Marvel vs Capcom 2/Sentinel/Combos

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< Marvel vs Capcom 2‎ | Sentinel
Revision as of 15:01, 31 December 2021 by Daicon69 (talk | contribs) (Created page with "== Notation == ">" denotes a chain.<br> "XX" denotes a cancel.<br> "," denotes a link.<br> "St." denotes a standing attack.<br> "Cr." denotes a crouching attack.<br> "D." den...")
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Notation

">" denotes a chain.
"XX" denotes a cancel.
"," denotes a link.
"St." denotes a standing attack.
"Cr." denotes a crouching attack.
"D." denotes a dash. Dash before pressing the next button.
"SJ." denotes an attack while in Super Jump mode.
"J." denotes an attack while in Normal Jump mode.

Bread and Butter Combos

Combo Damage Meter Gain Works on: Difficulty Notes
St. Lk.png > st. Mp.png XX Qcf.png + Lp.png ? ? All Very Easy Basic punish combo off your fastest normal, not the best damage but gives a KD and is sometimes the best you can get off an opponet's mistake.
St. Hk.png > sjc. Lp.png > sj. Lk.png > sj. Mp.png > sj. Mk.png > j. Qcf.png + Lp.png ? ? All Very Easy Basic launcher BnB, does great damage but you can't chain from your medium buttons into launcher so it's a bit circumstantial.