Chaos Breaker/Zon: Difference between revisions

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== Introduction ==
== Introduction ==
Zon is, by every definition, a "hit-and-run" character and lives or dies by his ability to effectively get in and out of danger. He has low physical defense and crappy normals, which makes it dangerous for him to stay up close for too long. Mastering Zon's projectiles and effectively making use of his teleport is the key to winning with him.
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Revision as of 14:04, 8 December 2011

Introduction

Zon is, by every definition, a "hit-and-run" character and lives or dies by his ability to effectively get in and out of danger. He has low physical defense and crappy normals, which makes it dangerous for him to stay up close for too long. Mastering Zon's projectiles and effectively making use of his teleport is the key to winning with him.

The Basics

Combos

...>236X, 236236X

  • Can start with B, 2B, C, or 2C.

D, 214214D

Strategy

Item Compatibility

Character Chemistry

Matchups

Move Analysis

Normals and Command Normals

Normal Throws

Mana-Counter

Specials

Phantom Soul: 236A/B/C

Phantom Shift: 214A/B/C

  • (during Phantom Shift) Phantom Mind: 214A/B/C

Phantom Mist: 421A/B/C

Stalker: 236D/214D/623D/421D (air also)

Fog: 632146D

Mana Bursts

Contamination: 236236A/B/C

Pollution: 214214D

Frame Data