|
|
Line 54: |
Line 54: |
| ==Strategy== | | ==Strategy== |
|
| |
|
| ==Matchups== | | == Matchups == |
|
| |
|
| | * <u>'''Vs. Abel'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Adon'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Akuma'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Balrog'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Blanka'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. C. Viper'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Cammy'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Chun Li'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Cody'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Dan'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Dee Jay'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Dhalsim'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Dudley'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. E. Honda'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Elena'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. El Fuerte'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Evil Ryu'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Fei Long'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Gen'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Gouken'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Guile'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Guy'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Hakan'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Hugo'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Ibuki'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Juri'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Ken'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Makoto'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. M. Bison'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Oni'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Poison'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Rolento'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Rose'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Rufus'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Ryu'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Sagat'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Sakura'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Seth'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. T. Hawk'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Vega'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Yang'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Yun'''</u> |
| | |
| | TBW |
| | |
| | |
| | * <u>'''Vs. Zangief'''</u> |
| | |
| | TBW |
|
| |
|
| ==Frame Data== | | ==Frame Data== |
Rose
A fortune teller from Europe, Rose has a mastery of "Soul Power," the spiritual opposite of M. Bison's "Psycho Power." Thus, Rose has taken it upon herself to put an end to M. Bison and the last remaining source of Psycho Power. However, in an encounter in which Rose felt she had defeated M. Bison, it turned out that Bison inhabited her body at "death" and survived through using her as a vessel. Once Bison found a new body, Rose awoke and vowed to recover and make sure to finish the job next time they meet.
In a nutshell
Rose does not excel in any particular area. Her offense nor defense are particularly strong, but taking advantage of that and taking advantage of her perceived vulnerability is what makes Rose effective. Rose is a character who is like a mouse trap, always baiting you and then hurting you whenever you think you're free to move. She appears to leave herself vulnerable in so many situations, so it's very easy to trick opponents into opening themselves up and taking damage from her counter attacks. There is definitely a lot of risks you have to take with Rose, but those who do it right can easily reap the rewards.
