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== Frame Data (Condensed) == | |||
{{USFIVMoveListCollapseHeader| }} | |||
{| class="wikitable" cellspacing="0" width="900px" style="border: 1px solid #999; background: #F2F2F2;" | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|40|50|20|HL|sp/su|6|3|4|6|3|4|12|3|11|14|4|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|85|100|40|HL|sp/su|7|4|11|7|4|11|21|4|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|110|200|60|HL|-|10|3|15|10|3|15|27|3|18|22|0|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|20*30|30*20|20*20|HL|sp/su*sp/su|4|1*3|9|4|4|9|16|3|11|14|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|60*60|50*50|40*40|HL|sp/su*-|7|2*2|12|7|4|12|22|2|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|80*40|100*100|60*20|HL|sp/su*-|5|2*3|18|5|5|18|27|3|18|22|-3|1|||||1st Hit: Forces stand|1st Hit: Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|40|50|20|HL|sp/su|5|3|5|5|3|5|12|3|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|90|100|40|HL|-|10|4|9|10|4|9|22|4|14|17|1|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|120|200|60|HL|-|10|3|15|10|3|15|27|3|18|22|0|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|20*30|30*20|20*20|HL|sp/su*-|5|1*3|9|5|4|9|17|3|11|14|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|80|100|40|HL|-|9|3|11|9|3|11|22|3|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|80*40|100*100|60*20|HL|su*-|5|2*3|18|5|5|18|27|3|18|22|-3|1|||||1st Hit: Forces stand|1st Hit: Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|sp/su|3|2|9|3|2|9|13|2|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|5|3|10|5|3|10|17|3|14|17|1|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|110|200|60|HL|-|8|3|15|8|3|15|25|3|18|22|0|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50|20|L|sp/su|5|3|5|5|3|5|12|3|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|65|100|40|L|sp/su|7|3|15|7|3|15|24|3|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|100|60|L|-|8|3|21|8|3|21|31|3|18|-|-6|-|||||Hard knockdown|Hard knockdown|Hard knockdown|Hard knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Heavy Tiger Elbow|Overhead|f + hp||Overhead|100|150|60|H|-|20|5|16|20|5|16|40|5|18|23|-3|2|Only +1 hit advantage vs. crouching opponents||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Low Step Kick|Low Step Kick|f + lk||Low Step Kick|50|50|20|L|sp/su|16|3|16|16|3|16|34|3|18|22|-1|3|15~16f cancellable||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|High Step Kick|High Step Kick|f + hk||High Step Kick|80|200|60|HL|sp/su|13|3|16|13|3|16|31|3|18|22|-1|3|1~11f cancellable||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Fake Kick|Fake Kick|mk --- mk||Fake Kick|-|-|-|-|-|-|-|Total 16|0|0|16|16|-|-|-|-|-|Activated by pressing HK twice within 3f||||-|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|5|12|-|5|12|0|16|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|90|100|40|H|-|6|4|-|6|4|0|9|4|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|140|200|60|H|-|7|5|-|7|5|0|11|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|7|7|-|7|7|0|13|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|90|100|40|H|-|5|6|-|5|6|0|10|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|130|200|60|H|-|7|6|-|7|6|0|12|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump LP|Angled Jump Jab|ub / uf + lp||Angled Jump [[File:Jab.gif]]|50|50|20|H|-|7|7|-|7|7|0|13|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|90|100|40|H|-|11|10|-|11|10|0|20|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|120|200|60|H|-|7|5|-|7|5|0|11|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump