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{{USFIVFrameDataGlanceTableHeader}} | {{USFIVFrameDataGlanceTableHeader}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|30|50|20|HL|ch/sp/su | {{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|3|2|7|11|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100|40|HL|sp/su | {{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100|40|HL|sp/su|5|2|16|22|21|25|3|7|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|100[80]|200[150]|60|HL|sp/su | {{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|100[80]|200[150]|60|HL|sp/su|4|5|25|33|18|23|-12|-7|[] refers to active frames 3~5||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|-|4|2|9| | {{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|-|4|2|9|14|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|75|100|40|HL|sp/su | {{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|75|100|40|HL|sp/su|4|2|18|23|14|17|-6|-3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|120|200|60|HL|su | {{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|120|200|60|HL|su|6|3|24|32|18|22|-9|-5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/sp/su | {{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|3|2|7|11|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|su | {{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|su|5|2|16|22|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|120|200|60|HL|- | {{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|120|200|60|HL|-|7|3|18|27|18|22|-3|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|-|4|2|11| | {{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|-|4|2|11|16|11|14|-2|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|70|100|40|HL|- | {{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|70|100|40|HL|-|7|2|18|26|14|17|-6|-3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|- | {{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|-|9|4|20|32|18|22|-6|-2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|20|50|20|HL|ch/sp/su | {{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|3|2|9|13|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|65|100|40|HL|su | {{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|65|100|40|HL|su|4|3|9|15|14|17|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200|60|HL|- | {{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200|60|HL|-|8|3|20|30|18|23|-5|0|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/su|4|3|8| | {{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/su|4|3|8|13|11|15|0|4|Cannot chain into itself||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|80|100|40|L|su | {{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|80|100|40|L|su|5|4|13|21|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|150|60|L|- | {{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|150|60|L|-|6|2|25|32|18|-|-9|-|Hard knockdown||||Hard knockdown|Hard knockdown|Hard knockdown|Hard knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Chokkarakusho|Overhead|f + mk||Overgead|70|100|40|H|-|18|2|2 + After landing 14 | {{USFIVFrameDataGlanceRow|Chokkarakusho|Overhead|f + mk||Overgead|70|100|40|H|-|18|2|2 + After landing 14|35|14|19|-4|1|Only -1 hit advantage vs crouching opponents||||||Reset|Reset|-|-|-|-|-|6f~|-|}} | ||
{{USFIVFrameDataGlanceRow|Engekishu|Double Kick|f + hk||[[File:Right.gif]]+[[File:Roundhouse.gif]]|90*60|150*50|60*20|HL|-*su|15|2(7)2 | {{USFIVFrameDataGlanceRow|Engekishu|Double Kick|f + hk||[[File:Right.gif]]+[[File:Roundhouse.gif]]|90*60|150*50|60*20|HL|-*su|15|2(7)2|15|40|16|20|-1|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|4|4|- | {{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|4|4|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|5|3|- | {{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|5|3|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|100|200|60|H|-|6|4|- | {{USFIVFrameDataGlanceRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|100|200|60|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|4|5|- | {{USFIVFrameDataGlanceRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|4|5|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|6|6|- | {{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|6|6|-|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|5|- | {{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|5|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump LP|Angled Jump Jab|ub / uf + lp||Angled Jump [[File:Jab.gif]]|50|50|20|H|-|4|5|- | {{USFIVFrameDataGlanceRow|Angled Jump LP|Angled Jump Jab|ub / uf + lp||Angled Jump [[File:Jab.gif]]|50|50|20|H|-|4|5|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|80|100|40|H|-|5|5|- | {{USFIVFrameDataGlanceRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|80|100|40|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|100|200|60|H|-|6|6|- | {{USFIVFrameDataGlanceRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|100|200|60|H|-|6|6|-|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump LK|Angled Jump Short|ub / uf + lk||Angled Jump [[File:Short.gif]]|40|50|20|H|-|4|8|- | {{USFIVFrameDataGlanceRow|Angled Jump LK|Angled Jump Short|ub / uf + lk||Angled Jump [[File:Short.gif]]|40|50|20|H|-|4|8|-|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump MK|Angled Jump Forward|ub / uf + mk||Angled Jump [[File:Forward.gif]]|70|100|40|H|-|5|4|- | {{USFIVFrameDataGlanceRow|Angled Jump MK|Angled Jump Forward|ub / uf + mk||Angled Jump [[File:Forward.gif]]|70|100|40|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump HK|Angled Jump Roundhouse|ub / uf + hk||Angled Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|7|- | {{USFIVFrameDataGlanceRow|Angled Jump HK|Angled Jump Roundhouse|ub / uf + hk||Angled Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|7|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11 | {{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11 | {{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|- | {{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|35|101|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Shushugai|Forward Throw|f or n + lp + lk||Forward Throw|130|130|40|0.88|- | {{USFIVFrameDataGlanceRow|Shushugai|Forward Throw|f or n + lp + lk||Forward Throw|130|130|40|0.88|-|3|2|20|24|||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Tenshou Tousaikyaku|Back Throw|b + lp + lk||Back Throw|140|140|40|0.88|- | {{USFIVFrameDataGlanceRow|Tenshou Tousaikyaku|Back Throw|b + lp + lk||Back Throw|140|140|40|0.88|-|3|2|20|24|||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Rekkaken|Rekkaken|qcf + p ex||Rekka Ken [[File:Jab.gif]] (1)|50|50|10/10|HL|- | {{USFIVFrameDataGlanceRow|Rekkaken|Rekkaken|qcf + p ex||Rekka Ken [[File:Jab.gif]] (1)|50|50|10/10|HL|-|7|2|22|30|||-4|0|16f~ cancellable into next move||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Rekka Ken [[File:Strong.gif]] (1)|55|50|10/10|HL|- | {{USFIVFrameDataGlanceRow|||||Rekka Ken [[File:Strong.gif]] (1)|55|50|10/10|HL|-|9|2|24|34|||-6|-2|18f~ cancellable into next move||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Rekka Ken [[File:Fierce.gif]] (1)|60|50|10/10|HL|- | {{USFIVFrameDataGlanceRow|||||Rekka Ken [[File:Fierce.gif]] (1)|60|50|10/10|HL|-|10|2|26|37|||-8|-4|19f~ cancellable into next move||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Rekkaken Part 2|Rekkaken Part 2||Performed after Rekkaken|Rekka Ken [[File:Jab.gif]] (2)|50|50|10/10|HL|- | {{USFIVFrameDataGlanceRow|Rekkaken Part 2|Rekkaken Part 2||Performed after Rekkaken|Rekka Ken [[File:Jab.gif]] (2)|50|50|10/10|HL|-|7|2|25|33|||-8|-2|17f~ cancellable into next move||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Rekka Ken [[File:Strong.gif]] (2)|55|50|10/10|HL|- | {{USFIVFrameDataGlanceRow|||||Rekka Ken [[File:Strong.gif]] (2)|55|50|10/10|HL|-|7|2|27|35|||-10|-4|17f~ cancellable into next move||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Rekka Ken [[File:Fierce.gif]] (2)|60|50|10/10|HL|- | {{USFIVFrameDataGlanceRow|||||Rekka Ken [[File:Fierce.gif]] (2)|60|50|10/10|HL|-|7|2|29|37|||-12|-6|17f~ cancellable into next move||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Rekkaken Part 3|Rekkaken Part 3||Performed after Rekkaken Part 2|Rekka Ken [[File:Jab.gif]] (3)|60|50|10/10|HL|- | {{USFIVFrameDataGlanceRow|Rekkaken Part 3|Rekkaken Part 3||Performed after Rekkaken Part 2|Rekka Ken [[File:Jab.gif]] (3)|60|50|10/10|HL|-|7|2|36|44|||-19|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Rekka Ken [[File:Strong.gif]] (3)|60|50|10/10|HL|- | {{USFIVFrameDataGlanceRow|||||Rekka Ken [[File:Strong.gif]] (3)|60|50|10/10|HL|-|9|2|36|46|||-19|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Rekka Ken [[File:Fierce.gif]] (3)|60|50|10/10|HL|- | {{USFIVFrameDataGlanceRow|||||Rekka Ken [[File:Fierce.gif]] (3)|60|50|10/10|HL|-|9|2|40|50|||-23|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Rekkaken|EX Rekkaken|||Rekka Ken [[File:EX.gif]] (1)|65|50|-250/0|HL|- | {{USFIVFrameDataGlanceRow|EX Rekkaken|EX Rekkaken|||Rekka Ken [[File:EX.gif]] (1)|65|50|-250/0|HL|-|7|2|25|33|||0|2|16f~ cancellable into next move||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Rekkaken Part 2|EX Rekkaken Part 2||Performed after EX Rekkaken|Rekka Ken [[File:EX.gif]] (2)|65|50|0/0|HL|- | {{USFIVFrameDataGlanceRow|EX Rekkaken Part 2|EX Rekkaken Part 2||Performed after EX Rekkaken|Rekka Ken [[File:EX.gif]] (2)|65|50|0/0|HL|-|7|2|27|35|||-1|0|17f~ cancellable into next move||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Rekkaken Part 3|EX Rekkaken Part 3||Performed after EX Rekkaken Part 2|Rekka Ken [[File:EX.gif]] (3)|70|50|0/0|HL|-|9|2|40| | {{USFIVFrameDataGlanceRow|EX Rekkaken Part 3|EX Rekkaken Part 3||Performed after EX Rekkaken Part 2|Rekka Ken [[File:EX.gif]] (3)|70|50|0/0|HL|-|9|2|40|50|||-23|-|||X||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Shienkyaku|Flame Kick|rdp + k ex||Flame Kick [[File:Short.gif]]|110[70]|200[100]|30/40|HL|su|5|12|16+22 | {{USFIVFrameDataGlanceRow|Shienkyaku|Flame Kick|rdp + k ex||Flame Kick [[File:Short.gif]]|110[70]|200[100]|30/40|HL|su|5|12|16+22|54|||-30|-|1~4f Invincible, 5~6f unthrowable, 7f~ airborne, [] refers to active frames 3~12||||||Soft Knockdown|Soft Knockdown|-|All: 1~4f|-|-|5~6f|7f~|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Flame Kick [[File:Forward.gif]]|120[90]|200[100]|30/40|HL|su*-|5|12|20+22 | {{USFIVFrameDataGlanceRow|||||Flame Kick [[File:Forward.gif]]|120[90]|200[100]|30/40|HL|su*-|5|12|20+22|58|||-32|-|1~5f Invincible, 6f unthrowable, 7f~ airborne, [] refers to active frames 3~12||||||Soft Knockdown|Soft Knockdown|-|All: 1~5f|-|-|6f|7f~|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Flame Kick [[File:Roundhouse.gif]]|100*50|100*100|30/40*20|HL|su*-|5|2*10|24+22 | {{USFIVFrameDataGlanceRow|||||Flame Kick [[File:Roundhouse.gif]]|100*50|100*100|30/40*20|HL|su*-|5|2*10|24+22|62|||-36|-|1~5f Invincible, 6f unthrowable, 7f~ airborne, 2nd hit can juggle||||||Soft Knockdown|Soft Knockdown|-|All: 1~5f|-|-|6f|7f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|EX Shienkyaku|EX Flame Kick|||Flame Kick [[File:EX.gif]]|100*50*40|100*50*40|#DIV/0!|HL|su*-*-|5|2*8*11|18+22| | {{USFIVFrameDataGlanceRow|EX Shienkyaku|EX Flame Kick|||Flame Kick [[File:EX.gif]]|100*50*40|100*50*40|#DIV/0!|HL|su*-*-|5|2*8*11|18+22|65|||-39|-|1~6f Invincible, 7f~ airborne, 2nd & 3rd hit can juggle||||||Soft Knockdown|Soft Knockdown|-|All: 1~6f|-|-|-|7f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|Rekkukyaku|Chicken Wing|db qcf uf + k ex armorbreak||Chicken Wing [[File:Short.gif]]|30*30*40|50x3|10/30*20*20|HL|-|14|2(5)4(6)2|5+16 | {{USFIVFrameDataGlanceRow|Rekkukyaku|Chicken Wing|db qcf uf + k ex armorbreak||Chicken Wing [[File:Short.gif]]|30*30*40|50x3|10/30*20*20|HL|-|14|2(5)4(6)2|5+16|53|||-4|0|1st hit armor break||||||Soft Knockdown|Soft Knockdown|-|All: 1~8f|-|-|-|9f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|||||Chicken Wing [[File:Forward.gif]]|30*30*50|50x3|10/30*20*20|HL|-|16|2(5)4(6)2|5+14 | {{USFIVFrameDataGlanceRow|||||Chicken Wing [[File:Forward.gif]]|30*30*50|50x3|10/30*20*20|HL|-|16|2(5)4(6)2|5+14|53|||-2|2|1st hit armor break||||||Soft Knockdown|Soft Knockdown|-|All: 1~10f|-|-|-|11f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|||||Chicken Wing [[File:Roundhouse.gif]]|35*35*30|50x3|10/30*20*20|HL|-|18|2(5)4(6)2|4+13 | {{USFIVFrameDataGlanceRow|||||Chicken Wing [[File:Roundhouse.gif]]|35*35*30|50x3|10/30*20*20|HL|-|18|2(5)4(6)2|4+13|53|||0|4|1st hit armor break||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|13f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|EX Rekkukyaku|EX Chicken Wing|||Chicken Wing [[File:EX.gif]]|30*30*40|50x3|#DIV/0!