Skill Overview
brief intro to the kinds of skills that can be found on the character's skill tree and how they augment the character's gameplan, i.e.
Android 18's skill tree contains skills geared towards killing Goku
Obtainable Skills
Battle Skills
Passive Skills
System Skills
Skill Recommendations
Skill Tree
ATK Up >
Surround Attack >
Rising Sun >
Ground Speed Up >
Armor Strike
ATK Up is recommended here because 18's aggressive playstyle means she builds a lot of meter, giving her space to opt for more damage.
Surround Attack is a good option not just because it gives 18 a tricky movement tool, but also because it also gives her access to
Rising Sun, which can turn any ground confirm into a juggle.
Impact Up and
Ground Speed Up are both equally viable, as the former improves her juggle combos from
Rising Sun, while the latter improves her general ground game.
Armor Strike and
Shield Sprint are both great for 18, as they grant some extra utility to her offensive approach tools.
Assault Style is more situational due to it not coming into play until 35% life, but it can't hurt if you feel you need an extra comeback factor. Pick what you like the most.
Inherited Skills
Battle Skill: Flex Laser /
G. Slicer
It's up to preference, but projectiles are good for 18, who doesn't have much in the way of those otherwise.
System Skill: Armor Strike /
Shield Sprint
Take whichever of the two you didn't take on your skill tree. If you took Assault Style, pick one based on preference.