Low Outhouse and Middle Outhouse are very plus on hit, allowing you to continue pressuring your opponents with low/mid mixups up close.
  • Powerful specials: Cleetus has a variety of special moves that offer good range, invulnerability, and juggle conversions.
  • Amazing wake-up attacks: Cleetus's high launcher and low sweep recovery moves both lead to juggles and great damage.
  • Hard to juggle: Cleetus's vertical hitbox while he's being juggled is quite small. For example, Tormentor is completely unable to do any wall combos against Cleetus after a Charged Punch.
  • People will hate you: Hitting someone with the Cleetus combo will surely cause them to leave and not play with you anymore.


Cleetus
TK Cleetus Ingame.png
Hitbox Diameter 4.7u⌀ (Large)
Movement Speed 6.8u/s (2nd fastest)
Dash Distance 10.0u (4th best)

Move List

Square Front Punch
Stump Stab
Square
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
High.png 5f 1f 8f -2 / +3 3 3.2u - -


Very good frame data for a jab.


Cancels:
ForwardTK-input-comma.pngSquare - Turning Stump Stab


Turning Stump Stab
ForwardTK-input-comma.pngSquare
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
High.png 10f 1f 10f -4 / +3 3 3.9u - Switch


Description needed.


Cancels:
Quarter CircleTK-input-comma.pngSquare - Dashing Elbow
ForwardTK-input-comma.pngCircle - Middle Outhouse


Skipping Elbow
BackTK-input-comma.pngForwardTK-input-comma.pngSquare
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Mid.png 7f 1f 13f -7 / +40 8 4.4u Hardknockdown.png -


Description needed.


Dashing Elbow
Quarter CircleTK-input-comma.pngSquare
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Mid.png 9f 7f 7f -7 / +24 5 7.4u Launch.png -


One of Cleetus's best moves. Great range, tons of active frames, and juggles the opponent quite high into the air for good follow-up juggles.


Stump Jab From Crouch
L2PlusSquare
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Low.png 6f 2f 9f -4 / +5 3 3.9u - -


Description needed.


Cancels:
ForwardTK-input-comma.pngSquare - Turning Stump Stab


Triangle Back Punch
Triangle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


Cancels:
ForwardTK-input-comma.pngTriangle - Southern Swing


ForwardTK-input-comma.pngTriangle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


BackTK-input-comma.pngForwardTK-input-comma.pngTriangle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


Quarter CircleTK-input-comma.pngTriangle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


Half CircleTK-input-comma.pngTriangle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


L2PlusTriangle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


Cancels:
ForwardTK-input-comma.pngForwardTK-input-comma.pngSquare/Triangle - Running Shoulder


ForwardTK-input-comma.pngForwardTK-input-comma.pngSquare/Triangle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


Cross Front Kick
Rattle Snap Kick
Cross
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Mid.png 7f 1f 12f -6 / +1 4 6.3u - Switch


Description needed.


Over The Barb
ForwardTK-input-comma.pngCross
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Mid.png 6f 1f 22f -16 / +13 5 2.1u - Switch


Uselessly short-ranged.


Cancels:
Quarter CircleTK-input-comma.pngTriangle - Moonshine
L2PlusCircle - Sweep From Crouch


Hickory Heel
BackTK-input-comma.pngForwardTK-input-comma.pngCross
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Mid.png 16f 1f 9f -3 / +5 20 3.2u Knockdown.png -


Lots of startup, but great damage for a single move and has very good advantage.


Round The Barn
Quarter CircleTK-input-comma.pngCross
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Mid.png 10f 2f 19f -14 / +22 6 5.8u Launch.png -


Description needed.


Low Kick From Crouch
L2PlusCross
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Low.png 7f 2f 8f -2 / +4 3 4.1u - -


Slow startup for a poke, but excellent advantage.


Circle Back Kick
Front Snap Kick
Circle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
High.png 9f 1f 8f -2 / +5 3 2.7u - -


Description needed.


Cancels:
BackTK-input-comma.pngForwardTK-input-comma.pngCircle - Low Outhouse
Quarter CircleTK-input-comma.pngCircle - Round Outhouse


Middle Outhouse
ForwardTK-input-comma.pngCircle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Mid.png 18f 2f 11f -6 / +1 6 5.8u - Switch


Laughably terrible startup. Avoid using by itself, but it's not bad to end combo strings with as its cancel damage is very good.


Cancels:
Quarter CircleTK-input-comma.pngCircle - Round Outhouse


Low Outhouse
BackTK-input-comma.pngForwardTK-input-comma.pngCircle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Low.png 18f 2f 9f -4 / +3 4 4.6u - Switch


Also has laughably terrible startup without the damage potential.


Cancels:
ForwardTK-input-comma.pngCircle - Middle Outhouse


Round Outhouse
Quarter CircleTK-input-comma.pngCircle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
High.png 14f 2f 13f -7 / +28 5 2.9u Launch.png -


Description needed.


Cancels:
L2PlusTriangle - Crouching Moonshine


Sweep From Crouch
L2PlusCircle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Low.png 10f 3f 9f -5 / +2 4 5.6u - -


Description needed.


Cancels:
BackTK-input-comma.pngForwardTK-input-comma.pngCircle - Low Outhouse
ForwardTK-input-comma.pngForwardTK-input-comma.pngCross/Circle - Runnin Round The Barn


Runnin Round The Barn
ForwardTK-input-comma.pngForwardTK-input-comma.pngCross/Circle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
High.png 14f 11f 8f +32 8 14.5u Hardknockdown.png Switch


Description needed.


Grabs / Misc Moves
CrossPlusSquare
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


CirclePlusTriangle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


CrossPlusSquare
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


CirclePlusSquare
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


CrossPlusTriangle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


Cancels:
Quarter CircleTK-input-comma.pngSquare - Dashing Elbow

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TormentorOddballBelladonnaDr. FaustusThe ImpVioletMammothCleetusCainJudasMarukka