Street Fighter V/Necalli

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Necalli

SFV-Necalli Portrait.jpg
VITALS
Health: 1000 Stun: 1000
WALKING THROWS
Forward Walk Speed: 0.047 [V-trigger 0.0515] Throw Range: 0.574
Back Walk Speed: 0.032 [V-trigger: 0.0365] Throw Hurt Range: 0.574
DASHING JUMPING
Forward Dash Total Frames: 17 Jump Height Apex:
Back Dash Total Frames: 22 Jump Total Frames: 46 (3+39+4) [V-Trigger (3+38+4)]
Forward Dash Distance: Forward Jump Distance:
Back Dash Distance: Back Jump Distance
NOTABLE MOVE CLASSES
Overheads: Hard Knockdowns:
Low Attacks: Crush Counters:

Summary

Bio

TBW


Why Pick Necalli?

(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)


Players To Watch
{{{5}}}


Move List

Unique Attacks

SFV-Necalli-Unique.jpg

Special Moves

SFV-Necalli-Special.jpg

V-System (V-Trigger / V-Skill / V-Reversal)

SFV-Necalli-Vsystem.jpg

Critical Art

SFV-Necalli-Critical.jpg


Necalli Discussions

Discussions regarding Necalli

Necalli Shoryuken Forum

Necalli Discord Link

Necalli Discord

Video Guides

Capcom Fighters' Official Character Introduction


Street Fighter Official Character Guide


Sajam's Character Breakdown



Frame Data

- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information

Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Stand LP 3 2 9 1 3 5 30 70 HL SP,V 0 36 84
Stand MP 6 2 14 2 5 7 60 100 HL SP,V 10 72 120
Stand HP 9 4 19 -2 1 KD 94 80 150 HL SP,V 13 96 180
Stand LK 4 4 8 2 4 6 40 70 HL V 0 48 84
Stand MK 5 2 13 2 6 8 60 100 HL SP,V 10 72 120
Stand HK 12 4 21 -4 3 19 90 150 HL V 15 108 180
Crouch LP 3 2 8 1 3 5 20 70 HL CH,SP,V 0 24 84
Crouch MP 5 2 13 2 4 6 60 100 HL SP,V 10 72 120
Crouch HP 9 3 21 -4 1 3 80 150 HL SP,V 13 96 180
Crouch LK 4 2 9 1 3 5 20 70 L V 0 24 84
Crouch MK 8 3 15 -4 0 2 50 100 L SP,V 8 60 120
Crouch HK 7 4 21 -10 KD KD 100 150 L V 72 17 120 180
Jump LP 3 6 - - - - 40 70 H - 0 48 84
Jump MP 7 4 - - - - 60 100 H - 10 72 120
Jump HP 7 5 - - - - 90 150 H - 15 108 180
Jump LK 4 6 - - - - 40 70 H - 0 48 84
Jump MK 6 5 - - - - 60 100 H - 10 72 120
Jump HK 7 6 - - - - 90 150 H - 15 108 180
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Opening Dagger df+HP 23 3 23 -4 1 20 80 100 H - 13 96 120
Road Of The Sun d+HK during Jump 14 12 - - - - 80 100 HL - 13 96 120
MK > HK MK > HK 5 - - -9 KD KD 60 100 HL CA,V 94 7 60 100
Sacrificial Altar MK > HK > MP+MK 5 - - -9 KD KD 60 100 HL CA,V 94 7 60 100
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Soul Sealer LP+LK 5 2 18 - KD KD 50*70 20*150 0.574 - 74 50*70 20*150
Soul Disciminator b+LP+LK 5 2 18 - KD KD 55*65 0*170 0.574 - 81 55*65 0*170
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Torrent Of Power HP+HK - - - - - -
Culminated Power n or b or f+MP+MK 25 3 29 -2 KD KD 50 100 HL - 78 8 60 120
The Calling f+PPP 16 2 24 -2 KD 60 0 HL
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
The Disc's Guidance LP b,f+LP 18 3 25 -6 KD KD 90 150 HL - 88 23 108 180
The Disc's Guidance MP b,f+MP 21 3 26 -6 KD KD 110 150 HL - 87 28 132 180
The Disc's Guidance HP b,f+HP 24 3 26 -6 KD KD 130 150 HL - 87 33 156 180
The Disc's Guidance EX b,f+PP 17 -13 KD KD 35*35*90 25*25*150 H*H*H - 82 9*9*23 72*35*90 30*25*150
Raging Light LP f,d,df+LP 3 2(3)2 35 -24 KD KD 80 150 HL - 82 20 96 180