LK|Angled Jump Short|ub / uf + lk||Angled Jump [[File:Short.gif]]|50|50|20|H|-|7|6|-|7|6|0|12|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump MK|Angled Jump Forward|ub / uf + mk||Angled Jump [[File:Forward.gif]]|90|100|40|H|-|7|11|-|7|11|0|17|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump HK|Angled Jump Roundhouse|ub / uf + hk||Angled Jump [[File:Roundhouse.gif]]|120|200|60|H|-|7|4|-|7|4|0|10|4|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|21|2|35|57|2|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|90|150|40|HL|-|18+11|2|35|29|2|35|65|2|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|150|200|60|-|-|65|2|35|65|2|35|101|2|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Tiger Rage|Forward Throw|f or n + lp + lk||Forward Throw|140|160|40|0.94|-|3|2|20|3|2|20|24||||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Tiger Carry|Back Throw|b + lp + lk||Back Throw|140|120|40|0.94|-|3|2|20|3|2|20|24||||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|High Tiger Shot|High Tiger|qcf + p ex||High Tiger Shot|65|100|10/20|HL|su|11|-|Total 42|11|0|42|53||||-2|2|14~15f cancellable, cannot hit crouching opponents||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|EX High Tiger Shot|EX High Tiger|||High Tiger Shot [[File:EX.gif]]|70*50|50*50|-250/0|HL|su|11|-|Total 39|11|0|39|50||||1|-|14~15f cancellable, cannot hit crouching opponents||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Low Tiger Shot|Low Tiger|qcf + k ex||Low Tiger Shot|60|100|10/20|HL|su|12|-|Total 45|12|0|45|57||||-7|-3|14~15f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|EX Low Tiger Shot|EX Low Tiger|||Low Tiger Shot [[File:EX.gif]]|70*50|50*50|-250/0|HL|su|12|-|Total 45|12|0|45|57||||-4|-|14~15f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Tiger Uppercut|Tiger Uppercut|dp + p ex||Tiger Uppercut [[File:Jab.gif]]|120[130](AC 150)|200[100]|30/40|HL|su|5|8|28 + After landing 16|5|8|44|56||||-31|-|On counter-hit, opponent floats higher, [] refers to 3rd-8th active frames||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~5f|-|-|6~7f|8f~|-}} | |||
{{USFIVFrameDataGlanceRow|||||Tiger Uppercut [[File:Strong.gif]]|120[140](AC 170)|200[100]|30/40|HL|su|5|10|28 + After landing 16|5|10|44|58||||-33|-|On counter-hit, opponent floats higher, [] refers to 3rd-10th active frames||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~5f|-|-|6~7f|8f~|-}} | |||
{{USFIVFrameDataGlanceRow|||||Tiger Uppercut [[File:Fierce.gif]]|120[160](AC 180)|200[100]|30/40|HL|su|5|12|27 + After landing 16|5|12|43|59||||-34|-|On counter-hit, opponent floats higher, [] refers to 3rd-12th active frames||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~5f|-|-|6~7f|8f~|-}} | |||
{{USFIVFrameDataGlanceRow|EX Tiger Uppercut|EX Tiger Uppercut|||Tiger Uppercut [[File:EX.gif]]|120*20x4(AC 170+20x4)|150*20x4|-250/0|HL|su|5|5*2x4|30 + After landing 17|5|13|47|64||||-39|-|On counter-hit, opponent floats higher||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~11f|-|-|-|9f~|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Tiger Knee|Tiger Knee|dp + k ex armorbreak||Tiger Knee [[File:Short.gif]]|90*30|100*100|20/16*16|HL|su|7|2*12|3 + After landing 13|7|14|16|36||||-10|-||X|||1st Hit: Forces stand, 2nd Hit: Soft Knockdown|1st Hit: Forces stand, 2nd Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|13f~|2nd Hit JP: ?}} | |||
{{USFIVFrameDataGlanceRow|||||Tiger Knee [[File:Forward.gif]]|100*40|100*100|20/16*16|HL|su|7|2*14|3 + After landing 14|7|16|17|39||||-13|-||X|||2nd Hit: Soft Knockdown|2nd Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|13f~|2nd Hit JP: ?}} | |||
