Introduction
Curse Head is the "grappler" of the game, even if he may not play like a more typical one, and his command throws are probably the most dangerous in the game.
The Basics
Combos
j.C, land, 236Cx3
j.C, land, 360C
632146X, 236Cx3 632146X, 2B
Strategy
Item Compatibility
Character Chemistry
Matchups
Move Analysis
Normals and Command Normals
Normal Throws
Mana-Counter
Specials
Brandish: 236X>236X>236X
- rekkas
Hammer Counter: 421X
- some sort of catch-counter
Hook Turn: 63214X
- Command throw.
- Position swap.
- No damage.
- Combo followups possible.
Hammer Swing: 360+X
- Command throw.
- Launches.
- Combo followups possible.
- Hold 2 to throw against wall.
Horn Throw: [4]6D
- Blockable.
Mana Bursts
Berserker Fury: 214214X
- super armor power-up
Super Hammer Swing: 720+X
- command throw
Frame Data
Characters | Ramda • Sandra • Curse Head • Elion • Fina • Evetta • Dorgan • Vargan • GerhardsenII • Vritra • Nagar • Mara • Orc • Troll • Goblin • Bernhard • Nsidor • Zon | |
---|---|---|
Items | Healing Potion • Mana Potion • Power Bracelet • Scroll of Mana • Protection Ring • Amulet • Holy Symbol • Invisible Mantle • Wind Boots • Medal of Strength • Master Ring • Fortunate Coin • Talisman • Mutation Stone • Hellfire Sword • Magic Shield • Earth Hammer • Spike Mace • Demon Club • Goblin Spear • Ice Blade • Shining Staff • Shining Bow • Rune Ax • Extra Bullet • Draconic Figurine • Nightmare Blade • Evil Staff • Death Staff • Blood Sword • Naught Weapon • Dark Staff • Elixir • Demonic Figurine • Seven Keys • Book of Disaster • Magistery • Chaos Ring • Fang of Manticore • Dragon Scale |