Introduction
Sean is one of the most immensely underrated characters in SF3. Everything about him is said to suck, but in the right hands, he can be as formidable as anyone else. His basics are weak but he has more than a few tricks up his sleeves. Sean's advantage isn't in combo potential, but in his overwhelming speed, variety, and many ways of seamlessly transitioning between low hits, overheads, stop hits, and throws. He is rarely if ever seen in high level competitive play, or at all for that matter. If you choose to play Sean, chances are your opponent will both underestimate you and be unfamiliar with his potential. While not a combo machine, he is fast, versatile, and rewarding character for players who prefer mind games.
Moves List
Normal Moves
Throws
Command Normals
Target Combos
Special Moves
Super Arts
Move Analysis
Combos
Standing close HP, Dragon Smash (HP)
Crouching MK, Tornado (MK)
Standing close HP, EX Dragon Smash
Crouching MK, EX Tornado
Crouching LK, Crouching LP, Crouching LK, Hadou-Burst
Crouching MK, Hadou-Burst
Standing close HK, link Hadou-Burst
UOH, link Hadou-Burst
Standing close HP, Dragon Smash (HP), xx, Hadou-Burst
Crouching LK, Crouching LP, Crouching LK, Hyper-Tornado
Crouching MK, Hyper Tornado
Standing close HK, link Hyper Tornado
UOH, link Hyper Tornado
Standing close MP,HK
Frame Data
Normals
Throws
Command Normals
Special Moves
Super Arts
Additional Frame Data
Strategies
Overview
Basics
Super Art Selection
Kara-Techniques
Zoning
Mixups
Additional Notes
- Personal Action: Stun Damage up (Only if Taunt connects), max 3 per round.
Match-ups
Serious Advantage Match-ups
Sean has no match-ups where he is at a serious advantage
Advantage Match-ups
Sean has no match-ups where he is at an advantage
Fair Match-ups
- Remy
- Sean
Disadvantage Match-ups
- Yang
- Akuma
- Urien
- Ryu
- Oro
- Ibuki
- Elena
- Necro
- Alex
- Hugo
- Twelve
- Q
Serious Disadvantage Match-ups
- Yun
- Chun-Li
- Ken
- Makoto
- Dudley