
Basic Strategy
Universal Movement:
1) Back dash/Forward dash canceling-
2) Sidestep canceling-
Advanced Strategy
Instant States:
- 1)While Standing:
- a)Universal-
- b)qcf,uf-
- c)Last one?
- 2)Running-
- 3)Character specific movements-
- a)Wave dash/snake dash-
- b)Back sway-
- c)Mist step-
- d)Fox step-
- e)Stances-