14 September 2021
- 16:5616:56, 14 September 2021 diff hist +88 N File:MVC2 Akuma Goshoryuken 01.png No edit summary current
- 00:4600:46, 14 September 2021 diff hist +32 m Marvel vs Capcom 2/Akuma No edit summary
13 September 2021
- 22:1822:18, 13 September 2021 diff hist −88 m Marvel vs Capcom 2/Akuma →Jumping Normals
- 22:1722:17, 13 September 2021 diff hist −91 m Marvel vs Capcom 2/Akuma →Command Normals
- 22:1622:16, 13 September 2021 diff hist +13 m Marvel vs Capcom 2/Akuma →Command Normals: j.8MK isn't a bigger hitbox, but it's positioned differently
- 22:1522:15, 13 September 2021 diff hist 0 m Marvel vs Capcom 2/Akuma →Jumping Normals
- 22:1422:14, 13 September 2021 diff hist −1 Marvel vs Capcom 2/Akuma →Jumping Normals: i borked it and completely forgot a bunch of his normals, so here is a fix
- 22:1322:13, 13 September 2021 diff hist +1,232 Marvel vs Capcom 2/Akuma →Jumping Normals
- 18:1718:17, 13 September 2021 diff hist +8,086 Marvel vs Capcom 2/Akuma No edit summary
12 September 2021
- 14:1514:15, 12 September 2021 diff hist +18 m Street Fighter 3: 3rd Strike/Twelve/2021/Introduction →SA3: X.C.O.P.Y.
- 14:1414:14, 12 September 2021 diff hist +507 m Street Fighter 3: 3rd Strike/Twelve/2021/Introduction touched up the introduction
- 11:4211:42, 12 September 2021 diff hist +4 Marvel vs Capcom 2/Magneto fixed notation
11 September 2021
- 21:3021:30, 11 September 2021 diff hist +18 File:MvC2morrigan.png testing something out current
- 18:4518:45, 11 September 2021 diff hist +63 m Marvel vs Capcom 2/Magneto →Normal Moves: changed my descriptions a bit to be a bit less silly
- 18:0618:06, 11 September 2021 diff hist +2,563 Marvel vs Capcom 2/Magneto →Normal Moves: updated the format of the normal move section to match the new one
- 16:2516:25, 11 September 2021 diff hist −1 m Marvel vs Capcom 2 →Getting started: wording and format edit
- 16:2416:24, 11 September 2021 diff hist +147 m Marvel vs Capcom 2 == Getting started == added something about the 360 being back compatible with this game
7 September 2021
- 16:3716:37, 7 September 2021 diff hist +20 Marvel vs Capcom 2/Dhalsim No edit summary
- 16:3616:36, 7 September 2021 diff hist +102 Marvel vs Capcom 2/Dhalsim →Special Moves
- 16:3016:30, 7 September 2021 diff hist +3 m Marvel vs Capcom 2/Captain Commando →Special Moves
- 16:2916:29, 7 September 2021 diff hist 0 m Marvel vs Capcom 2/Amingo No edit summary
- 16:2516:25, 7 September 2021 diff hist +51 Marvel vs Capcom 2/Doctor Doom →Assist Moves
- 16:2416:24, 7 September 2021 diff hist +16 m Marvel vs Capcom 2/Doctor Doom →Super Moves
- 16:2316:23, 7 September 2021 diff hist +24 m Marvel vs Capcom 2/Doctor Doom →Special Moves: icon fix
- 16:2316:23, 7 September 2021 diff hist +16 m Marvel vs Capcom 2/Doctor Doom →Command normals
- 16:2216:22, 7 September 2021 diff hist +1,224 Marvel vs Capcom 2/Doctor Doom →Normal Moves: added info about Doom's special moves
- 15:3115:31, 7 September 2021 diff hist +4 m Marvel vs Capcom 2/Amingo →Special Moves
- 15:3015:30, 7 September 2021 diff hist +44 m Marvel vs Capcom 2/Amingo →Special Moves: icon fix
- 15:2815:28, 7 September 2021 diff hist +8 m Marvel vs Capcom 2/Magneto →Super Moves: icon fixes
- 01:3801:38, 7 September 2021 diff hist +20 m Marvel vs Capcom 2/Magneto →Special Moves: icon fixes again
- 01:3601:36, 7 September 2021 diff hist +16 m Marvel vs Capcom 2/Magneto →Special Moves: icon fixes
- 01:3401:34, 7 September 2021 diff hist +3 m Marvel vs Capcom 2/Magneto →Super Moves: formatting fix for AIROK icon
6 September 2021
- 18:4918:49, 6 September 2021 diff hist +121 Street Fighter 3: 3rd Strike/Remy/Archive →Standing Normals: s.lk isn't great, but it's not totally useless either
3 September 2021
- 03:0803:08, 3 September 2021 diff hist +4 m Marvel vs Capcom 2/Cable →Super Moves: formatting fix for AIROK icon
- 03:0803:08, 3 September 2021 diff hist +8 m Marvel vs Capcom 2/Cable →Special Moves: formatting fix
2 September 2021
- 21:5221:52, 2 September 2021 diff hist −2 m Marvel vs Capcom 2/Dan →Special Moves
- 21:5021:50, 2 September 2021 diff hist −22 m Marvel vs Capcom 2/Dan →Special Moves: dankuukyaku
- 16:3316:33, 2 September 2021 diff hist +29 m Marvel vs Capcom 2/Dan →Special Moves: rewrote description for the dankuukyaku
- 16:3016:30, 2 September 2021 diff hist +26 m Marvel vs Capcom 2/Dan →Normal Moves: added properties of s.MK
- 16:2516:25, 2 September 2021 diff hist +99 m Marvel vs Capcom 2/Dan →Normal Moves: added info about some of dan's normals- s.HP and c.HP
- 16:0616:06, 2 September 2021 diff hist −1 m Marvel vs Capcom 2/Amingo →Introduction
- 16:0516:05, 2 September 2021 diff hist +65 m Marvel vs Capcom 2/Amingo →Introduction: added some to the intro blerb
- 15:5615:56, 2 September 2021 diff hist +4 m Marvel vs Capcom 2/Akuma →Special Moves: fixed "throw" icon for his command throw
- 15:5015:50, 2 September 2021 diff hist +8 m Marvel vs Capcom 2/M.Bison →Special Moves: fixed the airok images for his moves
- 15:3315:33, 2 September 2021 diff hist +251 m Marvel vs Capcom 2/Roll →Advanced Strategy: added more to the "pick someone else" bit
- 15:2115:21, 2 September 2021 diff hist +40 m Marvel vs Capcom 2/Dan →Super Moves: added damage numbers for supers. detailed information for each hit's damage is missing.
- 15:0915:09, 2 September 2021 diff hist +68 Marvel vs Capcom 2/Dan →Special Moves: damage numbers added, derived from my own experimentations
- 15:0315:03, 2 September 2021 diff hist +516 Marvel vs Capcom 2/Dan →Special Moves: added detail about dan's kit
- 14:2414:24, 2 September 2021 diff hist +86 m Street Fighter 3: 3rd Strike/Urien/Archive →Super Art Selection: added commentary about SA2
1 September 2021
- 20:2720:27, 1 September 2021 diff hist +100 m Marvel vs Capcom 2/Dan →Special Moves: i added info about premium sign