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Introduction
Moves List
Normal Moves
Special Moves
236a
開 (Kai), Enchant (powers up other special moves)
214a (air also)
閃 (Sen) Shoulder Check
623a
閻 (En) Uppercut
236b
墳 (?) Energy Trust
Enchanted Moves
236a (Kai), Enchant puts an "Enchant Circle" around Orju, which powers up his other special moves. Likewise, his 236c "Super Enchant" will also put an enchant circle around Orju. These Enchant circles will modify the special move properties depending on what Enchant type it is, and what Shift you're in.
Super Special
214c (1 stock)
水晶の竜 (Dragon of Crystal), Super Shoulder Check
236c (level 1)
氷の舞姫 (Dance of Ice), Super Ice Enchant
236c (level 2)
雷神の杖 (Cane of the Lightning God), Super Bolt Enchant
236c (level 3)
炎の魔人 (Demon of Flame), Super Flame Enchant
Absurd Special
236,236d (3 stocks plus shift)
大道無極 (One Way Street) No Outlet / Super Energy Field.