Street Fighter V/Movement

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Basic Movement

Compared to many fighting games, the movement options in Street Fighter V are simple. Hold forward to walk forward, back to walk backwards or block. Press down to crouch, up to jump, up forward to jump forward, up back to jump back. Pressing forward twice quickly will perform a dash, pressing back twice quickly will perform a backdash. Each of these have different speeds, distances, and properties per character.

See Controls and Terminology for more information.

Below is a table of every character's forward and walk speed, based on the number of units they move with a single tap of forward or backwards. Higher numbers mean the character travels further each time the game updates, meaning an overall faster walk speed. Vega has the fastest forward walk speed while Dhalsim has the slowest; Sakura has the fastest backwalk speed while Dhalsim has the slowest.

Character
Forward Walk Speed
Back Walk Speed
Abigail
3.2
2.5
Akuma
5.2
3.6
Alex
3.8
3.3
Balrog
4.8
3
Birdie
3.1
2.4
Birdie (VT1)
4.3
3.3
Blanka
4.3
3.2
Cammy
5
4
Chun-Li
5.35
3.4
Cody
4.7
2.89
Dhalsim
2.2
2
E.Honda
4.4
2.7
Ed
4.7
3.4
F.A.N.G.
3.2
2.8
Falke
4
3
G
3.77
3
Gill
4.12
2.73
Guile
5.2
3.3
Ibuki
5.2
3.4
Juri
5
3.3
Kage
5.1
3.5
Karin
4.9
3.6
Ken
5
3.5
Kolin
4.13
3.25
Laura
4
3.2
Lucia
5
4
M.Bison
2.62
2.3
Menat
4
3.2
Nash
2.7
2.7
Necalli
4.7
3.2
Necalli (VT)
5.15
3.65
Poison
4.1
3.2
Rashid
4
3.6
R.Mika
4.2
3
Ryu
4.7
3.2
Sagat
3.65
2.77
Sakura
2.27
4.7
Seth
4.7
3.2
Urien
4.35
3
Vega
5.5
4.5
Zangief
3.05
2.35
Zeku (Old)
4.35
2.84
Zeku (Young)
5.4
3.5

Forward Dash

Forward dashes are performed by pressing forward twice, causing the character to dash forward. During the dash they are unable to perform any other action, making them a risky but quick option to close the distance. Dash speeds and distance covered varies greatly for each character, with Ken and Chun-Li's being the fastest at 15f total and Zangief and Abigail's being the slowest at 25f total.

Ryu's 16f forward dash

Below is a table show each character's dash speed, and the distance traveled in units.

Character
Total Frames
Distance
Abigail
25
150.4
Akuma
16
123.4
Alex
19
156
Balrog
17
131.9
Birdie
23
132.5
Birdie (VT1)
23
170.3
Blanka
16
123.9
Cammy
16
138.6
Chun-Li
15
142.4
Cody
17
127.9
Dhalsim
21
119.6
E.Honda
20
166.1
Ed
16
165.3
F.A.N.G.
20
118.4
Falke
20
149.4
G
19
156.7
Gill
16
146.2
Guile
18
149
Ibuki
16
121.9
Juri
16
144.3
Kage
16
124.1
Karin
16
144.5
Ken
15
138.4
Kolin
17
169
Laura
17
127.7
Lucia
16
135.4
M.Bison
22
198
Menat
20
120.4
Nash
18
175
Necalli
17
145.8
Necalli (VT)
17
193.3
Poison
18
137.7
Rashid
15 (41 if held)
130.33 (398.7 if held)
R.Mika
18
134.2
Ryu
16
145.2
Sagat
20
125.4
Sakura
16
164.3
Seth
16
145.2
Urien
16
153.5
Vega
17
153.7
Zangief
25
135.5
Zeku (Old)
17
171.6
Zeku (Young)
17
169.2

Back Dash

Back dashes are performed by pressing back twice. During the entire backdash characters are throw invincible, making it a great option for escaping throws or creating space between the opponent. 3 frames into a backdash a character is considered to be airborne, meaning many regular attacks hit during them will cause a flip out state preventing a combo opportunity. A common example is against Alex; after his Lariat which is +3 on block it is sometimes worth it to perform a backdash to escape the command throw or MP xx Flash Chop setup; if the MP hits it will cause the opponent to flip out making the Flash Chop completely whiff and giving you the advantage for just spending a bit of HP, and if Alex tried to go for a command grab it will whiff due to the throw invincibility, allowing for a punish.

Ryu's 21f backdash

One special thing to note about backdashes however is while airborne a character is in a counter hit state; meaning crush counter moves are especially deadly in these scenarios. This begins on frame 3 for all characters, while the ending frame is different for each character.

Below is a table showing each character's back dash speed, distance traveled in units, and what frames they are vulnerable to counter hits.

Character
Total Frames
Distance
CH Frames
Abigail
25
99.4
3-16
Akuma
21
109.6
3-10
Alex
24
110.2
3-11
Balrog
24
106.1
3-10
Birde
26
134.6
3-20
Blanka
24
111.7
3-10
Cammy
21
118.2
3-16
Chun-Li
21
123.5
3-10
Cody
23
84.2
3-13
Dhalsim
25
82.5
3-10
E.Honda
24
95.1
3-10
Ed
23
89.9
3-10
F.A.N.G.
24
135.6
3-10
Falke
25
101.5
3-10
G
25
105.2
3-10
Gill
25
124.5
3-10
Guile
25
111.5
3-13
Ibuki
21
92.3
3-10
Juri
24
125.0
3-10
Kage
21
82.4
3-10
Karin
21
115.8
3-11
Ken
24
127.7
3-12
Kolin
21
105.0
3-16
Laura
21
127.7
3-11
Lucia
21
100.6
3-16
M.Bison
22
125.0
3-10
Menat
24
112.1
3-11
Nash
24
110.0
3-10
Necalli
22
110.5
3-11
Necalli (VT)
22
130.0
3-11
Poison
23
116.3
3-10
R.Mika
24
120.0
3-10
Rashid
24
109.7
3-18
Ryu
21
97.3
3-10
Sagat
24
111.5
3-10
Sakura
23
99.8
3-10
Seth
23
97.3
3-10
Urien
25
118
3-10
Vega
21
122.5
3-10
Zangief
25
106.5
3-16
Zeku (Old)
22
128.6
3-11
Zeku (Young)
22
100.4
3-11