{{USFIVFrameDataGlanceRow|||||Tiger Knee [[File:Roundhouse.gif]]|110*50|100*100|20/16*16|HL|su|7|2*12|8 + After landing 16|7|14|24|44||||-18|-||X|||2nd Hit: Soft Knockdown|2nd Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|11f~|2nd Hit JP: ?}} | |||
{{USFIVFrameDataGlanceRow|EX Tiger Knee|EX Tiger Knee|EX Tiger Knee||Tiger Knee [[File:EX.gif]]|100*40*40|100*50*50|-250/0|HL|su|7|3*6*6|3 + After landing 10|7|15|13|34||||-1|-||X|||2nd-3rd Hit: Soft Knockdown|2nd-3rd Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|10f~|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Angry Charge|Angry Scar|qcb qcb + k|Consumes 1 bar of Super Meter; Powers up next Tiger Uppercut|Angry Scar|-|-|-250/-|-|-|1+0|-|Total 13|1|0|13|14||||-|-|Enhances to next Tiger Uppercut: damage (LP: 150, MP: 170, HP: 180, EX: 170 + 20x4), gives armor break, and gains Juggle Potential of 1||||-|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Tiger Genocide|Super|qcf qcf + k||Super Combo [[File:Jab.gif]]|50x7|0|-1000/0|HL|-|1+0|3(1)3(2)3(16)2(1)3(1)2(1)2|43 + After landing 14|1|40|57|97||||-38|-|||||4th-7th Hit: Hard Knockdown|4th-7th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~2f|-|-|-|1~17f, 31f~|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|||||Super Combo [[File:Strong.gif]]|50x7|0|-1000/0|HL|-|1+1|3(1)3(2)3(16)2(1)3(1)2(1)2|39 + After landing 14|2|40|53|94||||-34|-|||||4th-7th Hit: Hard Knockdown|4th-7th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1f|-|-|-|2~18f, 33f~|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|||||Super Combo [[File:Fierce.gif]]|50x7|0|#DIV/0!|HL|-|1+2|3(1)3(2)3(16)2(1)3(1)2(1)2|45 + After landing 15|3|40|60|102||||-42|-|||||4th-7th Hit: Hard Knockdown|4th-7th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~2f|-|-|-|3~19f, 34f~|JP: ?}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Tiger Destruction|Ultra I|qcf qcf + 3k||Ultra Combo 1|35x7*42x5*45 (? Ultra Change)|0|0/0|HL|-|0+10|5x4(12)3(2)3*10|15 + After landing 36|10|50|51|110||||-48|-|7th hit goes into animation, guard advantage based on 4th hit||||5th-13th Hit: Hard Knockdown|5th-13th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~14f|-|-|-|15~35f, 50f~|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Tiger Cannon|Ultra II|qcf qcf + 3p||Ultra Combo 2|Total 357[255]|0|0/0|HL|-|0+11|-|Total 104|11|0|104|115||||-25|-|[] refers to hitting vs. airborne opponent||X||8th Hit: Hard Knockdown|8th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~10f|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
|- | |||
|} | |||
{{USFIVMoveListCollapseFooter}} | |||
Line 272: | Line 345: | ||
TBW | TBW | ||
==Frame Data== | ==Frame Data== | ||
{| cellspacing="0" width=" | {| class="wikitable" cellspacing="0" width="2800px" style="border: 1px solid #999; background: #F2F2F2;" | ||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|40|50|20|HL|sp/su|6|3|4|6|3|4|12|3|11|14|4|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|85|100|40|HL|sp/su|7|4|11|7|4|11|21|4|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|110|200|60|HL|-|10|3|15|10|3|15|27|3|18|22|0|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|20*30|30*20|20*20|HL|sp/su*sp/su|4|1*3|9|4|4|9|16|3|11|14|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|60*60|50*50|40*40|HL|sp/su*-|7|2*2|12|7|4|12|22|2|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|80*40|100*100|60*20|HL|sp/su*-|5|2*3|18|5|5|18|27|3|18|22|-3|1|||||1st Hit: Forces stand|1st