Ultra SFIV Changes
Moves
Unique Attacks
|
Name
|
Nickname
|
Command
|
Notes
|
File:No image.png
|
low
|
{{{4}}}
|
{{{5}}}
|
{{{6}}}
|
~~ Uses and Strategies ~~
{{{7}}}
|
File:No image.png
|
|
{{{4}}}
|
{{{5}}}
|
{{{6}}}
|
~~ Uses and Strategies ~~
{{{7}}}
Throws
|
Name
|
Nickname
|
Command
|
Notes
|
File:No image.png
|
throw
|
{{{4}}}
|
{{{5}}}
|
{{{6}}}
|
~~ Uses and Strategies ~~
{{{7}}}
|
File:No image.png
|
throw
|
{{{4}}}
|
{{{5}}}
|
{{{6}}}
|
~~ Uses and Strategies ~~
{{{7}}}
Special Moves
|
Name
|
Nickname
|
Command
|
Notes
|
File:No image.png
|
ex
|
{{{4}}}
|
{{{5}}}
|
{{{6}}}
|
~~ Uses and Strategies ~~
{{{7}}}
|
File:No image.png
|
ex armorbreak
|
{{{4}}}
|
{{{5}}}
|
{{{6}}}
|
~~ Uses and Strategies ~~
{{{7}}}
|
File:No image.png
|
lp converts projectile into Super Meter; mp reflects projectile horizontally; hp reflects projectile at an upwards angle; ex
|
{{{4}}}
|
{{{5}}}
|
{{{6}}}
|
~~ Uses and Strategies ~~
{{{7}}}
|
File:No image.png
|
|
{{{4}}}
|
{{{5}}}
|
{{{6}}}
|
~~ Uses and Strategies ~~
{{{7}}}
Super Combo
|
Name
|
Nickname
|
Command
|
Notes
|
File:No image.png
|
Not possible during Soul Satellite
|
{{{4}}}
|
{{{5}}}
|
{{{6}}}
|
~~ Uses and Strategies ~~
{{{7}}}
Ultra Combos
|
Name
|
Nickname
|
Command
|
Notes
|
File:No image.png
|
armorbreak
|
{{{4}}}
|
{{{5}}}
|
{{{6}}}
|
~~ Uses and Strategies ~~
{{{7}}}
|
File:No image.png
|
armorbreak
|
{{{4}}}
|
{{{5}}}
|
{{{6}}}
|
~~ Uses and Strategies ~~
{{{7}}}
The Basics
Combos
Strategy
Matchups
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
TBW
Frame Data
|
Block
|
|
|
Super Meter
|
|
|
|
|
Frames
|
|
|
Move Name
|
HL
|
Damage
|
Stun
|
Gain
|
Cancel Ability
|
Startup
|
Active
|
Recovery
|
On Guard
|
On Hit
|
Notes
|
Close
|
HL
|
20
|
50
|
20
|
ch/sp/su
|
4
|
2
|
10
|
-1
|
+2
|
|
|
Close
|
HL
|
70
|
100
|
40
|
sp/su
|
6
|
2
|
11
|
+1
|
+4
|
|
|
Close
|
HL
|
90
|
200
|
60
|
sp/su
|
6
|
2
|
19
|
-3
|
+1
|
|
|
Close
|
HL
|
40
|
50
|
20
|
sp/su
|
4
|
2
|
10
|
-1
|
+2
|
|
|
Close
|
HL
|
70
|
100
|
40
|
sp/su
|
7
|
3
|
11
|
0
|
+4
|
Unthrowable for duration
|
|
Close
|
HL
|
100
|
200
|
60
|
sp/su
|
7
|
2
|
18
|
-2
|
+3
|
Forces stand
|
|
Far
|
HL
|
20
|
50
|
20
|
ch/sp/su
|
4
|
2
|
11
|
-2
|
+1
|
|
|
Far
|
HL
|
70
|
100
|
40
|
sp/su
|
7
|
2
|
12
|
0
|
+3
|
|
|
Far
|
HL
|
100
|
200
|
60
|
-
|
11
|
5
|
18
|
-5
|
-1
|
|
|
Far
|
HL
|
30
|
50
|
20
|
-
|
4
|
2
|
10
|
-1
|
+2
|
|
|
Far
|
HL
|
70
|
100
|
40
|
-
|
6
|
2
|
13
|
-1
|
+2
|
4~18f lower body strike and projectile invincible
|
|
Far
|
HL
|
100
|
200
|
60
|
-
|
9
|
2
|
19
|
-3
|
+1
|
7f~ lower body strike and projectile invincible
|
|
crouch
|
HL
|
20
|
50
|
20
|
ch/sp/su
|
3
|
3
|
8
|
0
|
+3
|
|
|
crouch
|
HL
|
60
|
100
|
40
|
sp/su
|
4
|
3
|
14
|
-3
|
0
|
|
|
crouch
|
HL
|
100
|
150
|
60
|
sp/su
|
5
|
5
|
28
|
-15
|
-10
|
Forces stand
|
|
crouch
|
L
|
30
|
50
|
20
|
-
|
4
|
4
|
6
|
+1
|
+4
|
|
|
crouch
|
L
|
60
|
100
|
40
|
sp/su
|
7
|
2
|
12
|
0
|
+3
|
|
|
crouch
|
L
|
90
|
200
|
60
|
-
|
9
|
2
|
26
|
-10
|
-
|
Hard knockdown
|
|
Jump up
|
H
|
40
|
50
|
20
|
-
|
4
|
6
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
70
|
100
|
40
|
-
|
6
|
6
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
90
|
150
|
60
|
-
|
9
|
6
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
50
|
50
|
20
|
-
|
4
|
7
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
80
|
100
|
40
|
-
|
7
|
6
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
90
|
200
|
60
|
-
|
11
|
5
