Chaos Breaker/Nagar: Difference between revisions

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==Move Analysis==
==Move Analysis==
=== Normals and Command Normals ===
=== Normals and Command Normals ===
====Standing====
'''5A'''
*Nagar hits the opponent with the side of her magic staff. A really quick, close-ranged move that's great for clashing and getting in the first hit. Links into itself, 2A, and 6A, which makes it a very deadly move at close-quarters.
'''5B'''
*An upward slash with Nagar's bhuj that has an incredibly misleading animation. You'll completely miss your opponent at 6A range, so don't bother using it.
'''5C'''
*Overhead slash with the staff and bhuj at the same time. Has more range than 6A.
'''5D'''
*Front flip kick with good horizontal and vertical range.
====Crouching====
'''2A'''
*Quick, two-hit slash with the bhuj that's cancellable on the first hit.
'''2B'''
*A low slash with Nagar's magic staff.
'''2C'''
*A turning slash aimed at the opponent's feet. Easily Nagar's most dangerous normal.
'''2D'''
*A quick kick that's cancellable and links into itself and 5A.
====Command====
'''6A'''
*Little bhuj poke.
'''6B'''
*Advancing downward slash with the bhuj.
'''6C'''
*A savage forward thrust with the staff and bhuj at the same time. While it does have the longest range out of all of her normals, it also has a sizeable startup and is not cancellable.
'''6D'''
*Turning backward kick.
'''3D'''
*Nagar's sweep.
====Jumping====
'''j.A'''
*


=== Normal Throws ===
=== Normal Throws ===

Revision as of 15:49, 18 July 2011

Introduction

The Basics

Combos

Mid-Screen

5D xx 2D > 236A > 6C > 236C, 623C

  • Nagar's overhead that links into her cancellable 2D. One of her most damaging and meterless BnB combos.

2C > 2146C > [236236X]

  • A combo that takes advantage of the range of her 2C. Super cancel for maximum effect.

Strategy

Item Compatibility

Character Chemistry

Matchups

Move Analysis

Normals and Command Normals

Standing

5A

  • Nagar hits the opponent with the side of her magic staff. A really quick, close-ranged move that's great for clashing and getting in the first hit. Links into itself, 2A, and 6A, which makes it a very deadly move at close-quarters.

5B

  • An upward slash with Nagar's bhuj that has an incredibly misleading animation. You'll completely miss your opponent at 6A range, so don't bother using it.

5C

  • Overhead slash with the staff and bhuj at the same time. Has more range than 6A.

5D

  • Front flip kick with good horizontal and vertical range.

Crouching

2A

  • Quick, two-hit slash with the bhuj that's cancellable on the first hit.

2B

  • A low slash with Nagar's magic staff.

2C

  • A turning slash aimed at the opponent's feet. Easily Nagar's most dangerous normal.

2D

  • A quick kick that's cancellable and links into itself and 5A.

Command

6A

  • Little bhuj poke.

6B

  • Advancing downward slash with the bhuj.

6C

  • A savage forward thrust with the staff and bhuj at the same time. While it does have the longest range out of all of her normals, it also has a sizeable startup and is not cancellable.

6D

  • Turning backward kick.

3D

  • Nagar's sweep.

Jumping

j.A

Normal Throws

Mana-Counter

Specials

Ronin Bolt: 236A/B/C

  • (During Ronin Bolt) Rush Bolt: 6A/B/C
    • (During Rush Bolt) Plus Rush: 236A/B/C)

Charge Volt: 236A/B/C, in air

Daemon Kick: 623A/B/C

Rod Bolt: 63214A/B/C (can be performed in the air)

Front Choppa: 2146A/B/C

Jump Back: 421A/B/C

Mana Bursts

Bolt Crack Arch: 236236A/B/C

Nagi Bolt: 214214A/B/C

Jump Bolt: 720A/B/C

Frame Data