Super Smash Bros. Melee

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Revision as of 19:44, 24 July 2022 by Shiburizu (talk | contribs)
Super Smash Bros. Melee
(SSBM)
SSBM-cover.jpg
Version

NSTC Version 1.02

Developers

HAL Laboratory, Intelligent Systems

Publishers

Nintendo

Systems

Nintendo GameCube

Official Websites Capcom Pro Tour
streetfighter.com
Online Play

N/A

Rollback via Slippi
Player Resources

Blippi.gg

Melee Library
Melee Cookbook
Melee Calculator
MeleeFrameData.com
See Links for more
Community Channels

SSBM Discord List

/r/SSBM on Reddit
SSBM on SmashBoards
Netplay Event Calendar
Melee Majors Calendar
SSBM Logo.png

Super Smash Bros. Melee is the second game in Nintendo's Super Smash Bros. Series.

Released in 2001 (2002 PAL), the series features characters and elements from all over the Nintendo universe. It includes all playable characters from the first game and also adds characters from additional franchises such as Fire Emblem, alongside new stages and gameplay modes. One of the most significant and differentiating factors that Melee brings to the fighting game genre is the unorthodox win conditions; instead of depleting a life-bar, dealing damage rather raises a knockback gauge against the opponent, that then helps enable victory via ring-outs. Another interesting facet is the team battles, allowing teams of two to compete against each other, and the presence of spawning items and weapons (that are usually turned off in competitive play).

The sequel Super Smash Bros. Brawl was released on March 9, 2008.

Roadmap

We're just getting started here, and we'll need a lot of help filling in the basics. Head to User:Narr/sandbox/Sandbag and Help:Editing to get up to speed with editing if you're new to it.

Game Navigation

General
Controls & Notation
HUD
Game Mechanics
FAQ
Universal Strategy
Netplay
Glossary
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Metagame
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Archived Information
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Characters
Dr. Mario
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Sheik
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Non-Playable Characters
Male Wireframe
Female Wireframe
Master Hand
Crazy Hand
Giga Bowser
Sandbag