Hokuto no Ken/Thouther

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Revision as of 17:25, 20 October 2021 by Drako125 (talk | contribs) (added infobox, moved combos and matchups to respective pages)

Introduction

More than any other character in Hokuto no Ken, Thouther is all about being on the offensive. Thanks to his powerful Bakuseiha fireball, Thouther's mixups are perhaps the most devastating in the game. This coupled with his high star-removing ability can make him seem truly be unstoppable when he is on a roll. On the other hand however, his defense is without a doubt the worst in the game, on par with Mamiya - he has a Guard Gauge against all characters, no reliable reversal, and very low health.

For these reasons Thouther is considered a "one chance" character and sometimes has trouble achieving a stable win rate. While easy to pick up his basic attack patterns and combos, the difficulty of his more advanced techniques coupled with the amount of work required to be able to win consistently can make Thouther a very frustrating character to play.

Pros Cons
  • Great mixups with his Bakuseiha fireball
  • Multiple very fast normals
  • Good star taking capabilities
  • Unblockable setups with his Speed Up super
  • Guard Crush bar against every other character
  • Incredibly low health
  • Short normals
  • Unreliable 100% combos
Thouther
HNK Thouther portrait.jpg
Character Data

Normal Moves

Standing

Close A

Thouther-c.A.png

5F Startup, 4F Active, -3 on block


Far A

Thouther-A.png

5F Startup, 4F Active, +3 on block


Close B

Thouther-c.B.png

4F Startup, 4F Active, -1 on block


Far B

Thouther-B.png

7F Startup, 2F Active, -3 on block


Close C

Thouther-c.C.png

10F Startup, 2F Active, -9 on block

Launches at an angle identical to his Grave Shoot. Can be super jump cancelled.

Far C

Thouther-C.png

9F Startup, 2F Active, -5 on block


Close D

Thouther-c.D.png

10F Startup, 4F Active, -11 on block

Launches diagonally, can be jump cancelled.

Far D

Thouther-D.png

8F Startup, 2F Active, +1 on block


Crouching

A

Thouther-2A.png

7F Startup, 2F Active, +5 on block


B

Thouther-2B.png

6F Startup, 3F Active, +4 on block


C

Thouther-2C.png

9F Startup, 2F Active, -1 on block


D

Thouther-2D.png

12F Startup, 3F Active, +1 on block


Air

A

Thouther-j.A.png

5F Startup, 6F Active


B

Thouther-j.B.png

8F Startup, 6F Active


C

Thouther-j.C.png

11F Startup, 12F Active


D

Thouther-j.D.png

15F Startup, 6F Active

Can be jump cancelled.

Other

6A

Thouther-6A.png

25F Startup, 2F Active, -2 on block


6B

Thouther-6B.png

29F Startup, 4F Active, -1 on block

Applies a banishing strike effect on hit.

Throw

Thouther-Throw.png

4F Startup, 4F Active


BD Throw

Thouther-BD.png

9F Startup, 4F Active


Grave Shoot

Thouther-Grave.png

9F Startup, 4F Active, +3 on block


Heavy Strike

Thouther-Heavy.png

41F Startup, 4F Active


Banishing Strike

Thouther-Bani.png

18-33F Startup, 4F Active, -8 on block

Special Moves

Kyokusei Jyuji Shohafu

214A
Thouther-Kyokusei.png

Physical hit: 28F Startup, 4F Active, -12 on block
Projectile: 32F Startup, 96F Active

Cross-shaped projectile, travels relatively slowly across just shy of half the screen before disappearing. Takes off one star on counter hit.

Nanto Bakuseiha

(Air) 214A
Thouther-Bakuseiha.png

Physical hit: 17F Startup, 3F Active
Projectile: 20F Startup, Active until it hits the ground

Takes off one star on counter hit.

Holy Spear

623A or C
Thouther-DPA.pngThouther-DPC.png

A Version: 27F Startup, 24F Acive
C Version: 27F Startup, 10F Active

C version will travel faster and at a higher angle. Takes off one star on counter hit.

Kyokusei Jyuuji Ken(Hitai)

236A
Thouther-Kyokusei-A.png

Standard version: 10F Startup, 2F Active on both hits (3F gap between them), -5 on block
Spedup version: 7F Startup, 1F Active on all 4 hits (2F gap between them), -2 on block

Takes off one star on counter hit. Can link into itself with install active.

Kyokusei Jyuuji Ken(Hibi - Gedan)

236B
Thouther-Kyokusei-B.png

Standard version: 17F Startup, 3F Active first hit, 13F Active second hit, -28 on block
Spedup version: 9F Startup, 3F+2F+2F+9F Active, -10 on block

Hits low. Takes off one star on counter hit.

Kyokusei Jyuuji Ken(Hibi)

236C
Thouther-Kyokusei-C.png

Standard version: 13F Startup, 8F Active on both hits (8F gap between them), -16 on block
Spedup version: 9F Startup, 4F Active on all 4 hits (2F gap between them), +0 on block

Takes off one star on counter hit.

Kyokusei Jyuuji Ken(Hishou)

236D
Thouther-Kyokusei-D.png

Solo standard version: 33F Startup, 2F Active on both hits (2F gap between them)
Rekka standard version: 12F Startup, 2F Active on both hits (2F gap between them)
Spedup solo version: 17F Startup, 1F Active on all 4 hits (1F gap between them)
Spedup rekka version: 7F Startup, 1F Active on all 4 hits (1F gap between them)

Takes off one star on counter hit.

Houshou Jyuujihou

(Air) 2141236A (Uses 1 Bar Aura)
Thouther-Houshou.png

Ground version: 23F Startup, 8F Active on first 3 hits, 24F Active on last 3 hits (6F gap between all hits), -33 on block
Air version: 13F Startup, 24F Active on all 8 hits

Takes off one star on hit, two on counter hit.

Houou Kotou Kaiten

214214C (Uses 1 Bar Aura)
Thouther-Houou.png

53F Startup

Seitei Jyuji Ryou

236236C (Uses 1 Bar Aura) -> 623C (Uses 1 Bar Aura)
Thouther-Seitei.png
Thouther-Seitei-2.png

21F Startup

Tenshou Jyuujihou

236CD (Fatal KO)
Thouther-FKO.png

11F Startup

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Jagi
Juda
Kenshiro
Mamiya
Mr. Heart
Raoh
Rei
Shin
Thouther
Toki