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{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Slide|Slide|df + mk| | ||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Soul Piede|Soul Piede|f + hk| | |||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow|Focus Attack|Focus Attack|mp + mk| | {{USFIVMoveListRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk| | ||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk| | |||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk| | |||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow||Forward Throw|f or n + lp + lk| | {{USFIVMoveListRow|Soul Fall|Forward Throw|f or n + lp + lk| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow||Back Throw|b + lp + lk| | {{USFIVMoveListRow|Soul Loop|Back Throw|b + lp + lk| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Soul Spark|Fireball|qcf + p ex| | ||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Soul Spiral|Shawl Charge|qcf + k ex armorbreak| | |||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Soul Reflect|Reflect|qcb + p ex|lp converts projectile into Super Meter, mp reflects projectile horizontally, hp reflects projectile at an upwards angle | |||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Soul Throw|Soul Throw|dp + p ex| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Aura Soul Spark|Super|qcf qcf + p|Not possible during Soul Satellite | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Illusion Spark|Ultra I|qcf qcf + 3p| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Soul Satellite|Ultra II|qcb qcb + 3k| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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==Strategy== | ==Strategy== | ||
== Matchups == | ==Matchups== | ||
Revision as of 02:00, 2 June 2014

Rose
A fortune teller from Europe, Rose has a mastery of "Soul Power," the spiritual opposite of M. Bison's "Psycho Power." Thus, Rose has taken it upon herself to put an end to M. Bison and the last remaining source of Psycho Power. However, in an encounter in which Rose felt she had defeated M. Bison, it turned out that Bison inhabited her body at "death" and survived through using her as a vessel. Once Bison found a new body, Rose awoke and vowed to recover and make sure to finish the job next time they meet.
In a nutshell
Rose does not excel in any particular area. Her offense nor defense are particularly strong, but taking advantage of that and taking advantage of her perceived vulnerability is what makes Rose effective. Rose is a character who is like a mouse trap, always baiting you and then hurting you whenever you think you're free to move. She appears to leave herself vulnerable in so many situations, so it's very easy to trick opponents into opening themselves up and taking damage from her counter attacks. There is definitely a lot of risks you have to take with Rose, but those who do it right can easily reap the rewards.
Ultra SFIV Changes
TBW
Frame Data (Condensed)
Template:USFIVMoveListCollapseHeader
Template:USFIVMoveListCollapseFooter
Moves
Normal Moves
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png | Close lp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | Close mp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | Close hp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | Close lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | Close mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | Close hk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png | lp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | mp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | hp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | hk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png | d + lp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + mp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + hp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + hk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Neutral Jump Attacks
Name | Nickname | Command | Notes | |
File:No image.png | u + lp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + mp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + hp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + hk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Angled Jump Attacks
Name | Nickname | Command | Notes | |
File:No image.png | ub / uf + lp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + mp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + hp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + hk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png | df + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | f + hk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | mp + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | mp + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | mp + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Throws
Name | Nickname | Command | Notes | |
File:No image.png | f or n + lp + lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | b + lp + lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png | qcf + p ex | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | qcf + k ex armorbreak | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | qcb + p ex | lp converts projectile into Super Meter, mp reflects projectile horizontally, hp reflects projectile at an upwards angle | (No strategies yet) | {{{6}}} |
~~ Uses and Strategies ~~ | ||||
File:No image.png | dp + p ex | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png | qcf qcf + p | Not possible during Soul Satellite | (No strategies yet) | {{{6}}} |
~~ Uses and Strategies ~~ |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png | qcf qcf + 3p | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | qcb qcb + 3k | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
The Basics
Combos
Strategy
Matchups
Frame Data