Hit: Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|40|50|20|HL|sp/su|5|3|5|5|3|5|12|3|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|90|100|40|HL|-|10|4|9|10|4|9|22|4|14|17|1|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|120|200|60|HL|-|10|3|15|10|3|15|27|3|18|22|0|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|20*30|30*20|20*20|HL|sp/su*-|5|1*3|9|5|4|9|17|3|11|14|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|80|100|40|HL|-|9|3|11|9|3|11|22|3|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|80*40|100*100|60*20|HL|su*-|5|2*3|18|5|5|18|27|3|18|22|-3|1|||||1st Hit: Forces stand|1st Hit: Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
| | {{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|sp/su|3|2|9|3|2|9|13|2|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
{{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|5|3|10|5|3|10|17|3|14|17|1|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|110|200|60|HL|-|8|3|15|8|3|15|25|3|18|22|0|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50|20|L|sp/su|5|3|5|5|3|5|12|3|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|65|100|40|L|sp/su|7|3|15|7|3|15|24|3|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|100|60|L|-|8|3|21|8|3|21|31|3|18|-|-6|-|||||Hard knockdown|Hard knockdown|Hard knockdown|Hard knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Heavy Tiger Elbow|Overhead|f + hp||Overhead|100|150|60|H|-|20|5|16|20|5|16|40|5|18|23|-3|2|Only +1 hit advantage vs. crouching opponents||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Low Step Kick|Low Step Kick|f + lk||Low Step Kick|50|50|20|L|sp/su|16|3|16|16|3|16|34|3|18|22|-1|3|15~16f cancellable||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|High Step Kick|High Step Kick|f + hk||High Step Kick|80|200|60|HL|sp/su|13|3|16|13|3|16|31|3|18|22|-1|3|1~11f cancellable||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataRow|Fake Kick|Fake Kick|mk --- mk||Fake Kick|-|-|-|-|-|-|-|Total 16|0|0|16|16|-|-|-|-|-|Activated by pressing HK twice within 3f||||-|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|5|12|-|5|12|0|16|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|90|100|40|H|-|6|4|-|6|4|0|9|4|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
|- | {{USFIVFrameDataRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|140|200|60|H|-|7|5|-|7|5|0|11|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|7|7|-|7|7|0|13|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|90|100|40|H|-|5|6|-|5|6|0|10|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|130|200|60|H|-|7|6|-|7|6|0|12|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump LP|Angled Jump Jab|ub / uf + lp||Angled Jump [[File:Jab.gif]]|50|50|20|H|-|7|7|-|7|7|0|13|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|90|100|40|H|-|11|10|-|11|10|0|20|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|120|200|60|H|-|7|5|-|7|5|0|11|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump LK|Angled Jump Short|ub / uf + lk||Angled Jump [[File:Short.gif]]|50|50|20|H|-|7|6|-|7|6|0|12|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump MK|Angled Jump Forward|ub / uf + mk||Angled Jump [[File:Forward.gif]]|90|100|40|H|-|7|11|-|7|11|0|17|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump HK|Angled Jump Roundhouse|ub / uf + hk||Angled Jump [[File:Roundhouse.gif]]|120|200|60|H|-|7|4|-|7|4|0|10|4|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|21|2|35|57|2|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|90|150|40|HL|-|18+11|2|35|29|2|35|65|2|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|150|200|60|-|-|65|2|35|65|2|35|101|2|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | ||
|- | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Tiger Rage|Forward Throw|f or n + lp + lk||Forward Throw|140|160|40|0.94|-|3|2|20|3|2|20|24||||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Tiger Carry|Back Throw|b + lp + lk||Back Throw|140|120|40|0.94|-|3|2|20|3|2|20|24||||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|High Tiger Shot|High Tiger|qcf + p ex||High Tiger Shot|65|100|10/20|HL|su|11|-|Total 42|11|0|42|53||||-2|2|14~15f cancellable, cannot hit crouching opponents||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|EX High Tiger Shot|EX High Tiger|||High Tiger Shot [[File:EX.gif]]|70*50|50*50|-250/0|HL|su|11|-|Total 39|11|0|39|50||||1|-|14~15f cancellable, cannot hit crouching opponents||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | ||
| | {{USFIVFrameDataRow|Low Tiger Shot|Low Tiger|qcf + k ex||Low Tiger Shot|60|100|10/20|HL|su|12|-|Total 45|12|0|45|57||||-7|-3|14~15f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|EX Low Tiger Shot|EX Low Tiger|||Low Tiger Shot [[File:EX.gif]]|70*50|50*50|-250/0|HL|su|12|-|Total 45|12|0|45|57||||-4|-|14~15f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | ||
| | {{USFIVFrameDataRow|Tiger Uppercut|Tiger Uppercut|dp + p ex||Tiger Uppercut [[File:Jab.gif]]|120[130](AC 150)|200[100]|30/40|HL|su|5|8|28 + After landing 16|5|8|44|56||||-31|-|On counter-hit, opponent floats higher, [] refers to 3rd-8th active frames||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~5f|-|-|6~7f|8f~|-}} | ||
| | {{USFIVFrameDataRow|||||Tiger Uppercut [[File:Strong.gif]]|120[140](AC 170)|200[100]|30/40|HL|su|5|10|28 + After landing 16|5|10|44|58||||-33|-|On counter-hit, opponent floats higher, [] refers to 3rd-10th active frames||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~5f|-|-|6~7f|8f~|-}} | ||
| | {{USFIVFrameDataRow|||||Tiger Uppercut [[File:Fierce.gif]]|120[160](AC 180)|200[100]|30/40|HL|su|5|12|27 + After landing 16|5|12|43|59||||-34|-|On counter-hit, opponent floats higher, [] refers to 3rd-12th active frames||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~5f|-|-|6~7f|8f~|-}} | ||
| | {{USFIVFrameDataRow|EX Tiger Uppercut|EX Tiger Uppercut|||Tiger Uppercut [[File:EX.gif]]|120*20x4(AC 170+20x4)|150*20x4|-250/0|HL|su|5|5*2x4|30 + After landing 17|5|13|47|64||||-39|-|On counter-hit, opponent floats higher||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~11f|-|-|-|9f~|JP: ?}} | ||
| | {{USFIVFrameDataRow|Tiger Knee|Tiger Knee|dp + k ex armorbreak||Tiger Knee [[File:Short.gif]]|90*30|100*100|20/16*16|HL|su|7|2*12|3 + After landing 13|7|14|16|36||||-10|-||X|||1st Hit: Forces stand, 2nd Hit: Soft Knockdown|1st Hit: Forces stand, 2nd Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|13f~|2nd Hit JP: ?}} | ||
| | {{USFIVFrameDataRow|||||Tiger Knee [[File:Forward.gif]]|100*40|100*100|20/16*16|HL|su|7|2*14|3 + After landing 14|7|16|17|39||||-13|-||X|||2nd Hit: Soft Knockdown|2nd Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|13f~|2nd Hit JP: ?}} | ||
| | {{USFIVFrameDataRow|||||Tiger Knee [[File:Roundhouse.gif]]|110*50|100*100|20/16*16|HL|su|7|2*12|8 + After landing 16|7|14|24|44||||-18|-||X|||2nd Hit: Soft Knockdown|2nd Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|11f~|2nd Hit JP: ?}} | ||
| | {{USFIVFrameDataRow|EX Tiger Knee|EX Tiger Knee|EX Tiger Knee||Tiger Knee [[File:EX.gif]]|100*40*40|100*50*50|-250/0|HL|su|7|3*6*6|3 + After landing 10|7|15|13|34||||-1|-||X|||2nd-3rd Hit: Soft Knockdown|2nd-3rd Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|10f~|JP: ?}} | ||
