Street Fighter V/Necalli

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Necalli

SFV-Necalli Portrait.jpg
VITALS
Health: 1000 Stun: 1000
WALKING THROWS
Forward Walk Speed: 0.047 [During V-trigger 0.0515] Throw Range: 0.574
Back Walk Speed: 0.032 [During V-trigger: 0.0365] Throw Hurt Range: 0.574
DASHING JUMPING
Forward Dash Total Frames: 17 Jump Height Apex:
Back Dash Total Frames: 22 Jump Total Frames: 46 (3+39+4)
Forward Dash Distance: Forward Jump Distance:
Back Dash Distance: Back Jump Distance
NOTABLE MOVE CLASSES
Overheads: Hard Knockdowns:
Low Attacks: Crush Counters:

Summary

Bio

TBW


Why Pick Necalli?

(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)


Players To Watch
{{{5}}}


Move List

Unique Attacks

SFV-Necalli-Unique.jpg

Special Moves

SFV-Necalli-Special.jpg

V-System (V-Trigger / V-Skill / V-Reversal)

SFV-Necalli-Vsystem.jpg

Critical Art

SFV-Necalli-Critical.jpg


Necalli Discussions

Discussions regarding Necalli

Necalli Shoryuken Forum

Necalli Discord Link

Necalli Discord

Video Guides

Official Capcom Character Breakdown


Sajam's Character Breakdown



Frame Data

- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information

Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
stand LP 3 30 70 2 9 3 1 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand MP 6 60 100 3 14 5 2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand HP 9 80 150 4 19 1 -2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand LK 4 40 70 4 8 4 2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand MK 5 60 100 2 13 6 2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand HK 12 90 150 4 21 3 -4 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch LP 3 20 70 2 8 3 1 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch MP 5 60 100 2 13 4 2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch HP 9 80 150 3 21 1 -4 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch LK 4 20 70 2 9 3 1 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch MK 8 50 100 3 15 0 -4 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch HK 7 100 150 72 4 21 KD -10 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump LP 3 40 70 6 - - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump MP 7 60 100 4 - - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump HP 7 90 150 5 - - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump LK 4 40 70 6 - - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump MK 6 60 100 5 - - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump HK 7 90 150 6 - - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
opening dagger 23 80 100 3 24 1 -4 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
road of the sun 14 80 100 12 - - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
sacrificial altar 5 60*54*32 100*90*40 94 - - KD -9 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
soul sealer 5 50*70 20*150 74 2 18 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
soul discriminator 5 55*65 0*170 81 2 18 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
torrent of power 56 - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
culminated power 25 50 100 78 3 29 KD -2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
the calling 16 60 0 2 24 KD -2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
The Disc's Guidance LP 18 90 150 88 3 25 KD -6 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
The Disc's Guidance MP 21 110 150 87 3 26 KD -6 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
The Disc's Guidance HP 24 130 150 87 3 26 KD -6 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
The Disc's Guidance EX 17 35*35*90 25*25*150 82 KD -13 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Raging Light LP 3 80 150 82 2(3)2 35 KD -24 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Raging Light MP 5 30*70 30*120 87 3(3)3 37 KD -28 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Raging Light HP 7 30*30*60 30*30*90 77 4(2)2 45 KD -33 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Raging Light EX 3 20x4*70 20x4*120 83 10(1)3 42 KD -36 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Mask of Tlalli LP 8 120 200 50 2 52 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Mask of Tlalli MP 8 130 200 52 2 52 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Mask of Tlalli HP 8 140 200 57 2 52 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Mask of Tlalli EX 8 60 50 92 2 52 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Valiant Rebellion LK 14 60 100 3 20 2 -4 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Valiant Rebellion MK 19 70 100 3 30 5 -2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Valiant Rebellion HK 23 100 200 95 3 16 KD 0 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Valiant Rebellion EX 10 50*70 100*100 2 -2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Ceremony of Honor 7 340 0 61 2 45 KD -25 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
soul offering {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun



Notes: