- c. FP is one of the best normals in the entire game. Great range with an insane amount of priority.
- Some decent long range normals in s. LK, s. RH and s. MP
- Tiger knee is fast and reasonably safe on block in many situations
- Some of the best custom combos in the game with huge activation range, amazing anti-air setups and potential infinite setups that are difficult to escape
- Larger than normal grab range
- One of the fastest backward walk speeds
- A decent jump-in with j. RH
- Jab tiger uppercut can be difficult to punish effectively for some characters without meter
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- Tallest character in the game with a very fat hurtbox
- Forward walk speed is very slow
- Lacks reliable BnBs without meter
- Tiger uppercut is airborne very early and can be airblocked even somewhat deep
- Tiger uppercut has terrible i-frames compared to other DP moves
- Tiger shots have absolutely terrible recovery/damage with giant extended hurtboxes
- Very meter dependent due to his weak neutral
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