|HL|-|18|2(5)4(6)2|4+13 | {{USFIVFrameDataGlanceRow|EX Rekkukyaku|EX Chicken Wing|||Chicken Wing [[File:EX.gif]]|30*30*40|50x3|#DIV/0!|HL|-|18|2(5)4(6)2|4+13|53|||0|4|1st hit armor break||||||Soft Knockdown|Soft Knockdown|-|All: 1~12f|-|All: 13~36f|-|13f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|Tenshin|Command Throw|hcb + k ex||Command Throw|1|0|Oct-40|0.92|- | {{USFIVFrameDataGlanceRow|Tenshin|Command Throw|hcb + k ex||Command Throw|1|0|Oct-40|0.92|-|14|2|51|66|||-|7||||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Tenshin|EX Tenshin|EX Tenshin||Command Throw [[File:EX.gif]]|1|0|#DIV/0!|1.23|- | {{USFIVFrameDataGlanceRow|EX Tenshin|EX Tenshin|EX Tenshin||Command Throw [[File:EX.gif]]|1|0|#DIV/0!|1.23|-|12|2|51|64|||-|7||||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Rekkashinken|Super|qcf qcf + p||Super Combo|50x4*170|0|#DIV/0!|HL|-|1+5|2(10)2(12)2(11)2(20)2 | {{USFIVFrameDataGlanceRow|Rekkashinken|Super|qcf qcf + p||Super Combo|50x4*170|0|#DIV/0!|HL|-|1+5|2(10)2(12)2(11)2(20)2|57|125|||-38|-|||||||||-|All: 1~6f|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Rekkashingeki|Ultra I|qcf qcf + 3p||Ultra Combo 1|60x4*165[375]|0|0/0|HL|-|0+10|2(11)2(12)2(10)2(21)2 | {{USFIVFrameDataGlanceRow|Rekkashingeki|Ultra I|qcf qcf + 3p||Ultra Combo 1|60x4*165[375]|0|0/0|HL|-|0+10|2(11)2(12)2(10)2(21)2|57|130|||-38|-|2nd & 4th Hit cannot hit airborne opponents, 2nd or 4th Hit connectin on grounded opponent triggers animation, [] refers to animation||||2nd or 4th Hit: Hard Knockdown|2nd or 4th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~11f|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|Gekirinken|Ultra II|qcf qcf + 3k||Ultra Combo 2|470|0|0/0|-|-|0+ | {{USFIVFrameDataGlanceRow|Gekirinken|Ultra II|qcf qcf + 3k||Ultra Combo 2|470|0|0/0|-|-|0+1|35|61|96|||-|-|Counters for 35f, Hard Knockdown, loses to natural Armor Breakers||||-|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
|- | |- | ||
Line 352: | Line 352: | ||
{{USFIVFrameTableDataHeader}} | {{USFIVFrameTableDataHeader}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|30|50|20|HL|ch/sp/su | {{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|3|2|7|11|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100|40|HL|sp/su | {{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100|40|HL|sp/su|5|2|16|22|21|25|3|7|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|100[80]|200[150]|60|HL|sp/su | {{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|100[80]|200[150]|60|HL|sp/su|4|5|25|33|18|23|-12|-7|[] refers to active frames 3~5||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|-|4|2|9| | {{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|-|4|2|9|14|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|75|100|40|HL|sp/su | {{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|75|100|40|HL|sp/su|4|2|18|23|14|17|-6|-3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|120|200|60|HL|su | {{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|120|200|60|HL|su|6|3|24|32|18|22|-9|-5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/sp/su | {{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|3|2|7|11|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|su | {{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|su|5|2|16|22|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|120|200|60|HL|- | {{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|120|200|60|HL|-|7|3|18|27|18|22|-3|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|-|4|2|11| | {{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|-|4|2|11|16|11|14|-2|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|70|100|40|HL|- | {{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|70|100|40|HL|-|7|2|18|26|14|17|-6|-3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|- | {{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|-|9|4|20|32|18|22|-6|-2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|20|50|20|HL|ch/sp/su | {{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|3|2|9|13|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|65|100|40|HL|su | {{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|65|100|40|HL|su|4|3|9|15|14|17|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200|60|HL|- | {{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200|60|HL|-|8|3|20|30|18|23|-5|0|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/su|4|3|8| | {{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/su|4|3|8|13|11|15|0|4|Cannot chain into itself||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|80|100|40|L|su | {{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|80|100|40|L|su|5|4|13|21|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|150|60|L|- | {{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|150|60|L|-|6|2|25|32|18|-|-9|-|Hard knockdown||||Hard knockdown|Hard knockdown|Hard knockdown|Hard knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Chokkarakusho|Overhead|f + mk||Overgead|70|100|40|H|-|18|2|2 + After landing 14 | {{USFIVFrameDataRow|Chokkarakusho|Overhead|f + mk||Overgead|70|100|40|H|-|18|2|2 + After landing 14|35|14|19|-4|1|Only -1 hit advantage vs crouching opponents||||||Reset|Reset|-|-|-|-|-|6f~|-|}} | ||
{{USFIVFrameDataRow|Engekishu|Double Kick|f + hk||[[File:Right.gif]]+[[File:Roundhouse.gif]]|90*60|150*50|60*20|HL|-*su|15|2(7)2 | {{USFIVFrameDataRow|Engekishu|Double Kick|f + hk||[[File:Right.gif]]+[[File:Roundhouse.gif]]|90*60|150*50|60*20|HL|-*su|15|2(7)2|15|40|16|20|-1|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|4|4|- | {{USFIVFrameDataRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|4|4|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|5|3|- | {{USFIVFrameDataRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|5|3|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|100|200|60|H|-|6|4|- | {{USFIVFrameDataRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|100|200|60|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|4|5|- | {{USFIVFrameDataRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|4|5|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|6|6|- | {{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|6|6|-|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|5|- | {{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|5|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump LP|Angled Jump Jab|ub / uf + lp||Angled Jump [[File:Jab.gif]]|50|50|20|H|-|4|5|- | {{USFIVFrameDataRow|Angled Jump LP|Angled Jump Jab|ub / uf + lp||Angled Jump [[File:Jab.gif]]|50|50|20|H|-|4|5|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|80|100|40|H|-|5|5|- | {{USFIVFrameDataRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|80|100|40|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|100|200|60|H|-|6|6|- | {{USFIVFrameDataRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|100|200|60|H|-|6|6|-|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump LK|Angled Jump Short|ub / uf + lk||Angled Jump [[File:Short.gif]]|40|50|20|H|-|4|8|- | {{USFIVFrameDataRow|Angled Jump LK|Angled Jump Short|ub / uf + lk||Angled Jump [[File:Short.gif]]|40|50|20|H|-|4|8|-|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump MK|Angled Jump Forward|ub / uf + mk||Angled Jump [[File:Forward.gif]]|70|100|40|H|-|5|4|- | {{USFIVFrameDataRow|Angled Jump MK|Angled Jump Forward|ub / uf + mk||Angled Jump [[File:Forward.gif]]|70|100|40|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump HK|Angled Jump Roundhouse|ub / uf + hk||Angled Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|7|- | {{USFIVFrameDataRow|Angled Jump HK|Angled Jump Roundhouse|ub / uf + hk||Angled Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|7|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11 | {{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11 | {{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|- | {{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|35|101|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Shushugai|Forward Throw|f or n + lp + lk||Forward Throw|130|130|40|0.88|- | {{USFIVFrameDataRow|Shushugai|Forward Throw|f or n + lp + lk||Forward Throw|130|130|40|0.88|-|3|2|20|24|||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Tenshou Tousaikyaku|Back Throw|b + lp + lk||Back