Introduction
Moves List
Normal Moves
Throws
Command Normals
Handstand Kick |
F + MP
|
Handstand Whip |
F + MK
|
Round Arch |
B + HK
|
Sliding |
DF + HK
|
Target Combos
Special Moves
Mallet Smash |
F, DF, D, DB, B + P |
(EX)
|
Rhino Horn |
B, DB, D, DF, F + K |
(EX)
|
Scratch Wheel |
F, D, DF + K |
(EX)
|
Spin Scythe |
D, DB, B + K |
(EX)
|
Lynx Tail |
B, D, DB + K |
(EX)
|
Super Arts
I |
Spinning Beat |
D, DF, F, D, DF, F + K |
3 stocks
|
II |
Brave Dance |
D, DF, F, D, DF, F + K |
2 stocks
|
III |
Healing |
D, DF, F, D, DF, F + P |
1 stock
|
Combos
Frame Data
Normals
Throws
Command Normals
Special Moves
Super Arts
Additional Frame Data
Strategies
Overview
Super Art Selection
Kara-Throwing
Zoning
Mixups
Additional Notes