Chaos Breaker/Goblin: Difference between revisions

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=== Normal Throws ===
=== Normal Throws ===
'''Forward Throw: 6D (when close)'''
Goblin's mount climbs onto the opponent and pulls them to the ground where he chomps down on them.
'''Back Throw: 4D (when close)'''
Goblin's mount bites the opponent's leg and then tosses them behind him.


=== Mana-Counter ===  
=== Mana-Counter ===  

Revision as of 20:17, 22 July 2011

Introduction

The Basics

Combos

Mid-screen

2C>j.236X

  • 2C puts Goblin into an aerial state, so just cancel into it. Use 236B/C at mid-screen and 236A near the corner to get more hits.

Corner

j.D>j.236C, land, Goblin Spear IB

  • Will work with other Item Bursts but if you're playing Goblin, you should probably be using his spear anyway. Goblin needs to land on his mount before the opponent touches the ground in order for this to work.

Strategy

Item Compatibility

Character Chemistry

Matchups

Move Analysis

Normals and Command Normals

Normal Throws

Forward Throw: 6D (when close)

Goblin's mount climbs onto the opponent and pulls them to the ground where he chomps down on them.

Back Throw: 4D (when close)

Goblin's mount bites the opponent's leg and then tosses them behind him.

Mana-Counter

Specials

Poked: A/B/C, repeatedly

Attack Separation: 236A/B/C

Cut Rotation: 236A/B/C, in air

Stiction: 421D

  • (while in Stiction) Poked and Arched Backward: A/B/C

Tongue Throw: 63214D

Mana Bursts

Gang Up: 236236A/B/C

Throwing Skulls: 236236D

Frame Data