Throw|140|140|40|0.88|- | {{USFIVFrameDataRow|Tenshou Tousaikyaku|Back Throw|b + lp + lk||Back Throw|140|140|40|0.88|-|3|2|20|24|||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Rekkaken|Rekkaken|qcf + p ex||Rekka Ken [[File:Jab.gif]] (1)|50|50|10/10|HL|- | {{USFIVFrameDataRow|Rekkaken|Rekkaken|qcf + p ex||Rekka Ken [[File:Jab.gif]] (1)|50|50|10/10|HL|-|7|2|22|30|||-4|0|16f~ cancellable into next move||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Rekka Ken [[File:Strong.gif]] (1)|55|50|10/10|HL|- | {{USFIVFrameDataRow|||||Rekka Ken [[File:Strong.gif]] (1)|55|50|10/10|HL|-|9|2|24|34|||-6|-2|18f~ cancellable into next move||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Rekka Ken [[File:Fierce.gif]] (1)|60|50|10/10|HL|- | {{USFIVFrameDataRow|||||Rekka Ken [[File:Fierce.gif]] (1)|60|50|10/10|HL|-|10|2|26|37|||-8|-4|19f~ cancellable into next move||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Rekkaken Part 2|Rekkaken Part 2||Performed after Rekkaken|Rekka Ken [[File:Jab.gif]] (2)|50|50|10/10|HL|- | {{USFIVFrameDataRow|Rekkaken Part 2|Rekkaken Part 2||Performed after Rekkaken|Rekka Ken [[File:Jab.gif]] (2)|50|50|10/10|HL|-|7|2|25|33|||-8|-2|17f~ cancellable into next move||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Rekka Ken [[File:Strong.gif]] (2)|55|50|10/10|HL|- | {{USFIVFrameDataRow|||||Rekka Ken [[File:Strong.gif]] (2)|55|50|10/10|HL|-|7|2|27|35|||-10|-4|17f~ cancellable into next move||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Rekka Ken [[File:Fierce.gif]] (2)|60|50|10/10|HL|- | {{USFIVFrameDataRow|||||Rekka Ken [[File:Fierce.gif]] (2)|60|50|10/10|HL|-|7|2|29|37|||-12|-6|17f~ cancellable into next move||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Rekkaken Part 3|Rekkaken Part 3||Performed after Rekkaken Part 2|Rekka Ken [[File:Jab.gif]] (3)|60|50|10/10|HL|- | {{USFIVFrameDataRow|Rekkaken Part 3|Rekkaken Part 3||Performed after Rekkaken Part 2|Rekka Ken [[File:Jab.gif]] (3)|60|50|10/10|HL|-|7|2|36|44|||-19|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Rekka Ken [[File:Strong.gif]] (3)|60|50|10/10|HL|- | {{USFIVFrameDataRow|||||Rekka Ken [[File:Strong.gif]] (3)|60|50|10/10|HL|-|9|2|36|46|||-19|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Rekka Ken [[File:Fierce.gif]] (3)|60|50|10/10|HL|- | {{USFIVFrameDataRow|||||Rekka Ken [[File:Fierce.gif]] (3)|60|50|10/10|HL|-|9|2|40|50|||-23|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Rekkaken|EX Rekkaken|||Rekka Ken [[File:EX.gif]] (1)|65|50|-250/0|HL|- | {{USFIVFrameDataRow|EX Rekkaken|EX Rekkaken|||Rekka Ken [[File:EX.gif]] (1)|65|50|-250/0|HL|-|7|2|25|33|||0|2|16f~ cancellable into next move||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Rekkaken Part 2|EX Rekkaken Part 2||Performed after EX Rekkaken|Rekka Ken [[File:EX.gif]] (2)|65|50|0/0|HL|- | {{USFIVFrameDataRow|EX Rekkaken Part 2|EX Rekkaken Part 2||Performed after EX Rekkaken|Rekka Ken [[File:EX.gif]] (2)|65|50|0/0|HL|-|7|2|27|35|||-1|0|17f~ cancellable into next move||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Rekkaken Part 3|EX Rekkaken Part 3||Performed after EX Rekkaken Part 2|Rekka Ken [[File:EX.gif]] (3)|70|50|0/0|HL|-|9|2|40| | {{USFIVFrameDataRow|EX Rekkaken Part 3|EX Rekkaken Part 3||Performed after EX Rekkaken Part 2|Rekka Ken [[File:EX.gif]] (3)|70|50|0/0|HL|-|9|2|40|50|||-23|-|||X||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Shienkyaku|Flame Kick|rdp + k ex||Flame Kick [[File:Short.gif]]|110[70]|200[100]|30/40|HL|su|5|12|16+22 | {{USFIVFrameDataRow|Shienkyaku|Flame Kick|rdp + k ex||Flame Kick [[File:Short.gif]]|110[70]|200[100]|30/40|HL|su|5|12|16+22|54|||-30|-|1~4f Invincible, 5~6f unthrowable, 7f~ airborne, [] refers to active frames 3~12||||||Soft Knockdown|Soft Knockdown|-|All: 1~4f|-|-|5~6f|7f~|-|}} | ||
{{USFIVFrameDataRow|||||Flame Kick [[File:Forward.gif]]|120[90]|200[100]|30/40|HL|su*-|5|12|20+22 | {{USFIVFrameDataRow|||||Flame Kick [[File:Forward.gif]]|120[90]|200[100]|30/40|HL|su*-|5|12|20+22|58|||-32|-|1~5f Invincible, 6f unthrowable, 7f~ airborne, [] refers to active frames 3~12||||||Soft Knockdown|Soft Knockdown|-|All: 1~5f|-|-|6f|7f~|-|}} | ||