Raging Light MP f,d,df+MP 5 3(3)3 37 -28 KD KD 30*70 30*120 HL - 87 8 36*70 36*120
Raging Light HP f,d,df+HP 7 4(2)2 45 -33 KD KD 30*30*60 30*30*90 HL - 77 8*8 36*30*60 36*30*90
Raging Light EX f,d,df+PP 3 10(1)3 42 -36 KD KD 20x4*70 20x4*120 HL - 83 5 24*20x3*70 24*20x3*120
Mask of Tlalli LP hcb+LP 8 2 52 - KD KD 120 200 0.8 - 50 - 120 200
Mask of Tlalli MP hcb+MP 8 2 52 - KD KD 130 200 0.7 - 52 - 130 200
Mask of Tlalli HP hcb+HP 8 2 52 - KD KD 140 200 0.6 - 57 - 140 200
Mask of Tlalli EX hcb+PP 8 2 52 - KD KD 60 50 0.9 - 92 - 60 50
Valiant Rebellion LK qcf+LK 14 3 20 -4 2 3 60 100 HL CA 15 72 120
Valiant Rebellion MK qcf+MK 19 3 30 -2 5 7 70 100 HL CA 18 84 120
Valiant Rebellion HK qcf+HK 23 3 16 0 KD KD 100 200 HL - 95 25 120 240
Valiant Rebellion EX qcf+KK 10 2(24)2 24 -2 2 2 50*70 100*100 HL - 13*18 60*70 120*100
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Ceremony of Honor qcf,qcf+P 7 2 45 -25 KD KD 340 0 HL - 61 50 350 0
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Stand LP 3 2 9 2 4 6 40 70 HL SP,V 0 36 84
Stand MP 6 2 14 2 5 7 70 100 HL SP,V 10 72 120
Stand HP 9 4 19 -2 1 KD 94 90 150 HL SP,V 13 96 180
Crouch LP 3 2 8 1 3 5 30 70 HL CH,SP,V 0 24 84
Crouch MP 5 2 13 2 4 6 70 100 HL SP,V 10 72 120
Crouch HP 9 3 21 -4 1 3 90 150 HL SP,V 13 96 180
Jump LP 3 6 - - - - 50 70 H - 0 48 84
Jump MP 7 4 - - - - 70 100 H - 10 72 120
Jump HP 7 5 - - - - 100 150 H - 15 108 180
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Opening Dagger df+HP 23 3 23 -4 1 20 90 100 H - 13 96 120
Road Of The Sun d+HK during Jump 14 12 - - - - 80 100 HL - 13 96 120
MK > HK MK > HK 5 - - -9 KD KD 60 100 HL CA,V 94 7 60 100
Sacrificial Altar MK > HK > MP+MK 5 - - -9 KD KD 60 100 HL CA,V 94 7 60 100
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Torrent Of Power HP+HK - - - - - -
Culminated Power n or b or f+MP+MK 25 3 29 -2 KD KD 50 100 HL - 78 8 60 120
The Calling f+PPP 16 2 24 -2 KD 60 0 HL
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
The Disc's Guidance LP b,f+LP 18 3 25 -6 KD KD 90 150 HL - 88 23 108 180
The Disc's Guidance MP b,f+MP 21 3 26 -6 KD KD 110 150 HL - 87 28 132 180
The Disc's Guidance HP b,f+HP 24 3 26 -6 KD KD 130 150 HL - 87 33 156 180
The Disc's Guidance EX b,f+PP 17 -13 KD KD 35*35*90 25*25*150 H*H*H - 82 9*9*23 72*35*90 30*25*150
Raging Light LP f,d,df+LP 3 2(3)2 35 -24 KD KD 80 150 HL - 82 20 96 180
Raging Light MP f,d,df+MP 5 3(3)3 37 -28 KD KD 30*70 30*120 HL - 87 8 36*70 36*120
Raging Light HP f,d,df+HP 7 4(2)2 45 -33 KD KD 30*30*60 30*30*90 HL - 77 8*8 36*30*60 36*30*90
Raging Light EX f,d,df+PP 3 10(1)3 42 -36 KD KD 20x4*70 20x4*120 HL - 83 5 24*20x3*70 24*20x3*120
Mask of Tlalli LP hcb+LP 8 2 52 - KD KD 140 200 0.8 - 50 - 120 200
Mask of Tlalli MP hcb+MP 8 2 52 - KD KD 150 200 0.7 - 52 - 130 200
Mask of Tlalli HP hcb+HP 8 2 52 - KD KD 160 200 0.6 - 57 - 140 200
Mask of Tlalli EX hcb+PP 8 2 52 - KD KD 60 50 0.9 - 92 - 60 50
Valiant Rebellion LK qcf+LK 14 3 20 -4 2 3 80 100 HL CA 15 72 120
Valiant Rebellion MK qcf+MK 19 3 30 -2 5 7 90 100 HL CA 18 84 120
Valiant Rebellion HK qcf+HK 23 3 16 0 KD KD 120*120120 200 HL - 95 25 120 240
Valiant Rebellion EX qcf+KK 10 2(24)2 24 -2 2 2 50*70 100*100 HL - 13*18 60*70 120*100
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Soul Offering qcf,qcf+P
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun



Notes: