Ninja Masters/Sasuke

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Introduction

Story:

Skillfully mastered the harsh Ninja training in half the normal period.

Decided to fight against the Ruler as his father wished before passing away, and became a hidden Ninja to avoid involving his collegues.

Move list

Normal Moves

Command Moves

Triangle Jump jump towards the wall,then away


Rolling Heel

Dash Forward, df + HK


Handle Strike

f + LP

overhead; staggers opponent if it connects as an overhead


Forward Slice

f + HP

far overhead


Crouch Snap

db, db + HK

overhead

Special Moves

qcf+P:

Sasuke throws a shuriken.

This shuriken has a fiery swirl around it when powered.


dp+P (three times):

Sasuke does an uppercut.

Can be done three times in a row when you use it right next to the opponent (he punches them a couple of times before doing an uppercut).


qcb+K:

Sasuke flies forward while kicking.


qcb while in the air +K:

Sasuke flies downward at an angle while kicking.


forward, hcf+AB:

Sasuke makes a burst of energy come out of his hands.

When this is done with a full super meter, the blast becomes larger, and it empties your meter.

The button can be held; if you hold the buttons, he slides forward when you release it.

The longer you hold the buttons, the further he slides forward.


hcb + D:

A command throw.

Sasuke grabs the enemy and leaps with them, slamming them in the ground.

EX moves

Combos

Weapon Chain Attacks


Punch Starters `````````````` LP far (*) ---> HP ----> HP (*) ----> HP (O) -----> f + HP (SE) LP close (*) f + LP (*) | f + LP (E) | f + LP (E) HK (E)

               HK (E)       |   d + HP (*, E)|   d + HP (*, E)
               d + HK (O, E)|   HK (E)       |   HK (E)
                            |   d + HK (O, E)|   d + HK (_, E) 
                            |                |
                            |                |
                            |                --> f + HP (O)----> HP (E)
                            |                                    HK (E)
                            |
                            |
                            --> LK          ----> HP (O)  -----> HP (E)
                                                  LP (E)         HK (E)
                                                  d + HP (*, E)
                                                  HK (E)
                                                  d + HK (_, E) 


HP close (*)--> HP -----> HP (O) ----> f + HP (SE)

               LK           |   f + LP (E)       HK (E)
               LP (*)       |   d + HP (*, E)
               f + LP (E)   |   HK (E)
               d + HP (*, E)|   d + HK (_, E) 
               HK (E)       |
               d + HK (O, E)|
                            --> f + HP (O) ----> HP (E)
                                                 HK (E)


Kick Starters `````````````` LK close (*)--> HP -----> HP (*) ----> HP (O) -----> f + HP (SE) HK close f + LP (*) | f + LP (E) | f + LP (E) HK (E)

               HK (E)       |   d + HP (*, E)|   d + HP (*, E)
               d + HK (O, E)|   HK (E)       |   HK (E)
                            |   d + HK (O, E)|   d + HK (_, E) 
                            |                |
                            |                |
                            |                --> f + HP (O)----> HP (E)
                            |                                    HK (E)
                            |
                            |
                            --> LK         ----> HP  (O)  -----> HP (E)
                                                 LP (E)          HK (E)
                                                 d + HP (*, E) 
                                                 HK (E)
                                                 d + HK (_, E)

Deadly Move

Super Deadly Move