{{USFIVFrameDataRow|||||Flame Kick [[File:Roundhouse.gif]]|100*50|100*100|30/40*20|HL|su*-|5|2*10|24+22 | {{USFIVFrameDataRow|||||Flame Kick [[File:Roundhouse.gif]]|100*50|100*100|30/40*20|HL|su*-|5|2*10|24+22|62|||-36|-|1~5f Invincible, 6f unthrowable, 7f~ airborne, 2nd hit can juggle||||||Soft Knockdown|Soft Knockdown|-|All: 1~5f|-|-|6f|7f~|JP: ?|}} | ||
{{USFIVFrameDataRow|EX Shienkyaku|EX Flame Kick|||Flame Kick [[File:EX.gif]]|100*50*40|100*50*40|#DIV/0!|HL|su*-*-|5|2*8*11|18+22| | {{USFIVFrameDataRow|EX Shienkyaku|EX Flame Kick|||Flame Kick [[File:EX.gif]]|100*50*40|100*50*40|#DIV/0!|HL|su*-*-|5|2*8*11|18+22|65|||-39|-|1~6f Invincible, 7f~ airborne, 2nd & 3rd hit can juggle||||||Soft Knockdown|Soft Knockdown|-|All: 1~6f|-|-|-|7f~|JP: ?|}} | ||
{{USFIVFrameDataRow|Rekkukyaku|Chicken Wing|db qcf uf + k ex armorbreak||Chicken Wing [[File:Short.gif]]|30*30*40|50x3|10/30*20*20|HL|-|14|2(5)4(6)2|5+16 | {{USFIVFrameDataRow|Rekkukyaku|Chicken Wing|db qcf uf + k ex armorbreak||Chicken Wing [[File:Short.gif]]|30*30*40|50x3|10/30*20*20|HL|-|14|2(5)4(6)2|5+16|53|||-4|0|1st hit armor break||||||Soft Knockdown|Soft Knockdown|-|All: 1~8f|-|-|-|9f~|JP: ?|}} | ||
{{USFIVFrameDataRow|||||Chicken Wing [[File:Forward.gif]]|30*30*50|50x3|10/30*20*20|HL|-|16|2(5)4(6)2|5+14 | {{USFIVFrameDataRow|||||Chicken Wing [[File:Forward.gif]]|30*30*50|50x3|10/30*20*20|HL|-|16|2(5)4(6)2|5+14|53|||-2|2|1st hit armor break||||||Soft Knockdown|Soft Knockdown|-|All: 1~10f|-|-|-|11f~|JP: ?|}} | ||
{{USFIVFrameDataRow|||||Chicken Wing [[File:Roundhouse.gif]]|35*35*30|50x3|10/30*20*20|HL|-|18|2(5)4(6)2|4+13 | {{USFIVFrameDataRow|||||Chicken Wing [[File:Roundhouse.gif]]|35*35*30|50x3|10/30*20*20|HL|-|18|2(5)4(6)2|4+13|53|||0|4|1st hit armor break||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|13f~|JP: ?|}} | ||
{{USFIVFrameDataRow|EX Rekkukyaku|EX Chicken Wing|||Chicken Wing [[File:EX.gif]]|30*30*40|50x3|#DIV/0!|HL|-|18|2(5)4(6)2|4+13 | {{USFIVFrameDataRow|EX Rekkukyaku|EX Chicken Wing|||Chicken Wing [[File:EX.gif]]|30*30*40|50x3|#DIV/0!|HL|-|18|2(5)4(6)2|4+13|53|||0|4|1st hit armor break||||||Soft Knockdown|Soft Knockdown|-|All: 1~12f|-|All: 13~36f|-|13f~|JP: ?|}} | ||
{{USFIVFrameDataRow|Tenshin|Command Throw|hcb + k ex||Command Throw|1|0|Oct-40|0.92|- | {{USFIVFrameDataRow|Tenshin|Command Throw|hcb + k ex||Command Throw|1|0|Oct-40|0.92|-|14|2|51|66|||-|7||||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Tenshin|EX Tenshin|EX Tenshin||Command Throw [[File:EX.gif]]|1|0|#DIV/0!|1.23|- | {{USFIVFrameDataRow|EX Tenshin|EX Tenshin|EX Tenshin||Command Throw [[File:EX.gif]]|1|0|#DIV/0!|1.23|-|12|2|51|64|||-|7||||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Rekkashinken|Super|qcf qcf + p||Super Combo|50x4*170|0|#DIV/0!|HL|-|1+5|2(10)2(12)2(11)2(20)2 | {{USFIVFrameDataRow|Rekkashinken|Super|qcf qcf + p||Super Combo|50x4*170|0|#DIV/0!|HL|-|1+5|2(10)2(12)2(11)2(20)2|57|125|||-38|-|||||||||-|All: 1~6f|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Rekkashingeki|Ultra I|qcf qcf + 3p||Ultra Combo 1|60x4*165[375]|0|0/0|HL|-|0+10|2(11)2(12)2(10)2(21)2 | {{USFIVFrameDataRow|Rekkashingeki|Ultra I|qcf qcf + 3p||Ultra Combo 1|60x4*165[375]|0|0/0|HL|-|0+10|2(11)2(12)2(10)2(21)2|57|130|||-38|-|2nd & 4th Hit cannot hit airborne opponents, 2nd or 4th Hit connectin on grounded opponent triggers animation, [] refers to animation||||2nd or 4th Hit: Hard Knockdown|2nd or 4th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~11f|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataRow|Gekirinken|Ultra II|qcf qcf + 3k||Ultra Combo 2|470|0|0/0|-|-|0+ | {{USFIVFrameDataRow|Gekirinken|Ultra II|qcf qcf + 3k||Ultra Combo 2|470|0|0/0|-|-|0+1|35|61|96|||-|-|Counters for 35f, Hard Knockdown, loses to natural Armor Breakers||||-|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
|- | |- |
Revision as of 21:58, 2 June 2014

Fei Long
Fei Long is known internationally as one of the greatest Hong Kong martial arts action movie stars. Living up to that reputation, he is also a very skilled fighter and regularly competes in the world of Street Fighting. However, when he realizes that his current film project has been compromised by S.I.N., he returns once more to the Street Fighting scene, and starts hunting down the ones responsible for attacking his movie crew, but not without meeting some of his fans along the way!