| | {{USFIVFrameDataRow|Angry Charge|Angry Scar|qcb qcb + k|Consumes 1 bar of Super Meter; Powers up next Tiger Uppercut|Angry Scar|-|-|-250/-|-|-|1+0|-|Total 13|1|0|13|14||||-|-|Enhances to next Tiger Uppercut: damage (LP: 150, MP: 170, HP: 180, EX: 170 + 20x4), gives armor break, and gains Juggle Potential of 1||||-|-|-|-|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Tiger Genocide|Super|qcf qcf + k||Super Combo [[File:Jab.gif]]|50x7|0|-1000/0|HL|-|1+0|3(1)3(2)3(16)2(1)3(1)2(1)2|43 + After landing 14|1|40|57|97||||-38|-|||||4th-7th Hit: Hard Knockdown|4th-7th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~2f|-|-|-|1~17f, 31f~|JP: ?}} | ||
| | {{USFIVFrameDataRow|||||Super Combo [[File:Strong.gif]]|50x7|0|-1000/0|HL|-|1+1|3(1)3(2)3(16)2(1)3(1)2(1)2|39 + After landing 14|2|40|53|94||||-34|-|||||4th-7th Hit: Hard Knockdown|4th-7th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1f|-|-|-|2~18f, 33f~|JP: ?}} | ||
| | {{USFIVFrameDataRow|||||Super Combo [[File:Fierce.gif]]|50x7|0|#DIV/0!|HL|-|1+2|3(1)3(2)3(16)2(1)3(1)2(1)2|45 + After landing 15|3|40|60|102||||-42|-|||||4th-7th Hit: Hard Knockdown|4th-7th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~2f|-|-|-|3~19f, 34f~|JP: ?}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Tiger Destruction|Ultra I|qcf qcf + 3k||Ultra Combo 1|35x7*42x5*45 (? Ultra Change)|0|0/0|HL|-|0+10|5x4(12)3(2)3*10|15 + After landing 36|10|50|51|110||||-48|-|7th hit goes into animation, guard advantage based on 4th hit||||5th-13th Hit: Hard Knockdown|5th-13th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~14f|-|-|-|15~35f, 50f~|JP: ?}} | ||
| | {{USFIVFrameDataRow|Tiger Cannon|Ultra II|qcf qcf + 3p||Ultra Combo 2|Total 357[255]|0|0/0|HL|-|0+11|-|Total 104|11|0|104|115||||-25|-|[] refers to hitting vs. airborne opponent||X||8th Hit: Hard Knockdown|8th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~10f|-|-|-|-|JP: ?}} | ||
| | {{USFIVFrameDataHeader}} | ||
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|} | |} |
Revision as of 22:02, 1 June 2014

Sagat
Sagat held the title of World Champion of the Street Fighter circuit until his defeat at the hands of Ryu. The defeat not only scarred him physically, but mentally as well as Sagat became obsessed with revenge. In fact, his desire to defeat Ryu grew so strong that he joined M. Bison's Shadaloo organization solely on the promise of a rematch with Ryu. However, as Sagat's goals of defeating Ryu continued, he began to question himself and whether the obsession was eating away at his very soul. After seeing what effects the desire for revenge had on Dan Hibiki, Sagat slowly began turning his hatred of Ryu into a form of respect. Has Sagat turned a new leaf?
In a nutshell
Sagat is a zoning character who specializes in confusing his opponents with his unique high/low fireball mixup, then punishing the opponent when they think they have room to breathe. Sagat's high/low Tiger Shots have always been a force to be reckoned with ever since Street Fighter II. They allow him to control the pace of the battle and eliminate many of the opponent's options. Despite being slow, the reach on his normals is incredible, second only to Dhalsim and Seth by extension. In addition, he can also apply offensive pressure with his ambiguous Tiger Knees and a variety of feints. His greatest weakness is against characters who can keep up with the speed of his fireballs, or have good defensive games, or have speedy rushdown offensive games.
Ultra SFIV Changes
TBW
Frame Data (Condensed)
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Moves
Unique Attacks
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