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=== Standing | === Standing Normals === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Stand LP|Stand Jab|lp| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Stand MP|Stand Strong|mp| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Stand HP|Stand Fierce|hp| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Stand LK|Stand Short|lk| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Stand MK|Stand Forward|mk| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Stand HK|Stand Roundhouse|hk| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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=== Standing | === Standing Toward Normals === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Toward LP|Toward Jab|f + lp| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Zugai Hasatsu|Overhead|f + mp| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Special Forward|Toward Fierce|f + hp|Cancels out Projectiles | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Toward LK|Toward Short|f + lk| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Toward MK|Toward Forward|f + mk| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Toward HK|Toward Roundhouse|f + hk| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Ganka Uchi|Gut Punch|b + mp| | ||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Target Combo 1|Target Combo 1|f + lp --- mp| | |||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Target Combo 2|Target Combo 2|b + mp --- hp| | |||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow|Focus Attack|Focus Attack|mp + mk| | {{USFIVMoveListRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk| | ||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk| | |||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk| | |||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow||Forward Throw|f or n + lp + lk| | {{USFIVMoveListRow|Ragou Souha|Forward Throw|f or n + lp + lk| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow||Back Throw|b + lp + lk| | {{USFIVMoveListRow|Shuretto|Back Throw|b + lp + lk| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Gohadoken|Fireball|qcf + p ex|Hold p to charge | ||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Gohadoken (Charge)|Fireball (Charge)|| | |||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Gorai Hadoken|Electric Fireball|hcb + p ex| | |||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Zanku Hadosho|Air Command Dash|(in air) qcb + p|lp air dashes forward, mp bounces Oni upward and slight forward, hp air dashes backward | |||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Goshoryuken|Uppercut|dp + p ex| | |||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Tatsumaki|Hurricane Kick|qcb + k ex armorbreak| | ||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Air Tatsumaki|Air Hurricane|(in air) qcb + k| | |||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Air Tatsumaki Followup|Air Tatsumaki Followup|(in air) qcb + k after Zanku Hadosho ex| | |||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Sekisei Jiraiken|Ground Pound|dp + k ex| | |||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Rakan Dantojin|Demon Slash|hcf + k ex armorbreak| | |||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow|Super|Super| | {{USFIVMoveListRow|Raging Demon|Super|lp lp f lk hp| | ||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Air Raging Demon|Air Super|(in air) lp lp f lk hp| | |||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Meido Gohado|Ultra I|qcf qcf + 3p armorbreak| | ||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
{{USFIVMoveListRow|Ultra | {{USFIVMoveListRow|Anti-Air Meido Gohado|Anti-air Ultra I|qcf qcf + 3k| | ||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Air Meido Gohado|Air Ultra I|(in air) qcf qcf + 3p| | |||
|(No strategies yet) | |||
}} | |||
{{USFIVMoveListRow|Tenchi Sokaigen|Ultra II|qcb qcb + 3p| | |||
|(No strategies yet) | |(No strategies yet) | ||
}} | }} | ||
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==Combos== | ==Combos== | ||
==Strategy== | |||
== Strategy == | |||
==Matchups== | |||
Revision as of 02:00, 2 June 2014

Oni
By finally mastering the Satsui no Hado, the man has become consumed by it. Both his mind and soul are gone, and his body has been transformed into something that is incapable of being called human. What was once an honorable code of fighting only the strong is now a crazed desire to destroy everyone and everything in the universe. The Supreme Master of the Fist, Akuma, is dead. Now, there is only Oni, a demon in the truest sense of the word.
In a nutshell
Oni's playstyle can be considered a combination of Akuma and Gouken's. He has the chargeable fireballs and excellent normals of Gouken, with the mindgame and lengthy combo potential of Akuma. Unlike both of them, he has his own set of tools which he is very reliant upon, in the form of his Demon Slashes, Demon Palms, and Air Dashes. However, he has also inherited the one main problem both Akuma and Gouken share - his defense is very weak. His only reliable option for a reversal is the Shoryuken, and despite him having higher health than Akuma, he is also bulkier, having sub-par walk speed and a horrible backdash to boot. His Focus Attack is also tied with Balrog's for the worst in the game. Both your execution skills and your ability to read the opponent must be spot-on if you wish to ensure victory for Oni.
Ultra SFIV Changes
TBW
Frame Data (Condensed)
Template:USFIVMoveListCollapseHeader
Template:USFIVMoveListCollapseFooter
Moves
Normal Moves
Standing Normals
Name | Nickname | Command | Notes | |
File:No image.png | lp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | mp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | hp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | hk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Standing Toward Normals
Name | Nickname | Command | Notes | |
File:No image.png | f + lp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | f + mp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | f + hp | Cancels out Projectiles | (No strategies yet) | {{{6}}} |
~~ Uses and Strategies ~~ | ||||
File:No image.png | f + lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | f + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | f + hk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png | d + lp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + mp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + hp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | d + hk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Neutral Jump Attacks
Name | Nickname | Command | Notes | |
File:No image.png | u + lp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + mp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + hp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | u + hk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Angled Jump Attacks
Name | Nickname | Command | Notes | |
File:No image.png | ub / uf + lp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + mp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + hp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | ub / uf + hk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png | b + mp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | f + lp --- mp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | b + mp --- hp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | mp + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | mp + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | mp + mk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Throws
Name | Nickname | Command | Notes | |
File:No image.png | f or n + lp + lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | b + lp + lk | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png | qcf + p ex | Hold p to charge | (No strategies yet) | {{{6}}} |
~~ Uses and Strategies ~~ | ||||
File:No image.png | (No strategies yet) | {{{6}}} | ||
~~ Uses and Strategies ~~ | ||||
File:No image.png | hcb + p ex | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | (in air) qcb + p | lp air dashes forward, mp bounces Oni upward and slight forward, hp air dashes backward | (No strategies yet) | {{{6}}} |
~~ Uses and Strategies ~~ | ||||
File:No image.png | dp + p ex | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | qcb + k ex armorbreak | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | (in air) qcb + k | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | (in air) qcb + k after Zanku Hadosho ex | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | dp + k ex | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | hcf + k ex armorbreak | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png | lp lp f lk hp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | (in air) lp lp f lk hp | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png | qcf qcf + 3p armorbreak | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | qcf qcf + 3k | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | (in air) qcf qcf + 3p | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ | ||||
File:No image.png | qcb qcb + 3p | (No strategies yet) | {{{6}}} | |
~~ Uses and Strategies ~~ |
The Basics
Combos
Strategy
Matchups
Frame Data