m (→Game Mechanics) |
|||
Line 102: | Line 102: | ||
* [[Gai Tendou (KOF:XI)|Gai Tendou]] | * [[Gai Tendou (KOF:XI)|Gai Tendou]] | ||
* [[Sho Hayate (KOF:XI)|Sho Hayate]] | * [[Sho Hayate (KOF:XI)|Sho Hayate]] | ||
* [[Silver (KOF:XI)| | * [[Silver (KOF:XI)|Silber]] | ||
* [[Jazu (KOF:XI)|Jazu]] | * [[Jazu (KOF:XI)|Jazu]] | ||
Revision as of 21:57, 14 August 2006
Introduction

Released in arcades in 2005, The King of Fighters XI is SNK's latest and hotly anticipated 2D fighting exploit. Featuring a roster of over 40 characters, XI continues the saga set out by KoF 2003 as Ash Crimson continues his hunt for power. Featuring a series of new gameplay systems such as Skill Stocks and Dream Cancels, KoF XI shakes up the established King of Fighters formula. Add onto that the 3-man tag system from KoF 2003 and SNK strikes back with an A+ title in an age of dying 2D fighters.
Game Versions
- Arcade (Atomiswave)
- Playstation 2
Game Mechanics
Basic Strategy
Advanced Strategy
Tiers
S-tier ~ Gato > Kula ≧Oswald
A-tier ~ Kim > Eiji ≧ Kyo
B-tier ~ Clark > Duck ≧ Ash = K` ≧ Jenet > Maxima
C-tier ~ Ralf > Terry ≧ DL ≧ Kensou > Shen ≧ Iori > Vanessa > Beni = Adel > Malin ≧ Yuri ≧ Kasumi > Ryo ≧ Gai > Jyazu > Elizabeth > Silver
D-tier ~ King > Shingo ≧ Ramon ≧ Mary > Athena ≧ Tizoc
E-tier ~ Whip ≧ Momoko > Syo
- Latest Japanese list