In a nutshell
Fei Long is a solid character who can play both sides of the offense/defense spectrum incredibly well. On one hand, his Rekkakens are an excellent poking tool and can deal very good damage if used correctly. He has excellent normals, potential for strong combos, and astounding distance control with his Rekkukyaku, more commonly known as the Chicken Wing Kick. On the other hand, his defensive game is quite strong as well. His Shienkyaku is an excellent wakeup move as well as an excellent anti-air. Many Fei players can win matches simply by using a "bob and weave" strategy, waiting for an opponent to foolishly strike and going in for the kill. The only true weakness to Fei Long depends on the person using him. It is because of this solidarity that Fei Long is one of the best characters in the game.
Ultra SFIV Changes
TBW
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Moves
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png | Close lp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | Close mp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | Close hp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | Close lk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | Close mk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | Close hk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png | lp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | mp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | hp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | lk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | mk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | hk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png | d + lp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + mp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + hp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + lk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + mk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + hk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ |
Neutral Jump Attacks
Name | Nickname | Command | Notes | |
File:No image.png | u + lp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + mp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + hp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + lk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + mk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + hk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ |
Angled Jump Attacks
Name | Nickname | Command | Notes | |
File:No image.png | ub / uf + lp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + mp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + hp |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + lk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + mk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + hk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png | f + mk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | f + hk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | mp + mk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | mp + mk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | mp + mk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ |
Throws
Name | Nickname | Command | Notes | |
File:No image.png | f or n + lp + lk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | b + lp + lk |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png | qcf + p ex |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | Performed after Rekkaken |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | Performed after Rekkaken Part 2 |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | rdp + k ex |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | db qcf uf + k ex armorbreak |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | hcb + k ex |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png | qcf qcf + p |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png | qcf qcf + 3p |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | qcf qcf + 3k |
(No uses/strategies) |
{{{6}}} | |
~~ Uses and Strategies ~~ |
The Basics
Combos
Strategy
Matchups
Frame Data