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
40
|
50
|
20
|
-
|
4
|
6
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
70
|
100
|
40
|
-
|
7
|
3
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
90
|
150
|
60
|
-
|
7
|
7
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
30
|
50
|
20
|
-
|
4
|
7
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
60
|
100
|
40
|
-
|
7
|
5
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
100
|
200
|
60
|
-
|
6
|
5
|
-
|
-
|
-
|
|
|
Slide
|
L
|
60
|
100
|
40
|
-
|
7
|
8
|
12
|
-6
|
-3
|
|
|
Soul Piety
|
HL
|
100
|
200
|
60
|
-
|
11
|
2
|
17
|
-1
|
+3
|
[Air hit] Limited juggle knockdown
|
|
Focus Attack LVL 1
|
HL
|
60
|
100
|
20
|
-
|
10+11
|
2
|
35
|
-21
|
-21
|
|
|
Focus Attack LVL 2
|
HL
|
80
|
150
|
40
|
-
|
18+13
|
2
|
35
|
-15
|
-
|
|
|
Focus Attack LVL 3
|
-
|
120
|
200
|
60
|
-
|
65
|
2
|
35
|
-
|
-
|
|
|
Forward Throw
|
1.00
|
140
|
100
|
40
|
-
|
3
|
2
|
20
|
-
|
-
|
Hard knockdown
|
|
Back Throw
|
1.00
|
140
|
100
|
40
|
-
|
3
|
2
|
20
|
-
|
-
|
Hard knockdown
|
|
Soul Spark
|
HL
|
80
|
50
|
30/20
|
su
|
14
|
-
|
Total 52
|
-12
|
-8
|
16~17f cancellable
|
|
Soul Spark
|
HL
|
80
|
50
|
30/20
|
su
|
22
|
-
|
Total 52
|
-4
|
0
|
24~25f cancellable
|
|
Soul Spark
|
HL
|
80
|
50
|
30/20
|
su
|
29
|
-
|
Total 53
|
+2
|
+6
|
31~32f cancellable
|
|
Soul Spark
|
HL
|
30*70
|
50*50
|
-250/0
|
su
|
14
|
-
|
Total 48
|
0
|
+4
|
16~17f cancellable, pursuit property
|
|
Soul Spiral
|
HL
|
100
|
100
|
20/40
|
su
|
12
|
6
|
23
|
-8
|
-
|
Armor break
|
|
Soul Spiral
|
HL
|
100
|
100
|
20/40
|
su
|
15
|
6
|
21
|
-6
|
-
|
Armor break
|
|
Soul Spiral
|
HL
|
100
|
100
|
20/40
|
su
|
16
|
6
|
19
|
-4
|
-
|
Armor break
|
|
Soul Spiral
|
HL
|
120
|
100
|
-250/0
|
su
|
13
|
6
|
21
|
-6
|
-
|
1~11f Invincible, Armor break
|
|
Soul Reflect
|
HL
|
50
|
100
|
20/30
|
su
|
13
|
2
|
27
|
-8
|
-
|
12~27f absorbs projectiles and gains 100 meter, increases Soul Spark and Super damage by 5% up to 7 times (35%)
|
|
Soul Reflect
|
HL
|
50
|
100
|
20/30
|
su
|
13
|
3
|
25
|
-7
|
-
|
10~23f reflects projectiles
|
|
Soul Reflect
|
HL
|
50
|
100
|
20/30
|
su
|
12
|
2
|
26
|
-7
|
-
|
11~21f reflects projectiles upwards
|
|
Soul Reflect
|
HL
|
50
|
100
|
-250/0
|
su
|
8
|
2
|
24
|
-5
|
-
|
1~7f projectile invincible, 5~16f reflects projectiles, Can reflect EX projectiles
|
|
Soul Throw
|
0.55
|
160
|
100
|
40/40
|
-
|
6
|
10
|
26+8
|
-
|
-
|
6f~ airborne, hard knockdown, pursuit property, only hits airborne opponents
|
|
Soul Throw
|
0.55
|
160
|
100
|
40/40
|
-
|
6
|
11
|
27+8
|
-
|
-
|
6f~ airborne, hard knockdown, pursuit property, only hits airborne opponents
|
|
Soul Throw
|
0.55
|
160
|
100
|
40/40
|
-
|
6
|
11
|
30+8
|
-
|
-
|
6f~ airborne, hard knockdown, pursuit property, only hits airborne opponents
|
|
Soul Throw
|
0.55
|
160
|
100
|
-250/0
|
-
|
6
|
11
|
30+8
|
-
|
-
|
1~7f Invincible, 6f~ airborne, hard knockdown, pursuit property, only hits airborne opponents
|
|
Super Combo
|
HL
|
50x4*100
|
0
|
-1000/0
|
-
|
1+8
|
-
|
Total 53
|
+16
|
-
|
1~7f Invincible, pursuit property, cannot use when a Soul Spark is active
|
|
Ultra Combo 1
|
HL
|
498
|
0
|
0/0
|
-
|
0+12
|
14
|
44
|
-37
|
-
|
1~12f Invincible, hard knockdown, armor break, active frames 6~14 reach further, goes into animation on hit
|
|
Ultra Combo 2
|
HL
|
120*120
|
0
|
0/0
|
-
|
0+5
|
600
|
2
|
-
|
-
|
[Air hit] Limited Juggle knockdown, armor break, projectile hitbox, orbs disappear if Rose takes damage
|
|
|
Block
|
|
|
Super Meter
|
|
|
|
|
Frames
|
|
|
Move Name
|
HL
|
Damage
|
Stun
|
Gain
|
Cancel Ability
|
Startup
|
Active
|
Recovery
|
On Guard
|
On Hit
|
Notes
|
Notes:
|
|
|
|
|